It's up to Lara Croft and Carter Bell to stop a group of cultists from causing world-wide cataclysmic devastation! Ancient ivory artifacts hold the key to both salvation and destruction, and these rivals-turned-friends must recover them before the cultists in a race against time! Lara's newest quest is filled with incredible action, dual pistols, and high-spirited adventure in the same universe as the Lara Croft and the Guardian of Light and Lara Croftand the Temple of Osiris games!
Corinna Bechko has been writing comics since her horror graphic novel Heathentown was published by Image/Shadowline in 2009. Since then she worked for Marvel, DC, Boom!, Image, and Dark Horse, among others, on titles such as Planet of the Apes, Star Wars: Legacy, Savage Hulk, Aliens/Vampirella, Invisible Republic, and Green Lantern: Earth One. She was recently short-listed for the Aeon Award for her prose short Sooterkin. She is a zoologist by training.
As much as I love the world of videogame Lara Croft, when it comes to graphic novels or books, the story telling always lacks, well, everything. Poorly executed, boring, stereotypical, jumps from place to place without further ado or explanation as to whys or hows...
I liked the old Lara - the adrenaline-junkie and thrill-seeker who went off on crazy adventures even with her family disowning her... before the reboot kicked all personality out of her and turned her into a miserable dirt-covered torture-porn-star with daddy issues and no time for any fun ever.
Not that this comic has much of that. Definitely no tomb raiding, not even for a name. It's a pretty generic thing overall.
Set in the Lara Croft universe as opposed to the canonical Tomb Raider universe this title had the opportunity to tell a fun and adventurous tale, similar to the Lara Croft games. Sadly it doesn’t. The set up is fairly generic (not a bad thing) but it hops along lazily with cliche to cliche and never reaches the heights a title like this could. Throughout Lara is written quite mean and whilst the original Lara was never the friendliest of characters she wasn’t outright mean or overly cold. The art is serviceable but as with a lot of Tomb Raider titles never matches the standards set by great covers.
While I appreciate classic Lara being more than just a sex symbol, this was just not it. Like it had a decent enough premise but the execution was weak. Like it was so clunky and jumped I thought they'd skipped a panel or two. There was also a surprising lack of detail and backstory that made it hard to get into the story.
Nice art, but it was written pretty lazily and was just quite cheesy. There were so many instances where a scene was cut randomly that it made you feel like you’re missing pages of panels that transition the story.
Entertaining comic and decent Lara adventure. Good to have an “old style” Lara to be following as well as the rebooted one for some ridiculous global adventure!
a very enjoyable read! ✨ i liked the drawing style and the plot was interesting enough.
it’s my first ever lara croft comic, before that i only played the game in the early 2000s and watched the tomb raider film with Alicia Vikander.
i don’t know why i chose this one to be my first encounter with lara, but i have a feeling it was the right choice. it made me wanna read more comics and finally watch those films with Angelina Jolie.
This was alright. It was nice to see the old Lara Croft doing her thing. The story was just ok. The art style was alright. I think I like the art style of the first three reboot comics a little more. But yeah, it was just alright.
Voilà un comics plus qu’ordinaire. L’histoire n’est pas fluide et les dessins sont irréguliers. Je me suis laissé tenter par les superbes couvertures de Jean-Sébastien Rossbach, malheureusement, il ne fait qu’illustrer les couvertures.