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(Virtually Sacred: Myth and Meaning in World of Warcraft and Second Life) [By: Geraci, Robert M.] [Jul, 2014]

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About the author

Robert M. Geraci

7 books3 followers
After 19 years in NY, I'm now the Knight Distinguished Chair in the Study of Religion and Culture at Knox College.

I'm pretty sure that everyone loves robots, which is why I've written a book about them. People love games too, so I wrote another book. I'm also interested in the toadstool circles, the ancient temples, the soaring cathedrals of our religious imagination. Likewise, the dark tunnels of mining and rapid transit. I visit mountains, deserts, temples, laboratories, factories, virtual realities...the places where magic enters the world.

I grew up playing Dungeons & Dragons, and my generation conquered American culture. I take considerable pride in the fact that the games we played as kids were the seminal influence upon so much of modern entertainment and so many of today's most influential thinkers, writers, and innovators. I'm grateful to be a part of that tradition.

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