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313 pages, Mass Market Paperback
First published January 1, 1991

Il Cavaliere della Rosa Nera. La Maledizione di Lord Soth prende uno dei personaggi più iconici di Dungeons and Dragons e lo trasporta dalla sua ambientazione fantasy classica di Dragonlance in quella gotica orrorifica di Ravenloft, dove il Semipiano del Terrore ne mette alla prova ossessioni e debolezze, ed il cui arrivo nel dominio di Barovia susciterà l'interesse dell'infame Conte Strahd Von Zarovich suo signore.
L'incontro scontro tra le due versioni fantasy di Darth Vader e Dracula poteva essere una tamarrata senza precedenti, invece si legge che é un piacere ed è un vero piacere vedere i due macchiavellici villain affrontarsi sfoderando tutto il loro repertorio di armi, ingegno, magia ed orripilanti servitori.
Ho apprezzato molto i personaggi secondari di Magda ed Azrael e le loro sotto-trame e storie di background, alcune scene del libro sono deliziosamente disturbanti, e come sempre é stato di nuovo un piacere tornare ad aggirarmi con la mente per le terre nebbiose ed infestate di Ravenloft.
Non aspettatevi un capolavoro della letteratura, ma se avete apprezzato le prime trilogie di Dragonlance, o se siete giocatori di ruolo ed il vostro party di avventurieri si è mai perso nelle Nebbie, questo pastiche a base di fantasy ed orrore gotico non è niente male davvero.



What does it take to make a good man go bad? That question has as many answers as there are men...and women. For some it's an easy choice; for others it's a long and winding path. Soth of Dargaard Keep is a man who made his choice centuries ago, and paid the price for his crimes. Soth, once a holy knight from a noble family, is now a soulless monster encased in armor.
This novel takes one of Dungeons and Dragons, more infamous creatures (to DnD fans anyway) and throws him in the crucible of Ravenloft, a hidden world that is built around evil men and women who have sacrificed their humanity through horrific behavior. This world tests Soth and his obsessions and his darkness. Once a hero, now a corpse in charred armor, Soth is lead on a chase by his faithless servant and the powers that rule the land. Could this mean redemption for Soth or eternal torment?
Not a bad book, though, it's probably better for fans of Dragonlance or Ravenloft as there are some bits of backstory that make a bit more sense if the reader is familiar with the history of the characters and their world and rules. My rating is a reflection of my familiarity and the interesting things done with the characters
Ravenloft is a series of books based on a Dungeon and Dragons campaign setting created around the idea that horror is more than just a story with a zombie or vampire, it's about atmosphere, the wisp of cloud floating past a overripe moon, and the idea that as you do what seems necessary you may lose a piece of yourself. When you're sitting around a table and you decide to intimidate a barfly into giving you information or perhaps you dig up a grave to find the vampire's lair or maybe you perform some other morally ambiguous action, you really face no consequences. In Ravenloft, it's different. Your choices have consequences, and may leave you vulnerable to madness, a debilitating curse or a more monstrous fate. I'm sure you find my RPG knowledge fascinating, but I say all this to give you an idea of what happened to Soth. He was a paladin. A holy warrior, pledged to uphold an ideal of justice and goodness, to live by a code of honor in order to present an example to others. Soth is more familiar to those who read Dragonlance novels and is a frightening enemy who betrayed his order, betrayed his vows to his wife, and when his elven lover told him she was pregnant he had his wife murdered. When he was given a change to atone, his jealousy stopped him and doomed not only him and his new wife and unborn child, but all the people on his home world of Krynn. The Mists of Ravenloft collected him as one of their playthings.
Ravenloft is a pocket dimension that snatches beings who are singularly evil and gives them a place to wreak their particular brand of havoc, but it's not all fun and games for our villains, as the are tormented, some might say punished, in a very personal way to fit their misdeeds. So while they might have great power, they are prisoners who must pay again and again for their evil deeds.