Desperate for a lead in her search for Persoq, Sagani visits a rural Dyrwoodan village full of secrets and grudges. She and Itumaak find themselves caught up in a murder plot.
Carrie Patel was born and raised in Houston, Texas. An avid traveller, she studied abroad in Granada, Spain and Buenos Aires, Argentina. She completed her bachelor’s and master’s degrees at Texas A&M University and worked in transfer pricing at Ernst & Young for two years. She now works as a narrative designer at Obsidian Entertainment in Irvine, California, where the only season is Always Perfect.
It's a nice story to introduce one of the companions of the first game, Sagani and Itumaak are great and their interactions adorable. The story runs through its paces at a break-neck speed and spans a single night, so there's very little time to build tension. The twists are interesting enough but would have been more impactful if a bit more time was spend to get to know the villagers and thicken the plot. The Dwarfs of Naasitaq have very interesting, Inuit inspired lore to them so its a real shame that none of that really made it in to the story. As a character introduction, however, it succeeds in bringing out Sagani's roughness coupled with maternal kindness. The writing can be a bit shorthand and blunt but it fits the character. For a murder mystery in a dark muddy town, there's a lot of humor in the interactions, which again suits Sagani but makes light of what could have been a tense situation.
So, it could have been dressed more, fleshed out in lore and world building, but in the end it's a fun read into one of the characters of the game and a nice little story apart from that.
This was a good story, and Patel, of course, did a lovely job. However, it does fall under the mystery genre and a mystery in a short story just can't be that involved. Given a little more length, I think this could have earned another star for me!