Alex Munn is a sort-of-television producer for X-Corp., a Hong-Kong-financed major player in New York of a few years from now. Through unprecedented computer power, X-Corp. has developed an extremely lifelike virtual reality system, user access to which ranges from ordinary 2D television to immersion of the consumer and wide control of the story’s development, depending on how much the consumer wants to spend. Alex considers himself an artist and he hasn’t much use for Real Life, the sappy product he’s being paid to develop, but it’s hard to give up the money -- though he’s already lost his wife, a soap actress on one of his earlier projects. Alex has been working quietly on a much better application of the VR technology: Munn’s World, set in the New York of 1850. Where Real Life ignores plot in favor of showing off the technology, Munn’s World is gritty and involving . . . and almost too real, for a Nativist killer who stalks the old city, butchering the hated Irish, seems to have edged over into the “real” New York.
Foy is extremely knowledgeable about his city of the present and the past (or else he’s really, really good at faking it), and he has a serious gift for characterization, intricate plotting, and descriptive writing generally -- and a terrific ear for Nooyawkese. He puts you inside the protagonist, especially, and his take on Riker’s Island is terrifying and unforgettable. I don’t know how I managed to miss hearing about this when it came out, but I’m glad I found it!