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Sins of the Cinder Prophet: The Summerhost Saga, Book 1
A simple escort job. A stolen dwarf. A prophecy written in fire.
Anshul has spent most of his life being judged by his horns, red skin, and dangerous gift for flame. Traveling with an owlkin wizard, a good-hearted half-orc barbarian, and a halfling thief with very flexible morals is not exactly safe—but it is the closest thing to family he has ever had.
Then a cleric offers the party a fortune to escort a dwarven smith and a shipment of supplies to the struggling town of Summerhost. The pay is too good. The timing is too strange. And before they can even reach their target, a bog hag brands Anshul’s mind with a prophecy of goblins, dragons, liches, ancient gods, and a mysterious Heart that must be found before the world is lost.
What begins as a desperate job on the Iron Road soon becomes a race through ambushes, burning taverns, haunted ruins, ancient magic, and the schemes of a rogue mage known only as the Cinder Prophet.
To save a kidnapped dwarf and stop the rise of the Ancient One, Anshul and his companions will have to become more than hired blades and accidental heroes.
But the deeper they go, the more Anshul fears the prophecy is not just warning him about the darkness ahead.
It may be warning everyone about him.
Sins of the Cinder Prophet is the first book in The Summerhost Saga, a fast-paced humorous epic fantasy packed with misfit heroes, dangerous magic, monster battles, found family, tavern trouble, and world-ending stakes.
Anshul has spent most of his life being judged by his horns, red skin, and dangerous gift for flame. Traveling with an owlkin wizard, a good-hearted half-orc barbarian, and a halfling thief with very flexible morals is not exactly safe—but it is the closest thing to family he has ever had.
Then a cleric offers the party a fortune to escort a dwarven smith and a shipment of supplies to the struggling town of Summerhost. The pay is too good. The timing is too strange. And before they can even reach their target, a bog hag brands Anshul’s mind with a prophecy of goblins, dragons, liches, ancient gods, and a mysterious Heart that must be found before the world is lost.
What begins as a desperate job on the Iron Road soon becomes a race through ambushes, burning taverns, haunted ruins, ancient magic, and the schemes of a rogue mage known only as the Cinder Prophet.
To save a kidnapped dwarf and stop the rise of the Ancient One, Anshul and his companions will have to become more than hired blades and accidental heroes.
But the deeper they go, the more Anshul fears the prophecy is not just warning him about the darkness ahead.
It may be warning everyone about him.
Sins of the Cinder Prophet is the first book in The Summerhost Saga, a fast-paced humorous epic fantasy packed with misfit heroes, dangerous magic, monster battles, found family, tavern trouble, and world-ending stakes.
Audible Audio
Published August 12, 2026
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Displaying 1 - 2 of 2 reviews
August 28, 2026
I did my best to turn off my brain and enjoy the ride. I came into the book expecting a fun popcorn “movie” and was not disappointed. The characters are memorable and I enjoyed the banter among them. It helped them feel real. Their quest took some twists and turns. The villains were memorable. I liked the description of the actions scenes. There was an unexpected death that surprised me. The world building as the quest went on was interesting, and there was a fun variety of monsters.
I did have some renegade thoughts while listening. The power level of the party seemed to fluctuate quite a bit. It seemed like a low level adventure, but then characters were one-shotting enemies. The wizard is a diviner who specializes in ice spells and also dabbles in healing magic, at least later in the series. The sorcerer mostly did fire magic but also some other spells too. Maybe LitRPG has ruined me because I wanted more consistency and explanation of the magic system. The barbarian is a stereotypical dumb half-orc who also happens to have incredible insight a time or two. The story had a few coincidences that are probably because of “fate” but stretch credulity at times. The narrator basically had 2 voices, so understanding which character was talking was challenging at times (e.g., half orc and dwarf sounded the same).
All that said, I had fun listening to the book and overall enjoyed my experience.
I received a free copy of this book in exchange for an honest review.
I did have some renegade thoughts while listening. The power level of the party seemed to fluctuate quite a bit. It seemed like a low level adventure, but then characters were one-shotting enemies. The wizard is a diviner who specializes in ice spells and also dabbles in healing magic, at least later in the series. The sorcerer mostly did fire magic but also some other spells too. Maybe LitRPG has ruined me because I wanted more consistency and explanation of the magic system. The barbarian is a stereotypical dumb half-orc who also happens to have incredible insight a time or two. The story had a few coincidences that are probably because of “fate” but stretch credulity at times. The narrator basically had 2 voices, so understanding which character was talking was challenging at times (e.g., half orc and dwarf sounded the same).
All that said, I had fun listening to the book and overall enjoyed my experience.
I received a free copy of this book in exchange for an honest review.
August 26, 2026
This story feels like coming over to a friends house and watching a group play dungeons and dragons. The party is made up of interesting characters and the story is solid. The only negative thing I have to say is that the narrator was just ok.
Displaying 1 - 2 of 2 reviews



