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AUDIT: A Tower-Climb Progression LitRPG
No sword hand? No problem. In the house's new game, Roan doesn't kill monsters. He bills them.
The world has been reissued as a board of ruled stone floors, and every account climbs. Down a monster and the receipt claim, collect, credit, loot. Chain your claims for bigger payouts. Run your Tab high and the house pays more, then sends its collectors to settle up.
The numbers are back. Pell is back too, riding in Roan's jacket as a live coal with opinions about everything. And word comes down from floor Cass is climbing, hard and fast, the kind of climb people notice.
The house is generous. At the very top it keeps one open seat with Roan's name already on it.
Book Three is the credit, loot and floors, push-your-luck runs, a brother and sister on the same board, and the most banter in the series.
The house has never once let an account leave the table.
Book Three of The Cinder Ledger, complete in six books.
The world has been reissued as a board of ruled stone floors, and every account climbs. Down a monster and the receipt claim, collect, credit, loot. Chain your claims for bigger payouts. Run your Tab high and the house pays more, then sends its collectors to settle up.
The numbers are back. Pell is back too, riding in Roan's jacket as a live coal with opinions about everything. And word comes down from floor Cass is climbing, hard and fast, the kind of climb people notice.
The house is generous. At the very top it keeps one open seat with Roan's name already on it.
Book Three is the credit, loot and floors, push-your-luck runs, a brother and sister on the same board, and the most banter in the series.
The house has never once let an account leave the table.
Book Three of The Cinder Ledger, complete in six books.
409 pages, Kindle Edition
Published June 21, 2026
About the author
C. R. Marrick
17 booksC. R. Marrick writes dark LitRPG and progression fantasy about brutal systems, desperate survivors, and characters who grow because the world refuses to let them stay weak.
His work includes fast-paced progression fantasy, ruthless leveling systems, tower climbs, broken economies, and worlds where power always has a cost.
His work includes fast-paced progression fantasy, ruthless leveling systems, tower climbs, broken economies, and worlds where power always has a cost.
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