A game of the year expanded. A collection incomplete. An enthusiastic avatar falling.
Industry giant Tornado Tech is getting ready to release the first expansion to their popular post-apocalyptic open world game Fallin and Rankin is desperately trying to fill up his collection of collectibles before that happens.
But some open world games are a bit more open than others and Fallin hides a shockingly sexual secret within its code. When Rankin falls into an expansion of trouble he must use every game skill he has in a desperate attempt to fall out.
As the irradiated glowing ceiling looms above the mysterious underground location an important question remains unanswered. What kind of game of the year would put players in sexy peril? More importantly to Rankin is his own personal question, “What do you mean I have an entire new list of things to collect?”
Warning: Contains m/m situations and fabled monster banging. While part of a series, this novelette can be read as a stand alone story!
CB Archer is a novelist who lives happily in the sunny Okanagan Valley, nestled in Canada (America's Hat).
He maintains a regular secretive existence in the real world, and at night writes filthy filthy things that would make even the most experienced librarian change to Blush Shade #6 (The highest of the shades).
Hopes for future books within the same worlds exist within the minds of naughty gamers everywhere.
Of all the Tales I've read so far, this might win the fabled "most sexiest sex book" prize. There is funny, sure, and of course so many game references and Easter eggs, but there is also sex. Not so much that it is over the top and gratuitous. Wait, that came out wrong. This is a Tales of Gentalia, so if course it's gratuitous and over the top. I merely meant that I found this sex to be closer to the realm of realistic (comparatively!!!) than in some of the other stories so far. Also, as a compulsive game explorer and item collector, I could sympathize with Rankin. We've all been there, searching for the elusive "D," haven't we? ;)
Now, I can't say that dude on dude action is my thing. If it's yours, you found the right book(s). In all honesty, I skipped over the naughty bits. There's a lot to be said for what's left though. CB Archer has a brilliantly funny voice as an author. His characters are hilariously aware of their presence not only in their environments but in the narrative itself. I don't know many authors who could pull off such a thing well. Even if you aren't into m/m stuff, you should be able to find enjoyment in the spaces between. And that's not necessarily a pun.
There aren't many people who can take an ordinary video game parody and turn it into a sex driven storyline filled with several references to popular media, but CB Archer has succeeded on all fronts.
I received a free copy of this book from the author in exchange for an honest review.
This was by far my favorite concept of the series so far; I love the Fallout franchise and other apocalypse type games so I was really looking forward to getting into this one. I found the crossover concepts between the actual games and this book highly amusing and I totally understood where the main character was coming from in regards to the soda merchandise since that's once of my favorite things to collect. lol Pretty much all of the sex is at the end of the book and finding out what the 'frapple' was made me laugh a bit. I should've expected it, honestly. :p I really liked this one and will totally read it again.
I don't know where CB gets this stuff but, "Eye Roll Animation" Wow!
Similar in formula to the first book: man obsessed with video game, man finds super secret hidden area in video game, pixelated sexy times ensue. But it's just so much more than that, you know? "Shrug Animation"
Rankin was a much more likable character than Keaton from book 1. I think it's hilarious how CB has so accurately captured some classic stereotypical video game player personas. Looking forward to more frivolity in book 3.
Our hero in this story is obsessed with collectibles and cola. Luckily his new game is full of both. In his quest for the prize "D" (wink wink) he stumbles into a secret section where he gets rather more "D" than he was expecting, along with LOTS of cola, except that it's actually, well, let's just say "product." If you have a low tolerance for descriptions of swallowing "product," then this is not the story for you. On the other hand, if you want a metaliterary, meta-gaming story in which the main character is perfectly aware of the literary conventions into which he is falling, but falls into them anyway, be prepared to laugh till you snort up your cola (or whatever else is currently in your mouth). This story, like the others I've read in the series, walks a line between sublimely ridiculous and just plain silly (or possibly offensive), and somehow makes it work. The outrageously explicit everything, including references to the construction of the text itself and its status as a made-up text about a made-up game (hence, twice removed from reality), could have fallen horribly flat, but instead the narrative bounces along, one step from disaster but still somehow miraculously triumphant, like one of its own game characters, and produces a product that is unexpectedly Fapple-flavored.
Yet another great romp through a familiar, yet subtly...changed....video game. Archer has a great mix of humor, farce, and lots of sex. There's also a slow buildup (see what I did there) of an interconnected universe of game players, and each new book is a fun guessing game to see who "pops up" next.