Have you ever wondered if there was a better, faster, less painful way to attack your worldbuilding process and move on to your next book or game? GOOD NEWS! There’s no need for a mental breakdown…well, unless your mother-in-law is coming over.
Jaime Buckley feels your pain. Not the mother-in-law stuff, though…the worldbuilding. Author, game creator, cartoonist and father of 12 he’s always creating something—and he’s decided to share some of his methods with you. Tools, tips, resources, languages, races, maps, timelines and more…all to help you craft your next big story.
Writer, cartoonist, husband & father of 13 (all boys but 9). General nutter. I create to discover what I think about things. Or to waste time. Fan of naps.