In an adventure of lifetime, the heroine picks up sword and shield to restore the future King of France to his homeland. She unlocks secret messages,collects precious jewels, and navigates with the stars on the Mediterranean Sea. Her Quest brings her to the shores of a strange land to rescue a prince. She attends a European ball in the desert heartland and fights Saracen warriors, all while risking her life as a young girl in knight's armor during the thirteenth century.
The concept's a good one - the daughter of a knight takes up his mantle in a quest to save a prince that involves battles, riddles, and a little mystery besides - but the execution leaves a little too much to be desired for this to be the good time it might otherwise have been, even accounting for the fact that it's clearly written to be read to children in nightly instalments.
The number of typographical, vocabulary, and grammatical errors throughout was distracting and I think it needed another editing pass before publication. I also think the story would have worked better, especially as childrens' fiction, in a fantasy setting where its less realistic elements wouldn't stand out so jarringly and its leaning into cultural stereotyping could be avoided. Villains are necessary for a story like this, but you don't need to villainise real world cultures to get them.