In this stunning new graphic novel adaptation, the New York Times bestselling adaptor captures the emotional complexity of Virgil’s masterpiece, making another epic adventure accessible to a wide audience
One of the most important literary works of the ancient world, The Aeneid is an action-packed journey from the fall of Troy to the founding of Rome. Composed by the Roman poet Virgil in 29–19 BCE, it follows the legendary fortunes of the Trojan hero and demigod Aeneas. Fleeing the violent destruction of Troy by the Greeks (and their famous wooden horse), he gathers Trojan survivors and embarks on a perilous voyage across the Mediterranean in search of a new homeland for his people. Throughout his quest he grapples with love and loss, men and monsters, and the vengeful wrath of the goddess Juno, until courage and destiny lead him to new shores, where he’ll plant the seeds of a mighty empire. In this exquisitely rendered, extensively researched graphic novel, Gareth Hinds captures the emotional complexity of Virgil’s masterpiece and the enduring questions raised by its text, making another epic adventure accessible to a wide audience. A visual feast for lovers of history, mythology, art, and literature.
Gareth Hinds is the creator of critically-acclaimed graphic novels based on literary classics, including Beowulf (which Publisher’s Weekly called a “mixed-media gem”), King Lear (which Booklist named one of the top 10 graphic novels for teens), The Merchant of Venice (which Kirkus called “the standard that all others will strive to meet” for Shakespeare adaptation), The Odyssey (which garnered four starred reviews and a spot on ten “best of 2010” lists), Romeo and Juliet (which Kirkus called “spellbinding”), and Macbeth (which the New York Times called “stellar” and “a remarkably faithful rendering”). Gareth is a recipient of the Boston Public Library’s “Literary Lights for Children” award. His books can be found in bookstores and English classrooms across the country, and his illustrations have appeared in such diverse venues as the Society of Illustrators, the New York Historical Society, and over a dozen published video games.