Science is a lie, an opiate for the masses. The truth is, magic makes the world go ‘round. And when magic breaks, MYTHIC fixes it. Apache shaman Waterson, Greek immortal Cassandra, and cell phone salesman Nate Jayadarma are the crack field team assigned with keeping the gears of the supernatural world turning, and more importantly, keeping you from ever knowing about it.
Join Eisner nominee PHIL HESTER (Green Arrow, The Coffin) and Eisner winner JOHN McCREA (Hitman, The Boys) on their latest expedition to the dark heart of weird comics.
This Eisner Award-nominated artist was born in eastern Iowa, where he went on to study at the University of Iowa. His pencilling credits include Swamp Thing, Brave New World, Flinch, Ultimate Marvel Team-Up, Clerks: The Lost Scene, The Crow: Waking Nightmares, The Wretch (nominated for the 1997 Eisner Award for Best New Series), Aliens: Purge, and Green Arrow.
Since graduating from the University of Iowa, he has been in the comics industry for over 15 years.
Science is a sham, little more than a belief system to make people feel secure at night “knowing” empirical facts drive the world – an “opiate for the masses”. The reality? The sun is pulled across the heavens by a flaming chariot, earthquakes are caused by lizard-demons fighting for control of the underworld, and the tides rise and fall with the weeping of an immortal princess. Magic makes the world go round and when things go wrong, you call Mythic Lore Services to fix it.
eh? This has all the elements of being totally awesome but it sort of fell flat for me. I think Saga has set a really high bar for fantasy comics so maybe this rating isn't fair but oh well. I felt like they were trying to hard to be edgy, but [insert cuss word here] + [see that innuendo we did there] does not edginess make.
This a brand new series from Image Comics. I didn't know much about it, but the synopsis sounded like it would be fun, and that art style on over the cover is A-MAZAING! Sadly, that cover was the high point for me, and things only went down as the pages went on.
Cover and interior art styles are not the same :( The drawing is still same - I'm not the biggest fan of that style, but I still think it is very good and would read a comic with it - but where it changes is with coloring. That gorgeous white and solid color filling is not what we get. Again, it is not bad, but I would have loved to see the whole comic or maybe parts of it like that.
The story starts off when Nate, our cell phone salesman, gets a last minute customer needing her phone fixed. In short - suddenly these two mutant, alien monkeys pop out of her, trying to kill Nate! And now he has to fight them off! (And he does a pretty kickass job at that, too.) At the end of this fight is where we first meet Waterson, and he is there to dispose - like with a dump truck - the remains of the mutant monkeys that Nate has just mutilated. Based off of Nate's master kung-fu skills, I thought he was already on the team, but I guess that was wrong. After witnessing the fight, Waterson invites Nate to join to the Mythic Lore Services.
I actually thought this first half was very good, and that I was going to like the series. Nate's fighting skills seems a bit unbelievable, but whatever. The fighting scenes were good, and even though the coloring wasn't the same as the cover, I actually liked it. The color tones aren't bright, but the contrasting darker background to brighter front presence really made everything pop!
HOWEVER, once we finished things there and get to the "Now", and are in a desert looking Yosemite during a drought... well it felt like I was in a desert - dull, colorless, and boring. Maybe it was because the first half was in the city at night, and now we're in this dry valley, but all the color's tones showed through, looking flat and dull.
We learn a little more about Mythic and the lore: basically, science is just a front so humans can explain things to themselves and feel comfortable, when really the world is ruled by magic; all those stories, like the Gods are bowling is the sky causing thunder, are true. The actually reason there is drought is not because of wind patterns, but because the sky and mountains haven't been getting it on - if you know what I mean ;) Now the Mythic team has to try to heat things up between the couple again.
It seems like the Mythic team is essentially the police force of these magical happenings and mythical creates, making sure all things go along smoothly and keeping it out of the public eye. I'm down for a story like that. And I was digging that whole "science is wrong, and is merely a front for magic which rules the universe" thing. They have a preview for issue #2 in the back, and it leads us to believe that something is going wrong to cause all the magic, gods, and monsters to suddenly start acting up, and I assume that will cause our Mythic team to have to solve the problem.
I like what the Mythic Lore Services is about, and where I think the story is heading. The comic is pretty funny - as you can tell by the coitus fiasco XD - and Waterson in particular has a ton of great lines! But honestly, nothing happens in this issue. Sure we got the fight, but that was it - and it only felt like a fight. To me, it felt like there was zero plot advancement this whole issue. Sure we learn stuff some stuff in Yosemite, but I was kind of bored and everything in the second half was just "meh" for me.
This just was okay. I think it has a ton of potential, but there wasn't anything happening this time that hooked me. I'm not going to be getting issue #2. It is going up from $1.99 to $2.99. It's only a buck, but I rather get an issue of a series I like or wait for something new.
I wouldn't recommend this series - that doesn't mean it's bad or you wouldn't like it - but I'd say wait to hear more about what happens with the next couple issues. If things get better, I will totally be getting the trade paperback when it comes out.
Hmm..I'm to the point where I'm reading so many different series simultaneously, that they are all starting to remind me of each other. In the case of Mythic -- magical special forces dealing with mythic creatures operating outside of acceptable behavioral norms -- I'm reminded of The Infinite Loop #1, FBP: Federal Bureau of Physics Vol. 1: The Paradigm Shift, and Manifest Destiny, Vol. 1: Flora & Fauna all at the same time. Each have unique themes and subplots, but they all (roughly) deal with a hidden or difficult to control magical underbelly to what is usually perceived as normal life. The art and composition of Mythic looks lovely in issue 1, and I'm sure I'll find the series intriguing. I'm just thinking I should hold off for the trade sense I don't urgently feel the need to know what happens next asap.
This comic was pretty odd and though I had it on my maybe list today, my track record with Image comics over the last year tipped the scales in its favor. After one issue I'm still on the fence, so I'll probably give it another one to try to win me over.
This book is split in half. In the first half, a giant emerges from the ocean and after swatting the helicopter of a special unit, sheds its skin to show that it is not just a giant, but actually a sort of demon creature. Surprisingly, this creature is dispatched of pretty quickly.
Next is a much more interesting, quick story about another one of the special teams that finds a sneaky way to reconnect an earth and air god.
In a wrapup, we get some dark notes left from each story that should continue in the series.
This is a quirky little book, reminiscent of many team/special ops troubleshooter stories, except the twist here is that the team fixes problems with their knowledge of magic, because science is a sham, an opiate for the masses that masks the absurd magical nature of existence. The tone of this comic is seems like it's supposed to be an irreverent, funny team-dynamic based book. It's definitely fun, but the jury is still out as to whether of not it'll be something special.
"When magic gets messy, we clean it up" is the Mythic Lore Services motto and science is a useful illusion for humanity. This one suprised me. I don't know what to think of it yet. The start of this issue is very gory and kind of discusting. If you're not into this kind of thing stay clear of this one. I like the premise of the comic, I really liked the art and coloring. And at the end of this first issue there's a black and white preview of issue two.
Looks like another new series from creator-owned comics darling Image. This time, it's a fix-it crew in a world where everything really is magic. It was a decent enough first issue, with a setting interesting enough to give me hope.
This is yet another paranormal team/procedural book that is well executed. It's not for me, but if you think the description sounds interesting and you aren't already reading too much that is similar to it, it's well worth a try.
Prometedor, pero aun es pronto para decidir. De momento el plus de locura lo tiene, que es ya un punto importante para que interese. Habrá que seguirle la pista a la serie.