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An Introduction to Unreal Engine 4

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This book serves as an introduction to the level design process in Unreal Engine 4. By working with a number of different components within the Unreal Editor, readers will learn to create levels using BSPs, create custom materials, create custom Blueprints complete with events, import objects, create particle effects, create sound effects and combine them to create a complete playable game level. The book is designed to work step by step at the beginning of each chapter, then allow the reader to complete similar tasks on their own to show an understanding of the content. A companion website with project files and additional information is included.

256 pages, Paperback

Published September 20, 2016

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About the author

Andrew Sanders

141 books8 followers
Abu Muahmmad Ibraheem Sanders (Andrew Sanders) is a Muslim convert who embraced Islam in 2002.

-From: Lumatul I'tiqad, About translator, page 18.

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Profile Image for Krzysztof.
13 reviews3 followers
February 7, 2017
Excellent book for beginners and people wanting to increase a bit of their skills. As said, it's great introduction covering building levels and a tiny bit of blueprints.
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