The continuation of the groundbreaking, Eisner Award-winning series-including the pivotal story arcs “A Wake” and “Punch Line.”
If you were given a chance at deadly retribution with a guarantee that the law could not touch you, would you take it? That’s the opportunity that a man called Agent Graves provides, in the form of a special briefcase containing an untraceable gun and one hundred rounds of ammunition. To the damaged and downtrodden living on the fringes of society, the offer is a once-in-a-lifetime chance to even their scores. But beyond the dilemma of whether or not to pull the trigger lies a deeper and even more troubling concern: just who is making these actions possible-and why?
Brian Azzarello (born in Cleveland, Ohio) is an American comic book writer. He came to prominence with 100 Bullets, published by DC Comics' mature-audience imprint Vertigo. He and Argentine artist Eduardo Risso, with whom Azzarello first worked on Jonny Double, won the 2001 Eisner Award for Best Serialized Story for 100 Bullets #15–18: "Hang Up on the Hang Low".
Azzarello has written for Batman ("Broken City", art by Risso; "Batman/Deathblow: After the Fire", art by Lee Bermejo, Tim Bradstreet, & Mick Gray) and Superman ("For Tomorrow", art by Jim Lee).
In 2005, Azzarello began a new creator-owned series, the western Loveless, with artist Marcelo Frusin.
As of 2007, Azzarello is married to fellow comic-book writer and illustrator Jill Thompson.
While still eminently enjoyable, the word sprawling is the first that comes to mind when writing this review. Like Hercules’s battle with hydra, from each body dropped seemingly twice as many arise in its place. With no special technique to deal with the analogous sprawling here, an already dense narrative becomes even more saturated with people and places.
Explosively bombing your sensory apparatus with mystery, a story just starting to make more sense, has shuffled back into its very shell to provide umbrage for yet another bevy of secrets. Hunkering even farther into its shadowy self, even more characters and happenstance can be glimpsed from within the shadows.
Gambling on its power to overwhelm, there’s just too much to take in at once. However, a reread seems a little unlikely given its shock-value laden leanings. Without a dramatis personae or expositional recollections of sorts, the temporal and slicing via Pulp Fiction/Scalped feels overdriven here. Compounded within its vast swathes, its quite impossible to keep track of its numerous gears as they grind and gnash against eachother in the seen and unseen levels of perception.
As always, there’s still a worthy read but, it can feel a little gluttonous.
Not much more I can say about this fantastic crime masterpiece that I haven’t said already in my reviews for the Deluxe Editions 1 through 3. Even though this volume slows down a bit from the previous collection, 100 Bullets: The Deluxe Edition Book IV is still ridiculously awesome.
A couple of highlights for me include the introduction of Spain in “Staring at the Son”. He reminds me of Mickey Rourke at his best in this one. And the shootout at Club Deuce is legendary.
Agent Graves proves what a stone-cold son of a bitch he really is in “The Dive”.
Lono (a personal favorite of mine) grabs the spotlight in “Sleep, Walker” when he steps up and goes toe to toe with The Monster. In “Amorality Play” he fills in for Graves and gets to counsel the latest recipient of the attaché. And finally, he proves to Megan how dangerous he really is in “A Wake”.
Lastly, “Punchline” serves up the death of one Minuteman and birth of a new one.
With only 20 issues left at the conclusion of this edition, Azzarello and Risso are loading every last round into every last clip building towards the bloody finale.
I think the gore fest becomes really meaningless, and aside some reveals which were necessary, and some churning of characters (they get killed) I think the story becomes less compelling issue by issue.
I'm negatively impressed by the fourth volume, and I still give it three stars because, at least, it's consistent in its way. I can't say it's worth abandoning yet, but I really hope for a better finale than this.
Still not sure I get the 'frame' story- the battle between the "Trust" and the "Minutemen" (and this was after backtracking and trying to read the whole series in order).
I may have to buy these deluxe editions someday (instead of reading them on Hoopla) so I can flip back and forth and put all the pieces together.
From what I gather of other reviewers' feelings, the general position on this volume of the 100 Bullets saga - issues 59 through 80 - is confusion. A feeling of confusion over what's going on, where and - in some cases - when.
I think this is fairly on the money, but I'd add in one important substitution: it's not confusion.
It's chaos. (This is, after all, the Land of Lono.)
Saying that, I don't think the confusion/chaos is unintentional. I think it's a reflection of how conspiracies metastasise and take over their hosts. How mission creep infects the simplest of instructions. And how, frankly, you can't keep a multi-tentacled crime organisation in quiet accord forever.
The framing story is still kind of unclear - it basically boils down to either dick measuring between hard men or the inability of a stalwart to resign his post - but I don't think that's particularly important. It's a little like reading Ulysses or some of the chunkier James Ellroy books: all that shit's noise. It's important, and yes, you can pay attention to it and unpick it until the cows come home. (And trust me, I do take notes while I read, because I'd like to reach the end knowing there was something that led me here.
But really, what's going on is portraiture. Portraiture of exquisitely awful people.
In that, Azzarello and Risso excel. There's creepily-attached siblings, murderous fucknuts, guilty bystanders, kingpins and pawns. Niceness is not a trait that exists in this world: everything is comically (geddit) exaggerated, though not to the point of unbelievability. The edges are razor sharp: for all their ludicrous behaviour, there's enough of the real to keep these people, these suits and scumbags, in the realm of the worryingly possible rather than the cartoonishly improbable.
And once you get past the portraiture itself, there's enough attention paid to the important beats of backstory to make their interactions work. Employer/employee. Sibling. Parent/offspring. Perp/victim. Though some are played for gory wallpaper, most of the interactions here push the story - shaggy and groaning - steadily forward towards an end you just know is gonna be bad.
This volume does seem to up the level of misanthropy, misogyny and nihilism, so I can see that it wouldn't be a welcome read for everyone. It's not even a comfortable read for me, and I'm continuing because fuck it, I've spent 2000-odd pages getting to this point and I'm going to see this business through.
Let's see how this ends. I'm sure there'll be some slights against sexuality and parentage attached, but it's been such a long trip so far, I want to see if there's more to the criminal Camelot that's in the offing than just empty words.
As we move farther into the world of The Trust and its enforcers, The Minutemen, things start to get cloudy. A lot of this is intentional, and the complexity of the plot is something to be admired. However, I take a couple stars away due to the sheer fact that Azzarello's devotion to writing noirish wordplay-heavy dialogue started to bother me in this volume. In previous volumes, stories stood alone but felt like part of a larger plot gradually coming together. Well, now the plot has come together and we're approaching endgame, and there are so many factions and motivations and damaged characters that the unrealistic dialogue becomes a noticeable burden. I found myself re-reading scenes to figure out just what the hell was going on, because the characters speak in so much subtext that their true intentions were a little hard to suss out (and not in an intentionl, intriguing way). I still like the tone of the series and can't wait for the conclusion (which I hope lives up to this long crescendo), but I could use a break from reading characters that exclusively speak in turns of phrase.
Also, the character models are becoming confusing. There are a lot of characters who look very similar, and I spend a lot of time trying to figure out who they are (doesn't help that there are 12,000 characters). The most distinct characters in the whole series are the ones that seem to be used the least. There are a bunch of guys that look like Graves and Lono and Vic (who looks exactly like Shepherd, in my opinion), but Dizzy and Branch are in this thing almost zero and I know them instantly every time I see them. It makes flashbacks very confusing and lends a convolution to the plot that I don't think would normally be there.
I'm very disappointed to see such a massive dropoff in quality from the previous volume. It's gone from stories that stab you right in the gut to a big mess of characters trying to decide what they want to do. There's no payoff in individual stories (there's even one story in here that flat out does not matter at all), and gone are the days of mysterious attaches and stories about normal people struggling with morality. This is a great example of what happens when a series gets too far away from its roots.
(Zero spoiler review for the omnibus collecting this arc) 4.75/5 I've literally just turned the final page on this outstanding tome a few minutes ago. It's still a little fresh, a little raw. I'm not quite sure I've fully come to terms with it all. Just how special it was. That its really over. You know, that upset, whimsical kind of nostalgia that gets you deep down in the feels. Like losing a dear friend. A reminder of what it feels like to be human... to be alive. First of all, it's a sincere honour to be the first person to put an actual review for this book on this site. An esteem I take very seriously indeed. It's not very often a book that starts out really god damn great, actually ends up getting better and better as it goes along. It's even rarer when that series weighs in at a whopping 100 issues. All written by the same writer. All drawn by the same artist. The same creative team across its entire run if I'm not quite mistaken. A feat that is all too rare in comics, yet 100 Bullets stands as testament to the power of a small team of creators on top form, working on a project they all care for and believe in. I really can't stress how brilliant it was to have Risso's art grace every single page of this book. You could name dozens of more technically gifted artists out there, but few, if any can match the man's imitable style. I can't recall another artist that has the man's visual style and storytelling flair. Seriously, this book is a feast for the eyes like no other. The layouts, the character designs, the exquisite colour work. All of it goes together to make one of the most complete and stunning visual aspects to a story in any medium I've experienced. Yeah, it's that good. Azarello too, is at the top of his game. The top of everyone's game. This is some of the most consistently outstanding comics writing you will ever see. 100 issues with barely a 'good story to be found amidst them all. Volume two was pure fire from start to finish. I have no idea where the second half of this book went today, but I just couldn't put it down. When I can reads hundreds of pages without coming up for air, you know you're onto a winner. This makes so many of his contemporaries look pretty dang average by comparison. I could quibble over little bits and pieces here or there, but I really don't want to even slightly tarnish this right now. Nothing's perfect, but this is just so damn special to me, imperfections be damned. God how I wish more of comics was like this. Long, amazingly strong runs, the same outstanding art team... DC Vertigo, how I mourn your loss. At its height, this label was the bees knees, the cats pyjamas. To see DC now and how far they have fallen from their hey day, its enough to make one sick. DC Vertigo was some of the best comics ever produced, and right now, 100 Bullets for me, stands at the very pinnacle of Vertigo titles. A more uncompromising, magnificent and mature comic there isn't. Or if there is, please tell me what it is, because I can't see what's going to knock 100 Bullets off it's well earned throne. Essential reading. 4.75/5
Just wasn't that into it. As the series has moved on there are more and more characters to keep track of, and I don't feel like the main plot points are working towards any resolution (like seasons 2-6 of Lost). Could very well be a problem on my end, like maybe I'm skimming at times and missing details.
Still recommend the first volume as a great crime graphic novel with a twist, but my stamina's run out and I don't think I'll read the final (5th) volume.
I could barely followcthe story in the past 3 books, but this one made me completely lose it! I can still understand the overarching story, but the shifting alliances and adversities, and the wide cast of characters were too much to follow.
I guess if I could grasp the story more strongly, I would've given it 4 or 5 stars...
It’s still difficult to get a handle on the overarching story with the Trust, Minutemen, and all the characters’ roles, but I’m understanding things better after this book. As ever, the individual stories are very well-done. Azzarello still uses new and/or minor characters as proxies to advance the larger plot. This particular book focuses more on recurring characters though, a sign that we’re nearing the endgame. Like the previous volume, this one ends in the death of a major character. There are thoughtful and affecting moments amid the crime, violence, conspiracies, and tough-guy talk.
I have to highlight the dialogue and the art again. These are my two favorite aspects of the series. Even if his writing can be indirect, Azzarello’s dialogue is gritty, realistic, well-timed, and truly a pleasure to read. And Risso is an absolute beast. He draws every single issue and gives his all every time. I love his style.
Further trolling through dark alleys and neon lit bars and mee-hi-co, etc. ... Definitely more blood and violence in this one as spider crawls closer to prey in it's web. Players from the 13 families continue to drop. Sometimes literally. Agents are re-activated by Croatoa. Pages turn like scenes from a gangster thriller. One of rewarding aspects of tale is nearly every character seems multi-faceted. May have your operative doing his job though he might question the job. May have the rogue barbaric force of nature. May have sleek feline stab you in back assassin. Looking forward to reading next in series.
Da razvodnjava se sad malo. Očekivao bih u ovoj poodmakloj fazi da stvari postaju jasnije a ne da se otkrivaju novi likovi i slučajevi.
Standardna mana američkih autora i izdavaca. Verovatno će se sve razresiti u zadnjem broju od 100.
I dalje je ovo zabavno i ako nekom lezi ova naracija iz prvog toma biće mu zabavna i u četvrtom.
Verujem da serijal zaslužuje još jedno citanje brz obzira kakav kraj bude, ali citanje sa predznanjem koje zna šta je bitno za glavni tok a šta samo da upotpuni dobru prodaju na kioscima.
The storytelling and the art remains top notch but in this one Brian Azzarello raises his art to a new level by switching seamlessly from one story to the next in the same strip. One character starts a sentence 20 years ago and another answers in the present and sometime it takes reading the same 20 pages two or three times to really understand all the story lines coming together. Aside from that, most of the book is spent advancing the main story and we see very little of Graves and his suitcases in this one. Highly recommended ( provided you do not mind the complexity of the story telling) but you have to start at book one and you can not allow for huge break periods in between the different books.
A bit of a return to form this time around, although my uncomfortableness about the general misanthropy, as evinced by the appalling attitudes espoused by the characters and uncritiqued by the writer, persists. The stories are tight, right down to the busy frames where mini-dramas play out among the trailing dialogue of exiting characters.
The key storyline is a real corker, based around two brothers disagreeing about how the behaviour of one causes difficulties for the other’s position in a local mafia family. This is played out among the backdrop of a mafia civil war, which simmers under the whole tale and contains some very dramatic moments.
Looking forward to the tie-up. The only problem remains that with such a vast panorama and with everyone being basically a total misanthrope, it is not easy to work out who is who all of the time. Such is life, perhaps.
Oh, and this one could well be the most visceral, nastiest instalment yet.
Brian Azzarello has solidified hisself as one of my favorite Comicbook writers of all time. By far and away. The series was done in the late 90s early 200s so it completely has that language and culture. These words and phrases would never fly on todays PC culture. Definitely not a knock. It’s part of what adds to the gritty web of who is going to kill who and why atmosphere. In this Collection we learn a lot and see more people die that we though weren’t. Azzarello continues to write In a way that brings double meanings, interlocking story lines between characters and it continues to stick its landing everytime. I can’t say enough of this series.
As always Azzarello’s writing and Risso’s art are perfect in this gritty, hard-boiled neo-noirish world of 100 Bullets. Book Four is an essential read if you want to fully immerse yourself in the mythos (hey, it might be a series or movie soon) ahead of others. However, this volume will make you fill that the series is being stretched by DC. Lots of one off / meandering stories. Good thing the last arc re-centers it to what makes 100 Bullets great. Looking forward to the final volume (Book Five)
The last of the Minutemen come back in one form or another, and the Trust continues to fall one by one. Whatever this series is trying to do, it's there, and while it is very different from what I saw in the beginning of the series, it is still a very satisfying story with a noir feel, where every line of dialogue has a double-meaning. Agent Graves is playing a game, one where he and only he never lies, but his end goal, well, that's still to be seen in the next and final big trade.
Risso’s continues to be a masterclass. The story continues to hold my interest but gets a little too convoluted. Reading this in issue form monthly would be very difficult (that is my memory of doing just that as it came out), and the collected volumes help keep details and characters from long ago fresh.
To prawdopodobnie najlepszy komiks, jaki w życiu czytałem. I "prawdopodobnie" jest w tamtym zdaniu asekuracją. :) Nie pamiętam książki lub komiksu, odnośnie których nie mogłem doczekać się ponownej lektury zanim jeszcze poznałem zakończenie.
Mixed bag, some issues are very strong and compelling, some are confusing and not adding much. Would have been better for me to move faster towards the conclusion, less detours, less characters.
Will read to issue 100 to get the full story uncovered.
It’s a little hard to follow due to the amount of characters and the overlap among all of them. But it’s a great story with the art to match. Can’t wait to read the final collection!
The tone of the writing can feel too clever too often and the big plot is too obscured to follow completely. Still some great art and some cool scenes.