Maura's Game, by Martina Cole. 2002.
Maura's Game is the sequel to Cole's 1992 debut novel Dangerous Lady. It continues the story of Maura Ryan, who rose to prominence as the head of the Ryan family, an organized crime family in London. I read the first book last year and quite enjoyed it. This sequel picks up roughly seven years after the events at the end of book one. We find Maura attempting to live a normal life, having more or less retired from her role running the family business. Except things quickly pull her back in, which sets off the plot for the rest of the story.
I'm a fan of gangland stories and crime fiction in general. Cole can weave a tale, and she doesn't hold back when it comes to the violence of the London underworld. One of the things that I find striking about her writing is how she blends crime fiction with family drama. The Ryans are a big Irish Catholic family. Lots of brothers, uncles, nephews, nieces, cousins, and so forth. A large cast of characters. Sometimes it can be a bit difficult to keep track of who is who, especially with characters who have similar names. For example, there is a Sheila and a Sarah, a Gerry and a Garry, a Carla and a Carol, three Tommy's, two Benny's, and so on. Nevertheless, if you can keep the characters sorted, the family drama adds to the dynamic nature of the plot.
Another thing that could be slightly distracting for me at times was the amount of scene changes. Frequently, there would be multiple scenes in just a few pages. I think this is just a part of the author's style. Once I got used to that, I was able to follow along, but at first, it was, admittedly, a bit jarring.
All in all, this was a satisfying conclusion to Cole's debut. Maura Ryan is a compelling character, and I was glad to read more about her.