Crusader is equal parts a satisfying conclusion to The Wayfarer Redemption saga and an utterly baffling letdown.
The framing is thus: Crusader begins right off of the ending of Pilgrim. Caelum is dead, murdered by Qeteb in the Maze. DragonStar has led all of Tencendor's remaining sane denizens to Sanctuary, and has accepted his role as the StarSon; the staff he used to carry has transformed accordingly, into the Lily Sword. Faraday is torn as to whether or not she is willing to love DragonStar and be loved in return. Meanwhile, Isfrael (the child of Faraday and Axis), plots in the shadows to betray the heroes to Qeteb and his Demons.
This setup is extremely intriguing, and it's almost shameful how slowly this book pays off on any of these situations. The first hundred-plus pages of Crusader are painfully boring, while a revelation on the very first page just so happens to essentially tilt every single book in this series on its head--and not in a particularly good or un-jarring way. I will discuss this reveal and its consequences for the story later.
Thankfully, the novel picks up around page 250 or so, and the pacing is roaring from here, barreling the cast toward the end. It is here where it feels like the reader can't go a chapter or two without some major revelation, and it all leads to something fairly uninspired, truth be told. That, too, will be further extrapolated upon in a further paragraph.
From this point forward, I will be discussing some heavy spoilers for The Wayfarer Redemption as a whole, and injecting my own views and perspective into this analysis.
Point One: The America Reveal
As I stated earlier, this reveal occurs on page one of Crusader's prologue. We have the words 'New York' and 'Spielbergian' dropped on this selfsame first page. This is problematic for a couple reasons.
The first, and chief among these, is that it absolutely and messily separates the reader from the world that we have set up so far throughout the instalments of this series. We have seen the high fantasy world of Tencendor fleshed out throughout five books, with only the barest hints towards something of a sci-fi influence present in the first two books of the second trilogy. However, to so completely break that illusion and disallow the reader from separating Tencendor from our mundane, human lives, is a brazen choice and (in my humble opinion) a horrible one.
This, in essence, cheapens both Crusader and every Wayfarer Redemption novel preceding it. By inextricably linking Tencendor to real, human existence, you are essentially saying that none of this can be removed from what you, as a normal human being attempting fantastical escapism, are doing right now. This is a bizarre, immersion-shattering choice and I can't understand it even after reading through the rest of the novel and reflecting on this choice.
Point Two: The Garden
This point is where a lot of my own personal reading into of the text occurs. I don't know whether or not this was entirely the author's intention, but this was my interpretation of Crusader's ending.
As far as I can surmise, The Garden, The Tree, The Woman, Faraday, and DragonStar fulfill the principal roles of the Biblical Genesis. Considering that the author takes pains to point out to us that The Woman is explicitly referred to as capital-G, singular 'God', and that DragonStar specifically states that The Garden will constitute a 'creation myth' for future generations, I can only conclude that Douglass's implication here is that all of The Wayfarer Redemption was all simply an extended prelude to the Bible.
I don't intrinsically have an issue with this concept. The problem arises when one takes The Wayfarer Redemption's entire saga into account. From my point of view, it seems that Douglass had no inkling that this was where her story was leading until, at the very earliest, Sinner, being the fourth book overall and the first of the second trilogy of novels. Therefore, the attempts to slot these characters into their Biblical roles feels ham-fisted and cobbled, like Douglass scrambled to put them there in the final mile.
The additional umbrage comes when one considers how genuinely trite this concept is, even back when Crusader was first released. It feels like a vague attempt to turn her shlocky 90's high fantasy romp into a high-minded, deeper tale, and when that sense is so prevalent, the idea somewhat falls flat.
Overall, my thoughts can be summed up as being entirely in the middle. There is a part of me that thinks that just stopping with Sinner might be the genuine best move if you enjoyed the first three books. I can say, however, after having finished the whole series, that if you don't enjoy BattleAxe, I simply wouldn't bother going further.