With the ship found, the crew located, and Carl now sort of in charge, it is time to put things into action. Carl decides to put a mission together and go into a rather interesting part of space Eyndar/ARGO Demilitarized Zone, full of planets with companies doing various bits of mining, research and other ‘interesting’ bits of research, some of it that might be legit, some of it that really isn't. The great thing is, that ARGO is contractually bound to stay out of the area. However, Carl has come to realise that his band of misfits that he has found with the Odysseus are not necessarily up to doing jobs of this type of nature, and he might need some help. With Amy’s help, he decides to pull together his old crew from his fighter days aboard the Odysseus. This introduces us to a new set of Characters, Hiroshi and July, Toshiro (Samurai), Niang, Jaxon and Rachel and their kids Jaxon Jr and Lisa and Yommin. Hiroshi has his own ship, which kind of covers his personality as well, the Hatchet Job, and it becomes clear pretty quick that the crew that Carl used to run, although some of the best fighter pilots in the galaxy, were also one step away from Jail or the Psych ward. Carl had basically collected all the misfits, saved them, and put them into a not so elite fighter unit. This is a fantastic bit of the story, giving us some real history of Carl, and introducing some new blood to the story. We have constantly heard about ‘Blackjack’ and we got to learn about how Carl has a bit of a magic trick of his own with his ability to split his personalities in multiple different ways, any time he likes any which way, a trick he learnt from Mort to deal with the PTSD he suffered from the war, and the mental scars he received.
Morin has taken it a step further, diving into the past, and brining all these characters to us.
What unfolds is a rather fascinating mix of personalities, some that have moved on and are quite ‘normal’, some that have made a life for themselves and are pretty good, and some that are just plain nut bag crazy.
And this is what makes the story really interesting as the crews of the Mobius and The Hatchet Job go off on an adventure to try and find themselves a prize worth more money than they have ever seen.
Morin has out done himself in this book with his characters, reaching new levels as he dives into the various psyches of not just the main characters, but the new comers as well. He is obviously doing some serious research to understand the people he is writing and it shows.
Further to this is the brilliance of Mort, and his magic, combined with the unique way that magic and tech both co-exist, but also mess with each other so disastrously.
In the middle of this story, Mort and a small group are still ‘God’ hunting, trying to work out the source of the ‘Gods’ powers, and how they are keeping such a grip on the Marines and so many of the troops still on the moon.
This is a multi-faceted story, with plenty of different angles and sub-stories and is easily the best so far for not just its complexity, but the sheer brilliance of the character writing. Don’t miss it.