Erik Burnham is a Minnesotan writer and artist that first broke into comics with a series of humorous short stories in the Shooting Star Comics Anthology. These stories featured his original creation, Nick Landime, and culminated in a one-shot: Nick Landime vs. the World Crime League, published by Shooting Star in 2005.
Off and on, in this same time period, Erik also produced a short run of an online strip, The Down Side, until technical issues wore him down. He aims to return to the strip one day.
In 2007, Erik found produced work for two other anthologies – a short humor piece for History Graphics Press’ Civil War Adventures #1, and a horror story for Gene Simmons’ House of Horror #3, produced by IDW Publishing.
This lead to several other projects for IDW, up to and including his critically acclaimed run on the ongoing GHOSTBUSTERS comic book.
Erik has worked on other projects not related to comic books, and hopes one day to share those with the public at large. In the meantime, he still lives quietly in Minnesota; any rumors about this being because he’s completely afraid of the forty-nine other states (and Canada) remain unverified at this time.
When a witch interrupts the Primal God Proteus's attack on the Ghostbusters and sends them into an alternate dimension, Proteus searches for them in order to take revenge. Will Venkman, Egon, Ray, and Winston be able to return to their New York City where Janine and Slimer are waiting for them? Read on and find out for yourself.
This was a pretty good graphic novel that I read at books a million today that features the Real Ghostbusters 80's cartoon characters with different versions of the Ghostbusters. Be sure to check this book out wherever books are sold if you are a fan of the real Ghostbusters animated series along with the Ghostbusters films.
That said, this is a fun little frolic in which worlds collide--the Ghostbusters of movie continuity fame crossover with their Real Ghostbusters cartoon counterparts in an effort to stop the nefarious machinations of a wayward god.
Mostly, it's just an excuse to have very meta exchanges between different versions of the same character, but that doesn't mean it's not fun; far from it, in fact--those exchanges are what make the book entertaining. The most dead-on characterization (in both cases) is Ray Stantz, the heart of the Ghostbusters, and each and every Ray comment/interaction is a delight. Venkman is less well characterized, and the jokes are a bit forced, but, hey--it's tough to mimic the improvisational genius and deadpan delivery of Bill Murray on the page (though one would think that nailing the unique vocal stylings of Dave Coulier would be somewhat easier...goodness knows nailing Coulier himself is easy, given that even Alanis Morrisette hit it and quit it).
If you're NOT a major GB fan, this one may just be confusing. If you are, it's rich with easter eggs and references to both movie and cartoon continuity that will keep you entertained for the half an hour or so it takes you to tear through it, so I'd recommend giving it a go.
The Ghostbusters franchise is really close to my heart. Hell, in Murder With Monsters, I get a blink-and-you'll-miss-it Ghostbusters film cameo in by chapter 2. My mom bought me a toy neutrino wand to use against the monsters under my bed, and the role-playing game was one of my favorite go-to games in high school. I unequivocally love Ghostbusters.
Let's get this out of the way: the problem with this book has nothing to do with the Ghostbusters.
The author obviously loves his material. Heck, the Extreme Ghostbusters show up(I taped that whole series on VHS in high school), and so many other versions cameo that I can't recognize them all. The problem is the weak plot.
Unlike most cases, a spook deliberately seeks out the Ghostbusters. The Greek god Proteus hates confinement, so he wants to get the most annoying mortals in the dimension out of the way before he can play. An accident that becomes a stock What About the Mouse moment lands the Real Ghostbusters in the firehouse of the film Ghostbusters, and hilarity ensues.
It really does. Their interactions are golden. A lot of this comic is just the guys talking in the firehouse, and it is the best part of the book
I can't rate this as five stars because of . . . the ending.
Spoilers here.
So, things get dangerous. RGB Jeanine throws on a pack, saves the bacon of all the guys, allowing them to . . . . . . Really? Get 'em, Rays? That was the whole plan?
They shoot Proteus. A lot. Y'know, I'm used to Ghostbusters requiring crazy plans. Whether it's for Gozer, Cthulhu, or the Thing in Mrs. Faversham's Attic, I want something that needs ingenuity and crackjack timing. This doesn't feel epic enough.
I'm glad I read this, but I'm also glad I checked it out of the library. That's not an inditement of IDW's overall Ghostbusters comic line, by the way. Teenage Mutant Ninja Turtles/Ghostbusters was fantastic; I never realized before that series how much I wanted to see Donatello strap on a proton pack.
'Ghostbusters: Get Real'by Erik Burnham and art by Dan Schoening gets the IDW Ghostbuster team and the "Real Ghostbusters" together in a dimension spanning story.
The set up for this issue happened with the Ghostbusters/Teenage Mutant Ninja Turtles crossover which showed that alternate dimensions can exist (at least for this series). It all goes wrong when the elder god Proteus wants to get revenge on the team, and they find themselves face to face with....themselves, but from another dimension. Proteus is bent on their destruction, so he creates a three headed dog ghost that will track down the correct team of Ghostbusters. Fortunately, there is still equipment that got built in the encounter with the Turtles that can be used to set everything right.
I found it a bit confusing just because I thought the IDW Ghostbusters WERE the real ghostbusters. That is probably explained prior to where I came in. But I did enjoy the interplay between the alternate worlds teams and also the cameos by even stranger versions of the team. I think I liked the Turtles crossover a bit more, but this was fun too.
I received a review copy of this graphic novel from IDW and NetGalley in exchange for an honest review. Thank you for allowing me to review this graphic novel.
I'll give this one like a 3.8 because it was a lot of fun and I really like this series, I did however expect a little more from this one it felt like nothing really happened until the end. this book did make up for it though with some good jokes and art.
For those not in the know back in the late 80s a cartoon called "The Real Ghostbusters" based on the popular Ghostbuster movie was created. Now IDW has their own version of the Ghostbusters for the comics (looks more like the movie style than the more cartoony 80s version) and it seems one day someone came up with an idea that with multiple realities out there they could bring the 80s cartoon Ghostbusters to meet the present IDW team. It is a real shame I only borrowed this on Kindle Unlimited instead of buying it at the time because it seems it is not available on Kindle anymore and the print run is fairy insane when it comes to prices. Well at least it was a fun read now that I got around to it. :)
With Proteus gunning for the crew from the Real Ghostbuster cartoon only a chance encounter saves them from being sent to limbo instead sending them to the IDW universe. Together they meet and work with their (more or less) more serious counterparts to discover why they showed up there and how to fix whatever that was before something worse may come of it.
They're back! The heroes from the best movie of your childhood are teaming up with the heroes from the best cartoon ever. Funny, exciting and so well written, you can hear every one of the gang's voices as if this was an actual episode. Prepare to be trapped by nostalgia.
A little strange and confusing at first, this graphic novel bounces between various dimensions as we see all these other Ghostbuster teams because an angry, benevolent god is looking for just one set of Ghostbusters.
Although I am a fan of the Ghostbusters, I feel I am not the target audience for this book. This is mostly for readers of the IDW comic series, the ones with the awful character designs. I come from this story as a fan of the Real Ghostbusters show and comics, which is the wrong way to go in. There are so many references to adventures the 'new' Ghostbusters have had that I feel I probably shouldn't have read this first. I just can't get over those atrocious looking characters. Also, there is a character called Kylie who I am supposed to know, which, having not read any other IDW 'Busters comic, I do not. Still, it is great to see the Real Ghostbusters again and they are wonderfully drawn. Shame the story is pretty slight and just an excuse to get both teams together without really giving them much to actually do.
That front cover that mimics the 80s VHS boxes is amazing.
A fun meetup between IDW's Ghostbusters and the 1980s Real Ghostbusters, with neat cameos from a number of other Ghostbusters! It was also an interesting choice to set the story during an actual episode of the 1980s series, even using the main villain from that episode. The best part, of course, is the banter between the two incarnations of the team, which did a good job showing the subtle differences between them.
Oh, and I don't normally comment about art, but I have to give the artist a lot of praise for his authentic reproduction of the art style of the cartoon. Even the original character designs fit right in. (He did miss a bit on the main villain, but the overall style is still intact, so it's OK.) (B+)
This was a fun comic, much, like, Turtles Forever was a fun movie. The problem here is that the Ghostbusters that the "Real Ghostbusters" meet are the IDW comic Ghostbusters, which don't quite look like the movie Ghostbusters. They also look like caricatures. Also, the "Real Ghostbusters" are stronger (if much less human) characters.
*SPOILERS* The comic actually functions as part of the backstory of the episode, "Jeanine Melnitz, Ghostbuster," which aired September 29, 1987.: http://ghostbusters.wikia.com/wiki/Ja...
I read the individual issues. It was a neat concept and enjoyed the cameos and different interpretations of the Ghostbusters that were shown. There are a couple of neat easter eggs as well. Anyways I kind of wish it were another issue or two longer. The best part of finding out there will be more comics to came later.
I grew up watching The Real Ghostbusters cartoon show on TV and this was awesome to see them together. Funny. The story here was a little weak, but it was so cool to compare and contrast Ghostbusters that I don't even care.