An essential book for anybody looking to learn the ancient and mysterious art of lockpicking, whether for recreational, social or professional means. This book features diagrams and easy to understand explanations. Carefully constructed to avoid containing misleading information or obscure references, and make everything as simplistic and useful and digestable as possible. Quickstart Guides aim to include all the information relevant to the topic and display it in an easy to understand way, giving you everything you need to get started in 100 pages or less!
Chris Howard is just a creative human with a pen and a paint brush, author of Seaborn (Juno Books, 2008), Salvage (Prime Books, 2013), Saltwater Witch (Lykeion, 2005), and a shelf-full of other books. My short stories and essays have appeared in various magazines and anthologies, including “Lost Dogs and Fireplace Archeology” in Fantasy Magazine and “How to Build Worlds Without Becoming the Minister for Tourism” in Now Write! Science Fiction, Fantasy and Horror (Penguin, 2014). My story “The Mermaid Game” appeared in the Paula Guran edited anthology Mermaids and Other Mysteries of the Deep (Prime, 2015), and “Hammers and Snails” was the Robert A. Heinlein Centennial Short Fiction Contest winner. I wrote and illustrated the comics Saltwater Witch and Salvage. My art has appeared on dozens of book covers, art cards, interior illustrations for publishers, authors, and Kickstarter projects. You can also find my art in Shimmer, BuzzyMag, various tabletop RPGs, and on the pages of books, blogs, and other interesting places.
Well explained in simple language so anybody can follow,also has a very good list of tools and how to use them properly and safely.All in all an A1 book a must for simple reference on your book shelve