Building your own electronic devices is fascinating fun and this book helps you enter the world of autonomous but connected devices. After an introduction to the Arduino board, you'll end up learning some skills to surprise yourself. Overview Use Arduino boards in your own electronic hardware & software projects Sense the world by using several sensory components with your Arduino boards Create tangible and reactive interfaces with your computer Discover a world of creative wiring and coding fun! In Detail Physical computing allows us to build interactive physical systems by using software & hardware in order to sense and respond to the real world. C Programming for Arduino will show you how to harness powerful capabilities like sensing, feedbacks, programming and even wiring and developing your own autonomous systems. C Programming for Arduino contains everything you need to directly start wiring and coding your own electronic project. You'll learn C and how to code several types of firmware for your Arduino, and then move on to design small typical systems to understand how handling buttons, leds, LCD, network modules and much more. After running through C/C++ for the Arduino, you'll learn how to control your software by using real buttons and distance sensors and even discover how you can use your Arduino with the Processing framework so that they work in unison. Advanced coverage includes using Wi-Fi networks and batteries to make your Arduino-based hardware more mobile and flexible without wires. If you want to learn how to build your own electronic devices with powerful open-source technology, then this book is for you. What you will learn from this book Understand what an Arduino board is Sense the world through a variety of digital inputs Feel the world with analog sensors Design a visual output feedback system Use Max6 and Processing with Arduino Connect your Arduino to wired and wireless networks Add GPS localisation modules to your Arduino Approach Written as a practical Packt book brimming with engaging examples, C Programming for Arduino will help those new to the amazing open source electronic platform so that they can start developing some great projects from the very start. Who this book is written for This book is great for people who want to learn how to design & build their own electronic devices. From interaction design art school students to the do-it-yourself hobbyist, or even simply people who want to learn electronics, this book will help by adding a new way to design autonomous but connected devices.
This book took my attention by the title: 'C Programming for Arduino'. I thought it would try deep issues of the Arduino, like core libraries or code development for bootloaders but was disappointed to see that is a book of 'Arduino programming language'.
His reading is enjoyable and touches all important topics of Arduino programming. It is a recommended book for beginners who have some knowledge of electronics and programming and are interested in creating interactive objects or environments with Arduino.
From my point of view, the book addresses issues that are not very relevant in Arduino, like music or interface with graphics frameworks, leaving important issues without a good treatment (Ethernet chapter has 9 pages talking about the Ethernet protocol theory and only 4 of specific Arduino programming). Do not goes into detail on object-oriented programming, one of the big lacks of the book, but it takes many pages talking about Max 6, a graphic framework without relation with Arduino.
In short, it seems a pretentious title for a mediocre book, can be interesting for a beginner but not for someone interested in programming in C for Arduino.
This books touches a number of interesting topics: Basic C programming, serial communications, user interfaces with Processing, making music and connecting to networks. Since there are many topics that the book touches, depth was missing on some topics. Nevertheless, this is a nice overview about general software development with Arduino.