Even the mightiest wizard of the Order of Hermes once cast his very first spell.The greatest Bonisagus magus of the age was once taught the rudiments of Magic Theory. There was a time when even the dragon-slaying Flambeau faced his fear of the cook to pilfer cakes from the kitchen. And the powerful Mentem maga who now pulls the strings of kings and bishops once pined for a glance from a handsome stableboy.
They were all apprentices once.
This book contains advice and rules for playing apprentices and other children in Ars Magica. It covers changes to character generation and guidelines for development as a child grows up. Rules for teaching Hermetic Virtues are also included, as well as a broad range of spells suited to an apprentice's abilities. See Mythic Europe anew through the eyes of Apprentices!
Lots of good ideas for an interesting setting, though I think you would want some experienced players. This campaign should take the characters through their apprenticeships allowing much more detail for the character's background. Cool idea and one I want to try.Check it out.
Unpacks the idea of playing kids in Ars Magica - not as left field as you'd think due to the "troupe style" approach of the game in which players are encouraged to adopt multiple PCs so as to fill out the ranks of their Covenant. Full review: https://refereeingandreflection.wordp...