Once, Caleath worked as a planetary-surveyor on a world of sky domes, spaceports and virtual reality. Now exiled on a world where only sorcerers warp reality, he has one chance to escape. To return to his home galaxy he must reach his fallen survey beacon. Mortality becomes a threat when an assassin destroys his healing nanobots. Friendship becomes a liability. Dark forces follow his progress and when given the title of Deathbringer, Fate leads him to Dragonslair, where an ancient lust for revenge simmers. 'Rosalie Skinner sculpts a science-fictional landscape on which her characters play out a universal epic of human adventure, struggle and triumph.'Aenea Himbury, Women in Film and Television (Victoria) 'Ms Skinner manages to keep the excitement rolling from start to finish.' Ruth Williams Fantasy Reader USA. BOOK II Summer's Peril, now Available.
Rosalie lives in Australia with her supportive husband and close to her family. She is proud to announce the acquisition of her first series 'The Chronicles of Caleath' by Museitup Publishing.
A mix of science fiction and fantasy, eight books, an addictive story you can sink your teeth into.
The story opens dramatically, with a shipwreck of ‘The Albatross’ and Caleath’s struggles to reach land on the shores of Allorn, where he doesn’t waste time on bemoaning his own fate, but swears revenge on Ephrahim, the man who sent him to die. Nanobots flow through Caleath’s bloodstream and give him the ability to retrieve information of unknown cultures from microchips in his brain. Caleath encounters a boy named Gwilt and his wolf, Cyd on the beach. He and the other survivor of the shipwreck, the smith, Chesney form a bond with the boy. Chesney tells Gwilt the story of how they served the Karadorian masters under governor Elensor on campaign. That Calaeth, known as Wrath, is Governor Elensor’s prize-fighting gladiator, who fought for the governor’s entertainment. Elensor had Wrath flogged and tied up in the hold, but the ship was sabotaged and unable to steer the away from The Edge, The Albatross floundered. Chesney went back to free Wrath, releasing him from his prison into the sea. Caleath is convinced old enemies have been sent against him, and the first of these appears in the form of Rybolt, his former best friend. He reminds Caleath of his past and The Game, a contest played in virtual reality by contestants from over a hundred galaxies. He fought for the title of Game Master. His defeat of ‘Viper’ made him the champion and he also needed to defeat Ephraim Simpton, the son of a powerful magnate. As retribution for humiliation, Ephraim organized Caleath’s exile. Caleath is reluctant to fight Rybolt, but Ephraim has sent him to destroy the gladiator and he has no choice. Still protesting, Rybolt attacks him and after a deadly fight, Caleath triumphs. Assisted by an artifact he rescued from Rampart 6 and guards with his life. The fluid it contains are nanobots, which cause more pain and suffering than living without them. But Caleath will not let them go. A message from Rybolt predicting his own death, also tells Caleath the governing Council’s ranger, called Lachlan Traveler will arrive soon, that Ephraim watches the Wrath from a flotilla of satellites and has Intergalactic Games Incorporation’s members paying for view time. Rybolt asks him to care for his horse, Enigma. An off-world species, enhanced to recognize and seek Caleath’s DNA. That there are three other exiles searching for Caleath. Despite Chesney’s pleas, Caleath leaves the homestead. He is not gone long before he is confronted by Lachlan, with whom he begins combat. They are interrupted by the arrival of six men, among them, Aaron Hunter a Karadorian mercenary and the governor, Elensor strides forward and all Caleath’s fears are realized when he sees Gwilt escorted as their prisoner. Another fight ensues and Lachan intervenes to help Caleath, whose dagger finds its mark in Elensor’s throat. Caleath tells Gwilt he will take him home before he enjoys his new freedom, but the boy is more interested in gladiators and ships than farming. The death of the governor does not end the dangers facing Caleath, the least of which is attacks from giant ants, orcs, trolls and his dependence upon the stimulant, Stim. Our hero has a long way to go before he can call himself truly free, but he doesn’t baulk at the dangers and with his companions, Lachlan and Gwilt, he throws himself into the challenge.
Rosalie Skinner’s hero, Caleath, is a deeply mystical character whose personality is enmeshed in superstition and omens. His sleeping hours are plagued by the spirits of drowned men and despite exhaustion, he refuses to succumb to dreams before dawn in case the ghosts which visited him would haunt his nights.
Rosalie Skinner combines the setting of a simple primitive people in natural surroundings with a futuristic technology which is overwhelming and far reaching. A contrast of cultures which shouldn’t work, but on every level it merges perfectly. Her fighting scenes are fast moving and decisive, where she carves descriptions of another world which mingles with the familiar in an outstanding and more importantly, credible way.
She evokes a sympathy for Caleath, a technologically enhanced fighting creature whom she reveals as possessing a soul which experiences remorse, loneliness and nurses painful past memories. She takes us through a roller coaster of the familiar and the unfamiliar, meshing them into a fight for survival which could go against our hero at any time.
If you like your protagonists evil and the good guys a little tainted, this fantasy novel will transport you into a magical world which will stay with you long after the story is over. But it isn’t over, The Chronicles of Caleath continue into Ms Skinner’s next book.
dunno how he does it, but trouble finds this lad wherever he goes. read this series. lady rosalie writes with incredible skill and passion. she knows this world as no other, bar maybe caleath. excellent piece of work, with (i know!) more on the way.
I'm wavering on this one. The writing and plot are quite good. There's nothing intrinsically wrong with this book. By all means, do not let my opinion sway you. If I really hated it, I wouldn't have finished it. And if I don't finish a book, I don't review it. If I do finish a book, on the other hand, I feel like I should write a review. As a writer, I wish readers would do the same for me.
What I didn't care for is stylistic opinion only. Simply put, I would have written it differently. I'm not so hung up on my style that I can't enjoy completely different approaches. But, this one has too much somewhat florid description. If I use the Kindle dictionary to look up a word, then it's probably not going to be familiar to 99% of the reading audience (okay, make that 95%).
I also have a little problem with how much of the book is spent on making the MC absolutely miserable. He almost cracked a smile once, had a bit of sex, but nowhere did he ENJOY anything. I think poor Caleath deserved a bit more of a break once in awhile. He's constantly being wounded, beaten, chased, reviled, and generally having a really crappy time.
So, stylistically, I would have let the guy have a little bit of a vacation between the shipwreck and being chased down by his best friend. You know, give him a day or two to heal up. Nanobots notwithstanding, his ability to forge onward when anybody else would be in a hospital bed was just too much for me.
Now, that being said, people who relish epic fantasy with a dash of scifi thrown in will certainly enjoy this first book of the Chronicles of Caleath.