Cody's not expecting to find much excitement when he visits his grandparents in Shady Acres. After all, there's not much to do there unless you're a senior citizen.
But Cody's grandfather gives him an unexpected surprise--a cellular phone for each of them so they can keep in touch during the day.
The problem is, Cody's grandfather isn't the only one calling him. Cody keeps hearing other voices on the line. Strange voices. . .voices from out of this world. . .
Cody can't figure out where they're coming from. . .until he dials 555-GHOST. Unfortunately, that connects him to a real-live nightmare--right out of the Middle Ages!
Continuing my Deadtime Stories journey, I picked up Ghost Knight since I’m in the middle of a ghost binge… and also, because my next read finna be another knight story: Fright Knight (GoFS). This book turned out to be a pleasant surprise as I hadn’t the foggiest of an expectation going in. Mr. Jeevers was a neat side character that actually played are role into the story, which I’m really happy about. There’s some great setting work and the ride is fun all the way through when it got going. The pacing is on-point, there’s some cool elements like the whole ‘believe’ shit, and the final battle was well done and fit the story to a tee. There’s also some solid moments in here and a decent villain for what little we got of them; they’re threatening demeanor was able to be sustained with little page time till the battle, alike to the true villain in The Haunted School. It’s quite enjoyable but I do have some issues: the seeing mechanics. It’s never explained why Mr. Jeevers, our protag and Ben can’t see what others can’t, and it bother me. It might be correlated to the ‘believe’ stuff but it’s never really hinted at. The final chapter is just a crappy add-on that I didn’t hate but definitely wasn’t a fan of whatsoever. Ben is relatively annoying—especially towards the end—and I don’t know whether there was a hidden arc (there very well could’ve) with him becoming far braver in the climax or if the Cascone Sisters just made him a whiny, downer ahh little shit. No less, I’m mixed on his character. But yeah, that’s really it; this book was really good. Overall, 8.5/10. Jacobus utterly cooked on the cover. Wonder if this’ll beat my next read….
It’s time for the penultimate in this ripoff round but it’s the final one for this series. Kinda of. Deadtime Stories has two books, Faerie Tale and Trapped in Tiny Town that I have no access to at all and it’s looking unlikely that it will be fixed. I doubt those will sway me too much but it’s worth noting that I could come back to this one eventually.
For now, this is our final Deadtime Stories so let’s see if the Cascones ended on a good note. Cody Adams is visiting his grandfather at his retirement home along with his new friend Ben. They have a fair time there actually but they hear rumors of ghosts haunting a castle that was left here years ago. They hear voices and see figures calling for their help so as they look into it, they find out they must finish a battle that started so many years ago.
So this was good, but yet again in a more middling way. Man that really has been all of the books this round, basically. In the case of this book, it lives off the setting. While the retirement home aspect isn’t too important, I did like it and how he got along with the grandpa. I like these sorts of fantasy stories and this scratched that itch, with some lore and higher stakes regarding this princess.
The lore is bare bones as you can get but that’s okay for this kind of book. This guy Jeevers is our crazy guy who turns out to be right and he has a solid role in the end. The climax is a bit rushed but not bad. The issue is that it’s basically just build up. We get solid build up but mild filler.
I get that it’s like this on purpose but we could have gotten more scenes with the titular ghost knight as it does get a bit fireworks factor-y and not every scene of build up is super riveting. It works well enough, just not to an amazing extent. It at least gets started right away and stays focused on the fantasy/magic/ghost stuff.
It’s just another lacking in that extra something. Grandpa fades into the background as it goes on and this thing of them needing heart isn’t exactly paid off although they act like it was. The final twist was whatever, just kinda forced in. Side note, I can’t wait to see how bad the climax is done in the TV episode lol.
Also the dialogue can be a bit trite, mostly with Ben who gets dumb one liners. Otherwise, it’s a good enough book with solid flow and ideas, just feels too basic in areas that needed extra spice. Unique enough to get by but Strange Matter did it better. Haven’t read the Ghosts of Fear Street one.
As our Deadtime finale, it’s a fair representation of it: Functional and enjoyable but basic. I may do a bigger post mortem on the series someday but I’ll keep it short. Deadtime Stories is the most GB like of these series due to AG Cascone having worked on Ghosts of Fear Street. They are mostly basic, sticking to typical kids horror tropes and not adding too much. The best ditch that and tend to get into higher stakes and more solid stories, although still not usually rocking the boat. Grave Secrets was an example, pretty well told but well worn.
The series plays it safe which mostly works but only a few of these stick with me in the long run but can still be fun. There are lesser entries but they aren't awful at least so you can do better or worse, really. That’s about what I got, stay tuned on Twitter for coverage of the episode and the TV exclusive episode so i can truly finish the series, kinda.
Until then, that is all for the series. Next time we wrapup this round with the true finale of Galaxy of Fear, see ya then