Ridiculously detailed insights to "making it" in the App Store. From the creator of a minimalist text based RPG that conquered the App Store and took the #1 spot across thirteen countries. This book will help your games survive and thrive in a flooded market.
С одной стороны, никаких переворачивающих мир открытий. С другой стороны, всё в одном месте, аккуратненько и с милыми шуточками. Приятный автор, приятная книга.
This book will be a huge help for anyone who just released (or thinks about releasing) a game on AppStore. I just wish I read it before I released my first game. I wouldn't make some of the mistakes, and wouldn't be surprised so much with some of the issues I had. Read this book before your first release. It will help you to manage your expectations, but more importantly - it will show you how to promote your work, how to make helpful connections. The sections about markets and reviews are also very useful.
For people who don't have much appstore experience, this is a 5 star book for you. If you have 1-2 years of experience this is a 4 star book. If you got an app featured and have been submitting apps for more than 3 years you probably won't learn a lot of new stuff, even so, Amir has accumulated a good amount of data which might be helpful in someway.