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Awesome Game Creation: No Programming Required

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For aspiring game developers and creative game players who want to create their own games, this book provides all the tools needed without any programming skills. Written by the developers of the award-winning Dead Reckoning and Sorcerer, this book uses The Games Factory "drag-and-drop" 32-bit development tool, and The PIE 3D GCS, to teach game creation from conception to completion.-- Includes a Free version of The Games Factory created especially for this book that allows readers to save and trade .GAM files with other TGF users.

-- Detailed tutorials walk you through the creation of several games, describing step-by-step features for character development, weaponry, scoring, scenery, and sound effects. Also teaches how to use TGF to create screen savers and other useful applications

-- Covers the history of computer games, storyboarding, terminology, and joystick vs. keyboard controlling

383 pages, CD-ROM

First published January 15, 2000

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About the author

Luke Ahearn

39 books170 followers
I was born in New Orleans, LA and moved to Central California for a while. I now live in Georgetown, Texas.

I am a successfully published author of both fiction and nonfiction. Many of my nonfiction books are in their 2nd, 3rd, and 4th editions.

I am a lifelong artist and prop builder. I have created countless websites, logos, murals, and more. I have decades of professional game development experience in lead positions; designer, producer, and art director that range from AAA first person shooters to mobile and web-based games. I am expert in Photoshop and various game editors.

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