Felicia Day, author of You're Never Weird on the Internet (Almost), brings her original webisodic-sensation to comics with the help of The Guild cast (most of 'em!), crew (producer Kim Evey and director Sean Becker), and an amazing group of artists. Set before the web series begins, these stories follow lonely violinist Cyd Sherman trying to navigate a frustrating personal life as she stumbles on an online MMO called -The Game-. As she gathers friends in-game, she gains confidence to confront all the problems in her real life. With, ahem, varying results. The Guild is a pioneer among web series, referred to by Rolling Stone as -[one of] the net's best serial shows.- Heartwarming and hilarious, this is a comic origin story that brings an award-winning world to life in a unique way that will delight geeks of all ages. Especially gamers.
Actress, New Media Geek, Gamer, Misanthrope. Voracious reader.
Felicia Day is a prolific multi-hyphenate. She's the New York Times Bestselling author of "You're Never Weird on the Internet (Almost)" and the creativity book "Embrace Your Weird", and she recently wrote the Audible series "Third Eye" that won "Best Audio Drama" at the Audie Awards in 2024. She has appeared as an actor in numerous television shows such as “Supernatural”, “Eureka” and “The Magicians” and she can be heard as a voice actor in such shows as "Adventure Time" and "Monster High."
She is perhaps best known for her work in the web video world. Felicia co-starred in the internet musical sensation “Dr. Horrible’s Sing-Along Blog” which won an Emmy. She also created and starred in the seminal web series “The Guild” which ran for six seasons, won numerous awards for web video excellence, and spawned a hit comic book series with Dark Horse Comics. Recently, her outfit from the show was added to the Smithsonian American History collection as an example of early web media pioneering.
Felicia produced dozens of shows with her former digital company Geek and Sundry, including Wil Wheaton’s “Tabletop” and the RPG sensation “Critical Role”, and currently streams, writes and acts for her audience of six million fans across socials as she attempts to slow down now that she's a mother. (She is failing at it, badly.)
Oof, this was rough to get through. Starts off with 3 issues of Cyd getting walked on by everyone she knows and becoming obsessed with an MMORPG. Jim Rugg's art was nice but how much can you read about one character letting people take advantage of them? There are zero issues for the rest of the Guild as well. All of them were tedious to read. The whole book was a poorly written bore. Stick with the web series.
The Guild is a fun web series about gamers who are unlikely characters to forge friendships, but do. If you haven't seen it, there is no reason I can see in reading this. It's really meant for fans of the show, and for fans, it's a delightful (really!) look at some back stories of the characters, often co-written with Felicia Day and the actor playing that character in the series. It starts with Codex, who has always been the central character of the show. Wil Wheaton's character Fawkes, from the other guild, is also included.
Thanks to the publisher for granting me early access through Edelweiss.
Teeheehee! Here are the collected Guild comics to-date, including two previously unpublished stories. It was great to spend more time with these characters - strongly recommended to all fans of the show!
For those who don't know what The Guild is, a quick explanation: Felicia Day created a serial drama about some obsessive on-line video gamers with the help of friends and a shoe-string budget and put it on youtube. It was very funny and a big success, particularly in the gaming community. I recommend it to all; I've never played a MMORPG and I loved it. If you don't know what a MMOPRG is, well, I don't think that matters. It just matters that these characters are funny. Find it here: https://www.youtube.com/watch?v=jjNsk...
This is awesome! I have never seen "The Guild", though I was aware of it. So I went into this blind but am now eager to watch the series! The book contains all previously published materials and ends with some new first published material. I was absolutely thrilled with the story here and especially getting to know these characters. The book starts with 8-issues of Season 0 which takes place before the series introducing how the characters all met online and formed a Guild. Fantastic story which ends where the series starts. Next is a single-issue story for each of the characters explaining their "real life" and what issues are going on with them as well as how or why they can be online so often. Following that is special material on the making of and finally, there are new single issues which tell some fun one-off adventures involving several characters. Here is where we meet Wil Wheaton's character for the first time in the book. I absolutely cannot wait to watch him on the show! Great book!
still trying to wrap my thoughts around this one. it was good but for some reason I didn't love it? I liked the story and the characters, specially Cyd (poor thing deserved better) but it just didn't do it for me. I really disliked the art, that probably had something to do with it.
DNF. "Will delight geeks of all ages." Nah, I don't think so. Art was fine, but good grief at the characters and their conversing. I felt like I was back playing on Xbox Live and listing to 10 year olds talk about "pwning" and how much everyone suxxors. It was just plain awful. Not only that, the main character had no backbone and I just couldn't stand it. Probably because I know people just like her in real life and it is painful to watch.
I recently received a DRC of The Guild from Edelweiss in exchange for an honest review.
Let me start off by saying that I loved The Guild web series. It has held a special place in my heart for the last eight years and really resonated with me, as I saw so many of my own qualities within Felicia Day's character, Codex. From severe anxiety and trouble socializing, and even insecurities, I was able to relate completely to Codex. As such, The Guild was something that I looked forward to watching.
When the graphic novels were first released, I was dying to read them. At the time, I only ever bought books from bookstores, and very rarely at that. As such, I was never able to get my hand on any of the graphic novels in The Guild series. Thanks to the Library Edition, I was able to get my hands on all of the graphic novels in the series and fully enjoy the experience of learning about some of my favorite characters.
Full of charming stories, witty dialogue and game humor, The Guild was a pleasant and enjoyable read. I loved every minute of it. From the game references to classics like Final Fantasy, Mario and Zelda, to the literary references to Edgar Allan Poe, and everything in between, Felicia Day's series of graphic novels was absolutely brilliant.
Whether as a companion piece to Day's web series, or a stand alone series, The Guild is a wonderful experience that will introduce readers to the world of possibilities that online gaming has the potential to create. Not to mention the art styles are varied and incredibly unique, which adds to the graphic novel as a whole and enhances the overall experience.
If you are a fan of MMOs, games in general, or Felicia Day, this collection is a must read.
I loved The Guild web series so when I saw this cover, I immediately requested the ebook. It turned out to be a collection of comics, all prequels to to the series. We learn more about what led Codex, Tink, Clara, Bladezz, Vork, and Zaboo to being a part of the Knights of Good. I loved the glimpses into each of their backgrounds, many enhanced by the actors helping to write more about the characters. I didn't love all the drawings (could nobody get Clara right?) but it was nice to see a range of artists stepping in. It helped to separate the stories. A nice addition to The Guild series. I would definitely look forward to more in this vein.
Mostly a prequel to the web series with a few ‘current/future’ stories. The art varies a lot and it feels a little bit like a compilation of creators as much as it is a tribute to the web series. The quality of the art also varies across the different artists. Story wise it doubles down on certain aspects of characters as their only personality trait and this can leave them feeling a little flat at times. Overall it ends well and contains some interesting insights into some of the ‘extra’ characters.
I never obtained the comics because I didn't have the money when they came out. This library addition is perfect for everyone! The comics provide excellent backstories for the characters. If you own the original comics, the creators added new stories to the collection. The compilation also provides original artist sketches and other behind-the-scenes accounts of how The Guild comics were created. This is a must have for anyone, especially Guild completionists.
That thing you liked, only written as a comic book and not engaging at all.
The art is hit and miss. The story is mostly miss. I loved "The Guild" and that's what drew me to this initially, but this is bordering on unreadable. Characters that were barely two dimensional for a web series almost feel like they've lost depth when getting translated to the written word.
If you've never seen The Guild, you're not going to really get anything out of this. If you are a fan, it's a nice companion to the series. Or, if you're like me and haven't watched The Guild since it ended, it's a nice nostalgia trip. There's not much new content, but what's there is great, especially the last "reboot" comic.
We see how the gang got together and a little story about each of them, which is a nice edition to the show. While the art was a little odd at times - to me Felicia's character never quite looked like her - the characters feel true to their show counterparts. It's a fun read!
I don’t know why I waited until I was almost 40 to start reading comic books. Maybe I just needed the right one to pique my interest in the format? Either way, as a huge fan of The Guild I loved this collection.
Any fan of The Guild would love to have this. I read a digital ARC (yes, it took me a very long time to get around to finishing it) and enjoyed it loads. The hardcover would be a great addition to any nerd's collection.
I love The Guild and this comic does an amazing job of bringing what makes them great to the printed page. The writing is as good as the show (no doubt since it's by Felicia Day, same as the show) and the artwork is excellent. Would love more volumes of this title.