I just finished this book. It wasn't my most favorite of the Forgotten Realms books...One of the authors changed and I think you can really tell the difference.
This book takes place ten years after the first one. Tarl and Shal are happily married and are the untitled protecters of the city of Phalan. Phalan has been prospering over the last 10 years and the outer ruins are no more...
Then, suddenly, the WHOLE city is transported into a giant underground cavern beneath a disgruntled Red Wizard of Thay's 'Red Tower', somewhere south of the Moonsea...
Okay, so this is a pretty serious thing...the teleportation of an entire city. But after he has it in this cavern, he can't get past the gates to get at the citizens. This was a huge and constant plot flaw (I mean, why didn't he just teleport the city without the walls? Or everyone in the city?). The Red Wizard, Marcus, is 'sposs to be this kind of stupid, overconfident, amatuer that has been givin all this power from the now 'Pool of Darkness', and by Bane, the god of Strife.
Also!! Bane is portrayed in the prolouge to have this infantile personality, and throw this ridiculous tantrum about not having enough followers or power or something. Its really not good (however, he is also portrayed in sorta the same light in Avatar series, so maybe this is 'sposs to be his character...but I don't like it) Anywho, I hate it when the antagonist is this wimpy idiot with unerned power. While it is a relief to see them get their come-up-ins'(almost always dished out by a smarter and naturally more powerful ally that has been pretending to serve them), it also robbs the heros of any real acheivment; 'cause the villian was always an idiot and you know that they are going to fail. But I digress...
Ren is out in the wilderness somewhere, when he starts having bad dreams about his freinds. He decides that he must go find them and figure out his dreams. He arrives at Phalan only to find it completly gone. A pair of druid cousins (a boy and a girl, who's names I already don't remember) latch onto Ren, telling him that their god, Sylvanus (god of the forests I think), has given them the task to help Ren find Phalan. At first he doesn't want their help, but eventually he surrenders. We now have a Ranger/Theif, an illusionist druid, and a healer druid. Starting to make a nice party.
Throughout all of this, we are introduced to a new sorceress named (Mir?) and her familiar, a giant cat called Gamil (or something), who often takes on the form of a human barbarian. This sorceress, Mir, has devoted her life to destroying Pools of Radiance and Pools of Darkness (in her youth she was obsessed with them, and in some spell mishap she is now cursed with long life...boohoo).
She meets Ren and the druids and they all decide to join together into one big party. They leave the tent city that used to be Phalan and set out in the direction that Mir thinks is best. The first day out they get into a fight with a bunch of zombies and skeletons at a tomb. There is a Knight already in combat with the undead when they arrive. They all defeat the bad guys and the paladin joins the party. But wait!! He's not a real paladin, but an undead skeleton warrior of the god Tyr. WoW!! His name is Millantides and he hates Bane 'cause his god says so, so he wants to come along. The illusionist puts a spell on him to make him look normal and they are on their way. So, we got ranger/theif, illusionist druid, healer druid, sorceress, barbarian cat-man, and skeleton paladin. It's a bit much for me...
So, the idiot Marcus keeps trying to attack the Phalan inside the cave. He has a pet Pit Fiend (the token strong sidekick that will overthrow the idiot). There are several scenes that show the Marcus battle plans being put into horrible play and failing over and over again. Shal and Tarl always lead the fight against the wizard's minions and alway come out on top. It's pointless. And its kinda anoying. Seriously, I could write all about it, but its not good...so why would I...
I will say that the whole point that Marcus stole the city was so he could steal the souls of the citizens and put them into the pool of darkness to feed the power hungry Bane, the god who gave him all his power. But Marcus is more interested in capturing the city and proving that he is a master general...it's stupid. The pit fiend keeps telling him that he is doing things the wrong way, but he doesn't listen.
Also, Shal's pregnant and the spell duels with the Red Wizard have caused her babie to grow too fast and he wants out early (the new author of this book finished it just after she had her first child...I wonder if that is why this part of the story in included, 'cause to doesn't have much of a point either...except maybe to make the reader feel that the good guys are in trouble, 'cause we haven't felt that way the whole book and there can't be a climax if there is no conflict...but I digress...).
So, let me just reitereate that the bad guys suck in this story. I hate it when the bad guys suck...
At one point, the compainions come to a forest that has been overgrown with some kind of evil. The druids are ever so distraught and feel that they must do something to help. The girl druid ends up sacrificing herself to become a willow dryad and sanctifies an area of the wood. Her cousin promises to come back and tend the grove when the mission is over (this is the only cool, memerable thing. I like the idea of a druid tending a grove that his/her relative has become the spirt of. I would use that.)
So, eventually the party of adventures (minus one druid) make it to the Red Wizard's tower (above ground) and have a fight. One chapter ends with all of the companions in dire straights, and Marcus is dying from a peirced lung...then suddenly the Pit Fiend arrives! Oh NOOO! There is a half a second between the chapters when you wonder if they are gonna get out of it...
And then everyone escapes the clutches of doom with some overly simple and lame means. I hate it!!
Of course the Feind kills the wizard and is now free to be as powerful and evil as he wants. He starts to kick everyones butt all over again. Then, Shal and Tarl show up and he kicks their butt's too. Then, Mir remember's the Pit Fiend's name and sends him back to the Nine Hells. Simple as pie....stupid...
Then Shal goes into labor. Tarl throws his blessed hammer into the pool of darkness to clense it and it works. But he looses the hammer forever (or so we think).
In a few weeks everyone is happy and we realize that Tarl and Shal's son will grow up to retrieve the same hammer from Bane, who confiscated it on its way up to Tyr. Lame. And, I already know how the last story is gonna end.