The prologue is pretty cool. It’s a snapshot of the top drow of the Baenre family noting that they put eternal darkness over the land and going about recruiting evil monsters for their evil war schemes: Frost giants through trickery, powerful white dragons through bribery, and all of the orcs through assassinations.
The first chapter has an oddly ‘yadda yadda-ed’ dwarf vs orc and giant battle… Odd in a Salvatore novel. Still, the way it was described, it sounded like all the dwarves could have just kept going down a staircase into Mithril Hall and closed the doors behind them and been safe. Instead, the dwarf king saw that there were an overwhelming number of enemies and somehow they ended up fighting anyway. Is this just to show how ineffective he is?
Next up is a recap of the last book couched as a reunion with that annoying teifling Effron from the last few books. I had forgotten that Port Last had been ruined and that Cattie-brie had 'killed' Dahlia. This is also a quasi-recap of the comic book series that showed how Tos’un d’Armgo, one of the drow from a previous book that was in a group that instigated the last orc war in the region, who had ended up with an evil intelligent sword, and had scampered off, pretended to be good, hooked up with one of the leaders of the local good surface elves, had two half elf half drow (all elf though) kids, then let the sword mentally dominate his daughter, who then killed her brother and ran off towards the underdark through orc territory, killing allied orcs as she went, followed her with his elf wife, but then attacked his elf wife and left her for dead or to be killed by orcs as a distraction. Well, it turns out the leader of the orc band that came upon her after that was actually lead by the somewhat goodly and very treaty abiding son of the current orc king, and they traded her back. She’s still healing, and with the orcs overrunning the place, she’s realizing that that goodly orc leader is probably dead. I’m pretty sure they killed him in the prologue. (Nope, he got away and turns back up in a later book.)
After that, the story picks up a bit, although not from the ‘Companion’s’ point of view, considering the companions Drizz’t, Cattiebrie, Bruenor, Regis and Wulfgar are slowly making their way north towards Mithril Hall. Still, we get to see two sides of the new conflict brewing up in the north… the drow have destroyed ‘many arrows’ and put it under new leadership, merging the group with more monsters, notably a bunch of ice giants and a pair of white dragons, plus, woo, Dhalia is alive, yay. Meanwhile the dwarves are all under siege, and are ignoring the other kingdoms in the area that are under attack, partly because of the whole siege thing, but also partly because the long lived dwarves were still pissed that the others never helped them with the orcs the first time around a century before. You’d think that wouldn’t be an issue with the even longer lived elves, but they’ve all turned into jerks since then, I guess.
Whoa, Jarlaxle just found out that Kimmuriel, the lone surviving drow psionicist and his second in command, has some kind of infectious mental spy thing going on. The way he explained it sounded like a zombie apocalypse version of scrying, but I guess he meant that when it jumps to a new person, the old person is free. Whatever! In this section, the Author introduces some little kid who was just drafted into service to man his city’s wall while they’re attacked by all the orc/giant/dragon/drow forces, and they just killed off his 10 year old sister. Brutal! Oh, plus I guess white dragon breath puts ice on everything it touches now.
Looks like Jarlaxle, who wants to meet back up with Drizz’t and company, has some kind of alternate plan for the war the Baenres (his secret family, the first family and rulers of the larges drow city, Menzobarranzan) are running.
Oh, plus we find out that Lloth’s side plan of thoroughly dragging Drizz’t’s family name through the mud by forming a new house of the same name and publicly naming them the leaders of the war appears to be working pretty well. We haven’t seen much of how it will affect Drizz’t personally though. Will it hurt his reputation terribly, or will he just be able to shrug it off as he takes violent revenge? (Note from 3 books later: that second one.)
Whoa, chapter long fight from 4 or 5 perspectives! Not all of it was in chronological order, which was jarring. Also, what the hell Wulfgar, you have more than one lifetime of experience to draw from now! A: Stop letting bad guys stab and bite you! B: You aren’t a monk! Barbarians are allowed to wear armor, you idiot! At least do something to protect yourself… the options are endless!
Whoa, that weird dwarf Athrogate showed up again. It’s always weird when the story digresses to these side characters, like this guy, Jarlaxle and for a while Entreri, because they play by different rules. I’m not talking about AD&D, 3.5, 4th or 5th edition, I mean that they actually act as if they’re in a game world by using things like magic items, potions and so on. It hasn’t been mentioned yet, but I believe that in past stories Athrogate has been described as having the magic ‘onyx hell boar’ and dual wields a pair of magic explosive flails, but he’s also got magic armor and some kind of powerful belt of giant strength, at the very least. To make up for all of this, the author makes him a jackass, say ‘bwahaha’ a lot, and have the ends of his beard ‘dipped in dung’ for some damned reason. Gross. Who does that? That opens up so many questions, like, what kind of dung, and why does anyone let him indoors? Meanwhile, how many books is Drizz’t in? I think this is the 26th. Drizz’t basically started out with a magic panther and one magic sword, picked up another magic sword in book 1 or so, then maybe 15 books later he got a pair of lame armbands that made his arms faster in battle, that he then put on his legs, which is just weird. Then 5 books after that he found out his second magic sword protected him from flames, and got a thingy to summon a unicorn to ride. That’s not very good for an epic character who’s been fighting in a magical land for over a century and a half.
Actually, now that I think about it, it’s as if Salvatore can’t do ‘characters’ and ‘the stuff they have’ at the same time. He’s really coasting on Drizz’t, and recently rebooted most of Drizz’ts friends. Of those, they’ve all fallen back to their original characterizations except for Regis, who’s new fallback in any given situation is to either ‘warp step’ or to pull a snake off of his magic dagger, throw it, have a magical ghost use it to strangle his opponent. He’s even done this to his friends! Either way, the whole paragraph long description of this happening has been repeated several times now verbatim, so I hope the author figures out a way to shorten his description of it soon. Thing is… is it really something Regis would resort to? He can only do it three times per day max! I hope he starts saving it for enemies he feels like he’d have difficulty fighting, like maybe these ice giants that keep showing up now.
Interesting! At the end of the fight, Regis is walking alone, just about to remove his magical goblin disguise, when Drizz’t and Guen attack him! Guen knocks him down and hurts him, and after they figure out who’s who, Regis realizes he’s hurt! What does Drizz’t do, but pull out a freaking healing potion for him! Now, I had forgotten that in a previous book, the new and improved Regis had figured out how to do this. I had forgotten it because they never use them! Drizz’t just barely left Wulfgar laying in their wagon with a spear still sticking out of him, having made an agonizing and heroic call to direct the last of Cattiebrie’s healing to a nice horse… they could have used one of those then! What is it, Regis made them so only he can use them or something!
Wulfgar, by the way, is fine the next time we see him… When he tries to walk off with a plate and some silverware! He’s pissed when the innkeeper calls him on it, but why? He wasn’t born in a barn! I mean, yeah, probably a crappy tent somewhere, but he was raised most of the way in a civilized manner! The first time, at least! Anyway, he should know better. Unless he was going to use it as armor?
After reading a bit further, most of the main lineup have gone to Nesme while Regis tricked one third of the evil orc army to overextend themselves by attacking early and during the day. It all worked out, but since then the rest showed up and kept hitting the town with smaller attacks, so the group stayed, for weeks at least. Boring! I think the author is running out of ideas to keep this book going. He even have Drizz’t freak out after being almost but not quite attacked by a regular wolf! Come on! That entire pack of wolves could have chewed on Drizz’t uncontested for hours without hurting him that much! Plus, the author once again forgot that he was wearing those speedy leg band things! Do they work or not? Oh, also, that he's a ranger and could have probably talked them down.
We did get to see the evil Tiago Baenre fly down on a dragon, kill two guards and a king while heavily relying on his magic items, then flying away on the dragon again with the king’s head. At least a few people remember they live in a magical land!
Plus, we finally got some good exposition about the background of the conflict during a conversation between Gromph and Kimmuriel, which appears to be related to a belated background setting update to 5th edition Dungeons and Dragons. They had already relayed that this whole orc war thing was a regular occurrence for the orc god Gruumsh, but now we learn that that Lloth instigated the last war early, let the orc advance grind down to a standstill, then they had a treaty and a peaceful century or so, which was secretly Gruumsh’s go to plan for building up enough orcs for the next war. Now Lloth’s drow have instigated this new war, possibly also earlier than Gruumsh would have wanted. We also knew from prior books that Lloth suddenly wanted Drizz’t on her side again and was contesting his allegiance with Meilikki, and Meilikki won, and that a strong side element of this war involved resurrecting Drizz’t’s old house Do’Urden, populating it with hand picked elements of House Xorlarrin and Baenre and reinstating it at it’s old rank, so that it simultaneously acted as a guaranteed council vote on Baenre’s side and, since they were also in charge of directing the surface war, a stiff dose of character assassination for Drizz’t Do’Urden once everyone connected up the link with his family’s name. Now we find out that this is all a… what, a diversion? Somehow this all works into a scheme by Lloth to take over the newly reinstated weave of magic, the Weave, from the dead goddess Mystra, before someone else can take it, thereby increasing her power immensely. Good luck with that, since in 5E Mystra is evidently alive and well, and back in charge of the Weave! I know I’m reading this book a bit late, but I’m pretty sure that was already common knowledge when this book came out… Anyway, Gromph has some plans up his sleeve to either take advantage of this or prevent it, because either way the male/female dynamic of the predominantly male drow wizard academy would be overturned as it is currently only socially acceptable for females to be clerics (and leaders in general), but that would change if Lolth was also goddess of magic, and that would eventually threaten Gromph’s position as head wizard of the city, since although he is the most powerful, it is also a political position. That’s a lot of plot to drop on you at once after so many books! I like it though! Well, I would have liked it in all of the books, but still.
Hmm, plus Jarlaxle seems to be recruiting the copper dragon sisters from his side series in Vasha to help out the good guys, neat!
Oh, but now Drizz’t and the others are trying to get to Mithril Hall through the Underdark, even though they don’t know the way, and almost made it there when they got herded into a trap! I was actually worried for them because I thought the traps would trigger a cave in or something, but no, it was just orcs coming out of the walls. Obviously, that’s more of a vacation for them than anything else! Then Regis fell down into a hole, and Wulfgar went in after him. Side quest! Then a Juicer came out, which is a dwarven contraption, like a roto rooter for opponents in a tunnel (or that silly thing in the movie labyrinth), which they were worried about, even though you would think Athrogate, who is also there, could just blow it up with his exploding magical weapons, and Drizz’t could punch a hole through to skewer the baddies on the other side with his super magical bow that can punch through rock no problem. Ah well!
Holy what? Salvatore, what the hell? You’re books are all PG13 at most, with only the barest nods to kissing, sex, and while the violence is prevalent and detailed, it’s never been gross… until you started describing all the tortures that Regis and Wulfgar are witnessing the orc army do. The hell? They’re eating toes off and forcing acid down their throats? Were you possessed by a rabid Steven King? Also, is Wulfgar’s easy capture and fatalistic attitude in character for someone who once fought one of Loth’s demonic Yochlol handmaidens one on one, winning by causing a cave in? As for Regis, a rogue who has gained more fighting skills, wouldn’t he have been in a perfect position to drop down on Wulfgar’s attackers and, I don’t know, stab them all to death? Speaking of which, where is Aegis Fang, the teleporting warhammer that should appear right in Wulfgar's hand at a mere call? Come on!
Okay! Random appearance of Ivan Bouldershoulder for some reason. Yay?
Well, the book is over, and I guess the king finally rose? Bruenor had a needlessly long conversation that made him look like a grave robber, then got to talk with the current king, then instead of just having Drizz’t tell them he was a reborn Bruenor, he did it by making an excruciatingly circuitous point about how he knew that old King Bruenor’s grave in Mithril Hall was empty (because he died and was really buried in Gauntylgrim), which he would have known anyway, since he obviously had his old armor and axe, and after all of that, he still had to get a reference from Drizz’t anyway, and even then, only when the new king recognized Cattie-brie! Hah! But still, you'd think they could just ask one of the dwarven clerics to confirm it with their gods...
Wulfgar and Regis are in the underdark, fleeing from random goblins and stuff, but I can’t feel too sorry for them because it turns out Regis has had a full on ‘pouch of holding’ all this time. Maybe put something more in there than just a few days worth of trail rations, idiot! There's plenty of room!
The evil drow Tiago Baenre belatedly heard that Drizz’t was in Nesme, and got there just in time to completely miss him, just like he did two or three books ago. Instead of saving a town though, he destroyed it. Bummer for them!
Jarlaxle and his oddly named friends hitched a ride on some powerful copper dragons to head on over to the region as well, and I was kinda hoping that they’d get to Nesme in time to fight with the white dragon and save the town, but that’s where the book trailed off. Maybe next time! (Nope! Have to wait until the third book in this sub trilogy. Slowest Dragons ever!)
All in all, I’d say that this was a very repetitive, slow moving book!