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View-Dependent Character Animation

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Creating moving camera character animations in 3D is a multi-faceted computer graphics and computer vision problem that requires a formal representation of the moving camera, and efficient algorithms to help author manage and render the multitude of character poses required for the animation. This well-researched book introduces view-dependent character animation, covering all the relevant background work. Numerous example animations are offered to explain and illustrate this versatile technique.

153 pages, Paperback

First published January 1, 2007

About the author

Parag Chaudhuri

2 books2 followers

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