Jump to ratings and reviews
Rate this book

The Wizard's Amulet

Rate this book
This pdf is Necromancer Games' introduction to 3.0 Dungeons & Dragons, and is a lead-in to module W1 Crucible of Freya. It used to be available online at the now defunct Necromancer Games website. Its current incarnation is on the Frog God's website as an introduction to 5th edition.

19 pages, Unknown Binding

Published January 1, 2001

3 people want to read

About the author

Bill Webb

64 books6 followers

Ratings & Reviews

What do you think?
Rate this book

Friends & Following

Create a free account to discover what your friends think of this book!

Community Reviews

5 stars
0 (0%)
4 stars
3 (50%)
3 stars
2 (33%)
2 stars
1 (16%)
1 star
0 (0%)
Displaying 1 of 1 review
Profile Image for Ken.
538 reviews6 followers
January 1, 2016
The design goal of this adventure is that it can be picked up and have the game started in 15 minutes, and it can certainly do that, but the level of railroading is really too high for my taste. Yes, you can make this a serviceable introduction to Crucible of Freya, but you can't ram it down the player's throats. It is really just the one farmhouse encounter, and the players may quite reasonably decide to avoid that place altogether, in which case you won't get this scenario run at all. I recommend starting Wizard's Amulet / Crucible of Freya only AFTER the party is already 2nd level, in any case. The encounter posed here is a good, challenging one, and you the DM should run it properly if it does occur, but that would TPK a 1st level group (I speak from experience). Also another problem with the adventure is it doesn't explain how the villian who was travelling behind the party gets ahead of them.
Displaying 1 of 1 review

Can't find what you're looking for?

Get help and learn more about the design.