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3D Studio MAX in Motion: Basics Using Release 3.1

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Some of the text's features include:

Over 1000 graphic images that create a vivid learning environment A full-color insert that displays images of the completed projects Six parts that include: Introduction to Computer Animation Exploring 3D Studio MAX™ Preparing for 3D Modeling 3D Modeling Presentation Practical Applications Lights...Camera...Action...boxes that introduce special tips and tricks to help you achieve your animation goals Tool icons throughout the text that indicate the path to the correct command A tear-out quick chart that shows al of the shortcut keys Application chapters in a variety of areas, including architectural, mechanical motion, and graphic arts An accompanying CD-ROM with a variety of features including: A materials library Bitmap images Scenes (3D models) Still renderings Animations Questions and Assignments at the end of each chapter

"If the reader experiences even half of the pleasure in exploring the text and completing the projects that we experienced in writing it, that reader is in for a wonderful ride."Ethier and Ethier

480 pages, Paperback

First published August 7, 2000

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About the author

Stephen J. Ethier

47 books11 followers

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