When DC launched its awkwardly titled DCYou initiative, the publishing company promised creative and bold new directions with genre diversity and creator-driven titles, offering readers of all demographics something new and fresh to add to their shelves. Red Hood/Arsenal, it appears, seems to have missed that memo. Instead, it's a painful reminder of how low of a bar DC is willing to set in order to just keep an IP alive.
Red Hood/Arsenal is a continuation of Scott Lobdell's heavily maligned Red Hood and the Outlaws, which is most notable for its reductionist portrayal of sexually liberated women early on, a controversy that drew in a lot of attention in the form of much deserved criticism from media outlets, and sales from the "ethics in videogame journalism" crowd. Since Red Hood and the Outlaws ended, the motley crew has disbanded. Starfire was fortunate enough to be passed up to one of DC's premier writing teams in a book that seems to have a better handle on the "creative and bold" promise. Jason and Roy, however, are still trapped in this title that has seemingly little purpose outside of keeping its writer employed by DC, and away from flagship titles.
This title's direction is a "buddy team-up" between Jason Todd, the angsty Robin who used to be dead, and Roy Harper, an idiot "genius" who used to drink too much. Neither character exhibits much in the way of characterization outside of what can fit into a few caption boxes, nor do they experience any sort of character growth. Readers who were fans of either character prior to the New 52 will be dismayed at how shallow Jason and Roy are in comparison to their previous takes, which is quite impressive given that the former is most notable for being a tattered costume on display in the Batcave.
The premise, if you could call it one, has Jason and Roy being "heroes for hire". Naturally, they don't do a very good job of being heroes, or even getting hired. Really, the premise is an excuse for the duo to bumble around a number of same-looking locales so that the artist can draw splash page after splash page of our "heroes" firing guns and arrows indiscriminately while Lobdell monologues in the background over the characters' thoughts and feelings. The plot is flimsy from the start, and it doesn't help that the writer has trouble keeping track of it from issue to issue. In one embarrassing instance, a character calls our undynamic duo "outlaws" in one chapter, but is then surprised to learn that they're "outlaws" in the next. Eventually, the plot brings the boys to Gotham, for little reason other than to capitalize on a heavily promoted status quo to prop up the book's dying sales.
And during the course of this book, if you ever happen to forget that Jason was a dead Robin, or that Roy was an alcoholic, have no worry. The book will remind you again and again, whether through scene-disrupting monologues, or clutters of narration boxes littered throughout the page. And of course, all of the dialogue is written with the same sarcastic and passive-aggressive tone all throughout. Of course, if you had trouble figuring out that the dialogue is being sarcastic, the writer will conveniently tell you. Every single time. Not helping is the bland but tolerable artwork of Denis Medri, whose static splash pages seem to serve little purpose other than to conceal the lack of content in Lobdell's scripts, or to make room for the incessant narration boxes.
All in all, it's safe to say that Red Hood/Arsenal is dead on arrival. At its best, it's just a representation of the low-standard, lifeless mediocrity that too many cape comics often fall into, and a reminder that bad writers can still get work in comics if they know the right people. At its worst, it's an overpriced manual on how to not write fiction for any medium. Anyone in the market for a Bat-related book that actually fulfills the "creative and bold" promise should take a look at the likes of Grayson, Robin: Son of Batman, Catwoman, or even the well-meaning but clumsily executed Batgirl. This bird, on the other hand, is better off back in the ground.