If you are a gamer, a game developer, a software security professional, or an interested bystander, this book exposes the inner workings of online-game security for all to see. From the authors of the best-selling "Exploiting Software," " Exploiting Online Games " takes a frank look at controversial security issues surrounding MMORPGs, such as World of Warcraft and Second Life(r). This no-holds-barred book comes fully loaded with code examples, debuggers, bots, and hacks. This book covers Why online games are a harbinger of software security issues to come How millions of gamers have created billion-dollar virtual economies How game companies invade personal privacy Why some gamers cheat Techniques for breaking online game security How to build a bot to play a game for you Methods for total conversion and advanced mods Written by the world's foremost software security experts, this book takes a close look at security problems associated with advanced, massively distributed software. With hundreds of thousands of interacting users, today's online games are a bellwether of modern software. The kinds of attack and defense techniques described in "Exploiting Online Games " are tomorrow's security techniques on display today."
This really nails the idea that defending large online systems means understanding how they’re attacked first. That mindset carries beyond games too the same thinking shows up in how modern teams design trust, abuse prevention, and even user flows, something we’ve seen echoed in discussions and resources shared via droven io contact us.