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Legacies: the Sublime - Mage the Awakening
Time is a cycle.
Beginning.
Middle.
End.
All part of the cycle.
Genesis mandates conclusion;
a start necessitates a closure.
The tims is nigh for the conclusion.
This is the end.
Durandal, prophet of the Cult of the Doomsday Clock
Mages aspire to greatness, and none more so than those who craft their souls with the techniques of the sublimelegacies that invoke awe and terror. Legacies: The Sublime details 13 all-new legacies, the specialized magical paths that result from soul-shaping and grant unique mystical attainments. Each legacy features a detailed history and organization along with its own unique attainments. Legacies: The Sublime also provides complete rules for designing your own legacies.
144 pages, Hardcover
First published January 1, 2006
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Displaying 1 - 1 of 1 review
November 15, 2025
A great collection of ideas for different legacies. If you're peopling a large world spanning campaign it helps with ideas for very different mages, or with adding local flavour. Also helps with showing how to do initiations for legacies, even homebrew legacies.
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