This book's blurb intrigued me quite a bit, and the reviews quoted on the cover were very promising. However, I certainly wasn't expecting to be committing myself to 400+ pages in the company of a moron, and that's essentially what you're doing when you read this. I'm being a little harsh, as the narrator isn't all that dumb, and he's well-meaning and even quite endearing, but don't expect great prose or anything in the way of insight or revelation or complexity of character. I thought the novel would be part gaming guide but mostly the "real life" story of a sort-of drop-out but maybe quirky and street-smart dude, but in fact it's mostly guide, and your dude isn't in any way smart, street- or otherwise. Etchells does do a good job of the guide aspects, but quite why you'd want to read 400-odd pages of "go here, go there, kill this guy, take that item" is beyond me (I was expecting something more when I bought the book, remember), even if the narrator's voice is remarkably consistent and even if some of the elements of the fictional game are quite amusing or inventive. Having said that, I have to admit that I did find the novel quite addictive, although when I was actually reading it my exasperation generally forced me to put it down again after just a few chapters. Plus there's something quite tiring about reading a load of random, ping-ponging pointlessness. A quote on the cover of a review by Rupert Thomson, some of whose work I really like, kept me reading on in the hope of some sort of change of gear, but unfortunately it never came, and although on a very few occasions the novel almost attained a glimmer of poignancy or relevance, my advice to you would be not to bother setting out on this particular quest...
Nevertheless, I do want to add a favourite quote, which I should stress is just a random, almost throwaway line that comes right at the end from a minor character: "How does one reconcile the need for privacy with the need for human warmth?"