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Foreclosure: A Dark LitRPG Adventure
He came up out of the deep as the one account the world can't close. Then he turned around and went back down.
His kills don't pay anymore. Every one logs to an account the ledger can't no Cinder, no chain, no level. What Roan has instead is ARREARS, a grammar the deep doesn't know how to answer. Refuse a closing. Take a wall apart. Un-write the ground beneath a thing that hunts him. Every word of it costs him, and the price only climbs.
Below, the dark is finishing his sister. It is turning Cass into the thing it will send to collect him. The hunters he beat last time are back on his trail. And Pell, slower now, still won't let him go down alone.
Book Two trades the kill-to-level loop for something a new arsenal built one costly power at a time, and a rescue that gets darker the deeper it goes.
Rescue and survival are the same fall now.
Book Two of The Cinder Ledger, complete in six books.
His kills don't pay anymore. Every one logs to an account the ledger can't no Cinder, no chain, no level. What Roan has instead is ARREARS, a grammar the deep doesn't know how to answer. Refuse a closing. Take a wall apart. Un-write the ground beneath a thing that hunts him. Every word of it costs him, and the price only climbs.
Below, the dark is finishing his sister. It is turning Cass into the thing it will send to collect him. The hunters he beat last time are back on his trail. And Pell, slower now, still won't let him go down alone.
Book Two trades the kill-to-level loop for something a new arsenal built one costly power at a time, and a rescue that gets darker the deeper it goes.
Rescue and survival are the same fall now.
Book Two of The Cinder Ledger, complete in six books.
470 pages, Kindle Edition
Published June 18, 2026
About the author
C. R. Marrick
17 booksC. R. Marrick writes dark LitRPG and progression fantasy about brutal systems, desperate survivors, and characters who grow because the world refuses to let them stay weak.
His work includes fast-paced progression fantasy, ruthless leveling systems, tower climbs, broken economies, and worlds where power always has a cost.
His work includes fast-paced progression fantasy, ruthless leveling systems, tower climbs, broken economies, and worlds where power always has a cost.
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