The Turtles return from Burnow Island to find unimaginable tragedy. As the family struggles to cope with these events, an enraged Foot Clan prepares its revenge. Meanwhile, Casey prepares for a final showdown with Hun as the Purple Dragons run amok. And, as the TMNT struggle to reunite as a family, a greater threat looms.
Really short collection even for this series, only 3 issues plus a FCBD comic that was just a recap of the story up to this point. This is really a transition book after the events of the last several volumes. The status quo changes for a lot of our characters and we take a bit of a breather for everyone to recuperate. Mateus Santalouco's art is very good. The art in TMNT tends to be pretty terrible when he's taking a break.
The results of the last volume push this one forward.
This does feel like a big set up but it works for the most part. Getting all the turtles riled up after what happened to Donnie. Shredder wanting his revenge and plotting it. Every character growing in different ways till it all comes to a big "Should be final showdown" moment at the end. I didn't love this volume as it felt more build up than payoff but it is still solid as always.
3.5 stars. I was only slightly disappointed by this volume. The artwork was great in this one, I prefer the artists in the main series to that of the spin-offs; but the story had seemed to halt the momentum that it had from volume 11. Like what a shocker ending and then it just kinda skid through this one. It is listed as part 1, and it felt like a set up volume. The ending of this one was the most intriguing part of this particular collection of issues so I'm looking forward to the direction this is headed but I was hoping for a more dynamic punch to follow that adrenaline rush of the previous volume.
Really, really short collection (even by IDW standards) and very anticlimactic. The writing is still solid and it's definitely building back toward another spectacular story arc but this is pretty much filler. Although, it's a necessary evil in this case. It only makes sense for them to pump the breaks a tad.
I'm not a fan of "the story thus far..." issues that are essentially the comics equivalent of an '80s sitcom clip show, but setting that grievance aside the new content was great!
Fresh off their loss at the hands of Bebop and Rocksteady, the Turtles think they might able to catch a breather. But the city is destabilizing, and the Purple Dragons are on the move. Plus, one of their foes isn't quite as dead as they thought he was, and that spells trouble - as does this enemy's new alliance with Baxter Stockman!
This volume's a bit of a calm before the storm type deal. It only really contains three story issues, with the Free Comic Book Day 2015 issue shoved in the middle which recaps the series thus far, which is fine for those who've not read the last 12 volumes but comes off a bit stiff otherwise.
The street brawl between the Dragons and the Turtles is pulled off pretty well, and although I wasn't a huge fan of the walk-back on the death from last volume, I have to admit that there's a lot of story potential to be mined there, so I'll go with it. I'm less enthusiastic about Baxter Stockman, who continues to infuriate by never actually getting caught or stopped. I'm not even sure if the Turtles realise quite how much he's responsible for, to be honest, and I hope he gets his comeuppance.
The art's the usual suspects of Cory Smith and Mateus Santolouco, so the book looks great, and there's also some help from Dan Duncan and Charles Paul Wilson III, but they're given flashback sequences so they blend in quite well all things considered.
Not a bad volume, but just a bit too short. I expect that'll soon be made up for in the next one, which is also only 3 issues but one of them's the enormous issue #50, so there's that.
After the devastating events on the last volume, the turtles and their friends area trying to cope with it, as, as usual on this kind of storyline, some things can change. The Purple Dragons are back, but Casey and our team, with the help of some civilians on NYC are not happy about it.
It was a cool volume, but the "Vengeance" part was not exactly what i was expecting. But i just love this title so much, and have just too much fun with it, that i just keep reading it.
'Teenage Mutant Ninja Turtles Vol. 12: Vengeance, Part 1' follows in the wake of events of previous issues. I plan on not spoiling things, but that might make some things sound vague.
The Turtles are back from their trip to Burnow Island and the aftermath of their attack on the Technodrome. Big things have happened. The Turtles may never be the same. There is a power void among the bad guys that the Purple Dragons are seeking to fill. Casey is out for a final (?) showdown with Hun. Even the Mutanimals make an appearance. There are a lot of pieces in play. So many that I was sure it wouldn't wrap up in this volume. That's why it's a part 1.
I haven't been keeping up with the Turtles, but I remember the news about the events that led up to this one. I like what I read here. It's got a good feel and the Turtles and their friends are as gritty or grittier than I remember. The family has grown, but so have the enemies. You're better off reading prior issues before this, but this was a pretty satisfying read in my opinion.
I received a review copy of this graphic novel from Diamond Book Distributors, IDW Publishing, and NetGalley in exchange for an honest review. Thank you for allowing me to review this graphic novel.
Wow! This was simply an amazing comic book. The caliber of storytelling here is superb. Basically this volume of the ninja turtles comic series is all about vengeance and a build up to great battle on the horizon. The Turtles plan to destroy the foot clan from the last volume works but with a high cost. Donatello has been badly beaten to the edge of his life and thanks to the intervention of the Fugitoid and scientist Harold his life force or soul is placed in the robotic body of Metalhead. Writer Tom Waltz has definitely added a new twist on this fan favorite TMNT character. Next we follow Casey Jones who is a brutal turf war with his father Hun who leads the Purple Dragons. I felt that his story and Donnie's story carry the weight of the book. It was also nice to see the uncomfortable partnership of the Shredder and Baxter Stockman which takes Baxter into a whole boss level badguy direction. The Turtles have there work cut out for them as The Foot Clan is preparing to strike back. The action is nonstop and the story has a lot of heart. I have said this before TMNT has some of the most consistently good writing I have ever seen on a superhero comic.
Volume 12. The Turtles, their friends and their enemies alike are all left reeling from the devastating attack on the Technodrome. With Shredder missing and believed dead, the Foot Clan seeks to purge itself of outside influences. Hun and the Purple Dragons try to reassert their dominance on the streets but are once again faced down by Casey, alongside Nobody and Alopex. Meanwhile, the Turtles desperately seek to save Donnie's life and take advantage of their enemies' disarray.
This book feels like a break point for the series as a whole. It largely deals with the aftermath of 'Attack on Technodrome' and serves to put the various characters on their respective paths going forwards. This means it has to carefully walk the tightrope of being introspective whilst still moving the overall plot on and, honestly, it occasionally slips. For me the worst part was the large section which basically served as a summary of all of the major plot points of the TMNT series so far. That would be a great catch-up opportunity for anyone jumping-on here but, having read the whole series from Volume 1, it felt tedious to me in a 'Yes, I know, get on with it!' sort of way.
There is a stand-out subplot here, however, that goes a long way to covering for the book's other shortcomings. It's the one which sees Casey becoming a respected man in the community around the shop owned by April's parents, which leads to a great scene in which Casey, Angel and Alopex have to face overwhelming odds but are rescued by members of that community. The explicitly-stated message is that Casey's true family is not his abusive father but the people around him to whom he's built strong personal connections. It's a strong moment for the story overall but a particularly emotionally cathartic moment for Casey's character arc.
Volume 12 of IDW's TMNT is a blast to read. I enjoyed it as much as the City Fall arc.
Collecting issues 45-47 (and 2015's FCBD issue), volume 12 mainly centers around the main cast of characters coping with the last page reveal from volume 11.
The turtle family's relationships continue to be deepened-- from Casey dealing with his dad, to Donny dealing with science, and to Karai dealing with the absence of Shredder.
Mateus Santolouco's art and layouts continue to be excellent and Eastman/Waltz writing shine in this volume. The creators layer multiple overlapping story lines as well any major comic published by Marvel or DC. I especially enjoy the page turns as dialogue from the next page begins on the page before it. With this technique, the book feels united and well designed.
I am still not a fan of Stockman's weak characterization, but this relationship with Shredder makes him a little better, although Shredder's dependence on Stockman makes him appear much weaker than in precious arcs.
The standout scene for me is at the beginning of the arc, as Don and Splinter visit the spirit world. The painted looking art serves the story well, and the scene adds a nice metaphorical touch to the story.
I enjoy the many appearances of Alopex, as well as Bebob and Rocksteady. Harold has also become a nice supporting character.
I'm not sure if I liked the placement of the FCBD issue. It broke the flow of the story for me. It provided a nice summary that might have been better to include at the end of the issue.
I may have enjoyed these issues because of Krang's (and Hob's) absences from the volume.
This volume is tough to review because it's a mixed bag. There's lots of stuff going on and none of it seems to gel. Part of the reason is that one of the chapters is a Free Comic Book Day issue that largely abandons the storyline in favor of a recap of the entire 40-something-issue series. It's pretty well done given how much material they had to condense into a few pages, and I understand the point of FCBD is to attract new readers, but its inclusion here makes for a disjointed volume.
The focus of this volume feels like it should be Donatello, who, after being gravely injured by Bebop and Rocksteady in the previous volume, has had his mind transferred into Metalhead by Fugitoid so he can assist in providing his own body with medical attention. That was cool and fun. But nothing much has come of it yet. And I feel like Donatello's reaction to being in a robot body is not in character. He acknowledges that he can think and process data much faster in his robot body -- I think Donatello would be geeking out about that and be weirdly happy about it in a conflicted way. He might not even want to return to his turtle body. But that's in my imagination; in this book he seems kind of bewildered by his enhanced cognition and it passes without fanfare. Still, this volume is only Part 1 of this Vengeance storyline, so maybe something that feels more appropriate for him is still to come. Meanwhile his brothers' reactions to his new/temporary body feel pretty spot-on.
And we get to see Splinter do some hardcore meditating in this.
After the stressful end of the attack on the Technodrome, it now feels like everyone had to lick their wounds. Shredder was rescued by Baxter Stockman and is drawn into a potentially dangerous partnership. The remnants of the Foot Clan are scrambling to reassert order after the chaos of the attack. The turtles are focused on Donatello and make sure everything is relatively okay. Even April and Casey are blazing their own trail and starting themselves down a new path.
But the fact that this is a "part 1" book means things are just beginning to brew for a bigger twist in the next volume.
Bit of a letdown after the last arc. The emotional impact of the finale was robbed for me, resorting to downloading consciousness into machinery. Sheesh, Arnim Zola been doing this since the 50s. Followed by a needless recap (if you are this many issues in, you don’t need a recap….I think it may have been a free comic book day issue, but still) that should have been omitted from the collected volume. Art is stellar. I liked the Stockman/Shredder alliance as the next obstacle for the Turtles; I think I killed 60 million of those bots in the Nintendo game.
Not a great volume. Not much happens since they threw in the free comic book day (free comic book day is a joke) issue into it to take up space and it just recaps the whole series thus far in order to pull new fans in...
While there is nothing necessarily wrong with this volume, it feels a little bit like filler in some places. However, what the fugitoid does to help Donatello after the last volume is intriguing.
Donnie’s life hangs on a thread, but for now he lives in a robot. Shredder has a plan for revenge, and the Turtles are about to head into a very tough battle. Great series thus far.
I don't really have much to say about this one. I think I'm just kind of losing interest. The book has all of these stories that have finally paid off and here we are in the aftermath after a big cliffhanger in the last volume. Of course everything finds its way back to the status quo or at least moves in that direction. A little bit happens as they reset for the next part of the big story.
Honestly, I just think the new movie coming out is reminding me of how bad the last one was, and I couldn't enjoy the book. Probably the most frustrating part that I could really put my finger on is the lack of anything new. Somehow we are 13 volumes into the series and still dealing with essentially the same cast of characters without having any actual wins or losses.
This title just keeps getting better! The "Vengeance" storyline kicks off here. With Donatello still down, the Turtles have to rely more on their allies. Shredder is still alive and he is determined to take out Splinter once and for all. Baxter Stockman and his bots will help him achieve his revenge. Two extras made this Volume good: 1) an issue that recapped pretty much everything that has happened so far. and 2) foreshadowing of a very insane group of enemies that to the best of my Turtle knowledge, is a totally new threat for them. When they come? I don't know, but sooner than later. This title really is amazing in every way. Keep it up Eastman! High recommend
Wow, twelve trades worth of quality Ninja Turtles storytelling. Who would have thought this was possible? This is another one of those trades, where the turtles, Casey, Splinter, April and more, deal with the after effects of the major event of the previous trade. There is nothing wrong with that, stretching out the calm before the next major storm. As usual, it gives time to develop the many, many supporting characters that fill up the book. There is also a reference to a pantheon of Gods, of which Rat King is a member. I had completely forgot about this aspect of the IDW Turtles comics mythology. I really can't wait until they address this, head on.
This Ninja Turtles series has been my obsession in 2016. I have tried to read some of the other much older series like the Mirage stuff and TMNT Adventures from Archie, that stuff is fun but the IDW stuff just kicks ass. I never really read much of anything from IDW as I tend to shy away from licensed material, but the turtles started as a comic and the show was something I loved as a kid. I'm glad I gave this a shot. Vengeance is shaping up to be an awesome story arc. I can't wait to read part 2.
Tom Waltz and company packed a lot of action (TMNT and otherwise) into one small volume. Donnie has to adjust to a new body (temporarily?) while Shredder has to make a deal to cover his rescue. Meanwhile a mysterious volume of prophecy appears to cause more problems as the Foot decide to clean out the Turtles once and for all. Stay tuned for more turtle action in Vengeance Part 2!
This is my first ever TMNT comic. It started out promising but then there's just too much backstory I don't know about to every catch up to the current storyline and become properly engaged with it. I like the character design and all the new players seem cool, but I probably won't be continuing the story arc.
I jumped right into this without having read the previous volumes, but I felt like I was able to orient myself well enough. I loved seeing a lot of the characters I remember as a kid watching the cartoon show. This volume was mostly set-up material, so there wasn't a whole lot of action. I'll continue with the next volume to see where it all leads.