MULP is an anthropomorphic comic book, a Pulp adventure set in a world of mice, by Matt Gibbs & Sara Dunkerton.
The Sceptre of the Sun follows the exploits of Jack Redpath and Vicky Jones as they attempt to unravel a mystery surrounding an ancient stone tablet unearthed during an archaeological excavation in Egypt. This tablet is the first marker on an adventure that sees them racing around the world in search of a legendary treasure. Joined by their friends Cornelius Field, Prof. Walter Harvest-Scott, and Elisabeth Harvest-Scott, together they must prevent a powerful artefact falling into unscrupulous paws.
Writer & Editor. Of games such as BATTLEFIELD 1, Total War: ROME II, & DRIVER. Partner at Talespinners. Managing Editor at ImproperBooks. Co-creator of MULP: Sceptre of the Sun and Knight & Dragon.
At the Bristol comic expo I was honoured to meet Sara Dunkerton, a Bristol based illustrator selling a comic called “Mulp: Sceptre of the Sun.”
With writer Matt Gibbs and published by Improper Books, Mulp is visually stunning. The first two in a series of five are out. The attractive mice racing a vintage car past Egyptian pyramids give the impression of a cute Tintin adventure; but this is only scratching the surface. Unlike most anthropomorphic characters where you’re expected to simply accept their existence in human scale, these 1950s fashioned mice are actual size, mini archaeologists who have unearthed some monumental truths about their past. This Indiana Jones styled adventure hints an intelligent post-apocalyptic concept materialising through its plot, which would raise Pierre Boulle’s eyebrow. You have to give this one a go.
The first of a charming and well-thought out series. There is a warmth that somehow suffuses the pages. I thought I ought to leave a review as I recently re-read them.