The Warren is a tabletop role-playing game about intelligent rabbits trying to make the best of a world filled with hazards, predators and, worst of all, other rabbits. It is a game about survival and community.
There are many creatures, humans included, that are bigger, stronger, meaner, or more numerous than rabbits. The seasons and the elements do not care that rabbits are only little things. Rabbits cannot hope to meet these threats head on. Only through speed, wits, and keeping a cool head can rabbits bypass the dangers of the outside world.
The Warren is designed for 3-5 players and can be played in a single 2-hour session or over multiple sessions. Campaign play follows the passing seasons and focuses on changing generations of new rabbits each with their own stories.
This game takes inspiration from generations of animal stories, including classic rabbit tales such as Watership Down, Fifteen Rabbits, and Peter Rabbit. The system is based on Vincent Baker’s Apocalypse World, but in The Warren, animals are the people and humans are the apocalypse
Una muy interesante adaptación de Apocalypse World con varias ideas novedosas para juegos pbta, como quitar moves al sufrir heridas. El juego comunica bastante bien el tono desesperanzador del.. subgénero que intenta imitar.
I'm incredibly excited to play this game. The rules of the game are incredibly attractive -- there's relatively few (great for a new GM like me) and they're much more geared towards narration and collective story-building than towards stats and math, which is much more the type of experience that I enjoy. The guidance for new GMs provided in the book is incredibly useful, and the suggested worlds and campaign types are just plain awesome -- I'm really looking forward to getting our game going!
Great concept, and a wonderfully simple system. As I read, I kept thinking "where are the numbers?" but then I got to the end and realized they weren't necessary. I look forward to trying this one out.