Jump to ratings and reviews

The Way of the Shaman #3

The Secret of the Dark Forest

The Virtual World of Barliona is a place of rest and entertainment - but not for everyone. It has become a survival arena for Daniel Mahan after he was sentenced to 8 years in its virtual jail. Mahan has been through it all: the back-breaking work in the mines, betrayal by other prisoners, and finally, the retrial which has released him into Barliona's common world. What more could one want? Mahan could have kept a low profile and enjoy relative freedom while serving the rest of his time. But being a Shaman, he can't help himself. Soon he's a clan leader, taking fifty of the continent's top players to claim the secrets of the Dark Forest.

596 pages, Kindle Edition

First published December 4, 2013

Loading...
Loading...

About the author

Vasily Mahanenko

104 books1,114 followers
Be the first to know when Vasily Mahanenko’s next book is available! Follow him at https://www.bookbub.com/profile/v-mah... to get an alert whenever he has a new release, preorder, or discount!

Vasily Mahanenko is a fantasy author working in the new genre of LitRPG - the MMO-based fantasy and sci fi. His Way of the Shaman series took Russian literature by storm in 2012.

Vasily dipped into his college-days insider knowledge as a hardcore gamer in order to create a believable world of the virtual-reality MMO game. His bestselling series combines fiction and video games, telling the story of Shaman and his friends stuck in the ruthless reality of Barliona. He used his more than ten years' experience as an ERP implementation project manager to approach his writing in a well-organized manner, working to a strict schedule, a set of deadlines and even a budget. At the moment, the series boasts six novels with the seventh one in the works - this time the author expands on stories of Shaman's companions and those who helped and supported him in his trials and tribulations.

The first book of the series has already been translated into English, with more translations to follow, aiming to make the Way of the Shaman series available to the English-language reader in its entirety.

Vasily's other passion is space exploration which is why he now works on a follow-up series entitled Galaktiona. Set in a space-simulator based world, the first book of the series in already finished while Vasily works on its sequel.

Ratings & Reviews

What do you think?

Friends & Following

Create a free account to discover what your friends think of this book!

Community Reviews

5 stars
2,694 (45%)
4 stars
2,182 (36%)
3 stars
926 (15%)
2 stars
149 (2%)
1 star
33 (<1%)
Displaying 1 - 30 of 242 reviews
Profile Image for Kasia (kasikowykurz).
2,520 reviews60 followers
March 11, 2022
Póki co jest to bez wątpienia moja ulubiona część! Dzieje się tutaj najwięcej niespotykanych rzeczy, a zakończenie pozostawiło mnie w szerokim uśmiechu. Szaman Machan po raz kolejny zaskakuje nas na każdym kroku! Tym razem namieszał bardziej, niż kiedykolwiek wcześniej, co podobało mi się o wiele bardziej, niż w poprzednich częściach!
Profile Image for Monika ♡ Na luzie.
310 reviews264 followers
September 3, 2025
Jestem pod ogromnym wrażeniem tej części! Bez wątpienia była to najlepsza z dotychczasowych i nie mogę się już doczekać dalszym przygód Machana.

Nie będę zdradzać fabuły, jednak akcja się zapętla, wątki rozwijają, a akcja wręcz pędzi. Na prawdę nie wiem kiedy pochłonęłam całość, ale poczułam ogromny niedosyt.
Pióro Wasilija Machanienko jest wręcz obłędne. Sposób w jaki potrafi wprowadzić czytelnika w swój świat jest zachwycający. W dalszym ciągu jestem zdania, że jest to obowiązkowa pozycja dla fanów gier, jednak nie tylko, ponieważ nawet totalny laik będzie mógł zakochać się w wykreowanej przez autora rzeczywistości.
Profile Image for Kocanka.
151 reviews1 follower
September 10, 2026
Główną cechą postaci kobiecych jest to, że są "kobietami", przez co ciężko je traktować wiarygodnie i lubić. Anastarija jest tylko do podkreślania zalet Machana i z czasem ma go wielbić (trzymałam kciuki od drugiego tomu, żeby to się nie działo i się zawiodłam).

Poziom bycia OP i MVP Machana wybija po za skalę jakby był cheaterem.

Plus za to, że bardzo wciąga i wchodzi praktycznie na raz.
933 reviews21 followers
February 2, 2018
The author tells a complete story in this book, for which I'm thankful since he completely failed that simple test in book 1 of this series. He actually is a pretty good and intelligent writer in many ways but his management of the "big picture" leaves a lot to be desired. Here the author tells the story in a somewhat convoluted way and is constantly adding characters. Plus he does things like tell the story of how the main character keeps missing connections with a girl he knows from the real world, a story that has nothing to do with the actual focus of this book and could be told in a sentence whenever these two finally get together.

Still, I don't regret reading this book, largely because it is intelligent. I once read a superhero LitRPG series where the main bad guy hid her identity from everyone always until about 1/3 of the way through book 2 when she literally flew down out of the sky without warning and announced to the main character who she was, what her power was and what her greatest weakness was in two sentences. This author, at least, will never do anything that stupid.

Bottom line: Okay read but not great.
Profile Image for Panda.
714 reviews39 followers
June 19, 2017
Mahan's Journey to godhood continues. (2.5/5 stars)

Our protagonist is finally able to fulfill his obligation from book 1 and with his buddies create their own clan to go on their first quest together.

In the previous two books whatever happened to Mahan was the direct result of his own actions. here however the focus shifts to the side characters as they do all the work while Mahan reaps the unique rewards because chosen one.... who got Mary Sue as a girlfriend because ofcourse he did...

This one has Pacing problems and I'm not sure why the forced Dialogue of them talking about their RL was in there this time, it comes out of nowhere and goes nowhere and everyone goes both deaf and mute when two people are talking... it's weird.

What I don't understand is the logic behind it all, Mahan's goal from the very beginning is 100 Mil in game to get bail and hopefully some rainy day funds for RL.
But at this point His armor is probably worth that much with all the uber special one of a kind items being thrown at him left and right, he was offered 200 Mil for a quest item in his pocket tax free (yes double what he needs) and his current status as a unique craftman, odd jeweler and MMO game fame is more then enough to get him an income from the game when he makes bail...

So why doesn't he? because there are more books in this series, that is the only real reason and yet the Author refuses to bring his character down a bit from mount Everest where he currently stands.

Honestly I found this painfully hard to get through, I really do hope this series doesn't take the "chosen one" path of narration, it's just too boring. I don't recommend this one.
Profile Image for Lawlereq.
70 reviews3 followers
January 23, 2022
Ta książka pomogła mi wyrwać się z zastoju czytelniczego. Jest bardzo dobra, ale nie idealna. Były momenty, gdy miałam wrażenie, że książkę pisano jakby "na szybko", ale ogółem mega mi się podobała.
Profile Image for Steve.
2,676 reviews122 followers
September 1, 2018
Rating 3.5 stars

I dropped the rating for this book a little bit. The first 2 books in the series I rated 4.o stars and this one had a couple of issues which caused me to lower my rating a little bit. In the first book, Man is in the mines as a prisoner, so there were limits to his actions which I could see being placed on him. In the second book, he was out of the prison, but still could not enter the main game yet because of his sentence time, so again there were limits placed on him. In this book he is now in the main game. He still can't leave the game for another 7 1/2 years, but a lot of the limitations he had in the first 2 books are gone. There are still hints about the downside of his situation. First of all the pain sensation is still in place. So anyone can attack him, kill him and he would feel all the pain that ensues. On the flip side, if he attacks anyone (NPC - non player character, or another player) without cause, he will be sent back to the mine to finish out his sentence? How fair is that. He can only fight back to defend himself, and yet players who aren't prisoners can do anything they want. If man attacked another player, they would not be hurt at all since their sensations are turned off. Also, there is no real death in the game, so this really does not seem reasonable at all. And if he attacked an NPC, he would go back to the mines too? They are not real! That would be like being sentenced to prison for killing someone while playing Call of Duty.

There was a little too much going on in this book. There is the real world. People play this game so they can make money and use it in the real world. But everything in this world is not real and created by the company that runs the game. So if Man is put into a terrible situation, is it his fault or the developers fault? There was also a bit in here about players losing control of their own actions whenever they were hit with a buff. That starts leaning into coercion and mind control.

I still like the overall story and the way the character analyzes problems. If I ignore the parts I don't understand/agree with, this is a very good book.
Profile Image for Weronika.
154 reviews8 followers
March 19, 2023
I’m sorry, ale drugi tom podobał mi się bardziej… 3.5 - tutaj duży wpływ na ocenę miało świetne zakończenie, bez tego byłoby gwiazdkę mniej
4 reviews1 follower
July 26, 2022
4.5 gwiazdki
Fajna książka, świetny plot twist na końcu
Polecam
Profile Image for whiteorblack_book.
34 reviews27 followers
May 7, 2023
Reread. Tak samo jak dwie kolejne części pochłonęła mnie całkowicie. Gdyby nie zobowiązania i obowiązki to brałbym w tym momencie urlop na kolejne 4 tomy 😍
Profile Image for Sławek (Żółwie Książkowe).
310 reviews446 followers
April 20, 2026
Momentami zakręcona (do czego już trochę przywykłem) i
jak zawsze wciągająca. Śmiesznie jakbyśmy doczekali takich kapsut przenoszących nas do świata gier. 🧙‍♂️
Profile Image for Adrianna.
35 reviews
April 2, 2024
Troooche nudniejsza niż poprzednia część ale i tak kocham
Profile Image for Haris Jablan.
66 reviews24 followers
November 16, 2018
This book had a lot of tiny issues that bugged me. I'm giving it a 3.5

The story is good and the plot was really interesting. But as a gamer I have to lower my rating for this novel just from my gamer view because a lot of things just don't make sense.

Anyhow, I like The Way of the Shaman more than his previous work (Alterworld) and I'm interested to see the author's development in his newer books.
35 reviews
March 26, 2016
I read it as the book was being translated, This is once again on of the best series of this type of books available. absolutely love reading them, Very hard to put down!
82 reviews
July 7, 2016
Better and better

Has good flow, characters are developing depth and humor. Doesn't bog down with pages of stats. Ready for book 4
Profile Image for Kiba Snowpaw.
Author 2 books25 followers
November 29, 2023
Final Rating: 3.39/5.00

Starting score: 2.50
+0.30 for following earlier consequences into connected new missions
+0.36 for clan negotiations that make leadership a practical challenge
+0.30 for companions whose expertise and independent priorities matter
+0.34 for crafting that changes tactical possibilities
+0.19 for forest lore built around conflicting histories and factions
+0.12 for humour rooted in rivalries and familiar companions
+0.33 for meaningful choices about loyalty and the value of virtual lives
-0.25 for intuition supplying useful direction too reliably
-0.14 for exceptional rewards weakening the sense of earned progression
-0.09 for insufficient development between suspicion and delegated trust
-0.10 for condescending commentary about women
-0.12 for procedural explanations that outlast their dramatic purpose
-0.09 for grammatical faults and awkward English wording
-0.20 for retrospective explanations that weaken the force of consequences
-0.06 for a conclusion stretched across too many successive resolutions
Calculated final score: 3.39/5.00

Essential Context

I return to this world with the mines still lodged beneath my fur, because the difference between gaining room to move and becoming free remains essential to Mahan's story. The aftermath of Beatwick immediately becomes somebody else's opportunity: influential players assess what his success means for their standing, familiar villagers acquire new responsibilities, and old promises produce fresh obligations. I appreciate that continuity. I am following consequences instead of being asked to forget the previous struggle as soon as another quest appears. Mahan can travel more widely, yet his body remains imprisoned, and other players retain access to ordinary life that he cannot share. That imbalance gives the expanding adventure a useful foundation. As an audiobook continuation, this demands attention to remembered affiliations as much as new information. I find the opening rewarding for an established listener, although its immediate traffic of names and obligations leaves little room for someone arriving without those earlier tracks through the snow.

Hook and Thesis

I can build a den from strength, but I cannot build a pack from bonuses. That distinction is what keeps this adventure alive for me whenever its extraordinary rewards threaten to smother it. As Kiba Snowpaw, Alpha Ice Wolf of the Ice Wolf Clan in HowlStrom, I respond most strongly to Mahan discovering that leadership requires negotiation with people who have their own fears, ambitions, and limits. The expanding clan gives his cleverness something worthwhile to serve. At its best, the audiobook makes a contract, a crafted object, or a refusal to abandon someone as consequential as a spectacular attack. At its weakest, it shelters its protagonist beneath so many exceptional opportunities and helpful explanations that uncertainty begins to feel staged. I remain entertained by the invention and invested in the people, but I want more resistance from the world and more discipline from the telling. My judgment balances its social and moral substance against that convenient advancement.

Basic Plot Summary

I follow Mahan as he establishes the Seathistles clan and attempts to turn his unusual position into a sustainable future for himself and his companions. His old fellow prisoners, Eric, Clutzer, and Leite, matter to that ambition because they understand the restrictions beneath his apparent success. Meanwhile, Elizabeth's search for the lost Stone of Light draws him towards the Free Lands and the Dark Forest, where a vanished expedition has left questions that ordinary adventuring knowledge cannot settle. Slate accompanies the group with concerns of his own, while powerful players including Anastaria and Plinto complicate the balance between assistance, bargaining, and rivalry. I soon have more to consider than retrieving an object: the forest's corruption, its inhabitants, and the competing interests surrounding it turn the expedition into a larger undertaking. Mahan's shamanism and crafting become tools for interpreting that danger as well as surviving it. I keep asking whether his growing independence can protect his companions without binding him to powers he scarcely understands.

Praise and Critique

I give the clan negotiations substantial credit because their details frequently change what the characters can actually do. Access to a valuable quest becomes bargaining power, but that power has to be converted into workable terms concerning payment, attendance, information, and loot. Leite's work on agreements gives him a function that a stronger sword could not replace. Anastaria's explanation of small, unrecorded withdrawals from the clan treasury exposes how an apparently sensible rule can still permit theft. Those exchanges make leadership feel like learning where the den's walls leak, rather than announcing that everyone must obey the Alpha. I enjoy the tension between Mahan having something established players want and those players understanding institutions far better than he does. The negotiations also distinguish practical cooperation from emotional loyalty: a signed agreement can protect a transaction without settling whether somebody cares about him. Their occasional length does not negate that strength. These people need rules precisely because goodwill, status, and shared enemies cannot guarantee fair treatment.

I also appreciate that the companions sometimes resist the roles Mahan imagines for them. His reunion with the men from the mines contains questions about his wealth and intentions instead of immediate worship. Clutzer wants to know whether they will become partners or merely gather whatever falls from a powerful friend's table. Paying to remove their identifying headbands helps materially, but does not purchase unquestioning acceptance. That distinction gives their eventual cooperation more warmth. Elsewhere, players have work, families, and limited hours online; recruitment cannot simply erase those commitments. I feel a larger population behind those restrictions even when the immediate cast remains small. This answers something I missed in Dungeon Tour Guide, where the implied volume of visitors often exceeded the social life I could actually feel. Here, other lives actively obstruct the protagonist's plans. Anastaria supplies experience, Plinto brings scouting and combat expertise, and Barsina develops a place beyond being a convenient healing function. I still want more ordinary affection, but their contributions give this pack a reason to exist beyond its reputation.

The crafting earns another clear increase from me because it can change the shape of a problem. The interaction between blessed objects and corrupted enemies turns making things into a way of controlling space, opening possibilities that a direct assault cannot provide. I can follow the reasoning from an established property to a proposed use, and then to the practical question of whether that use will work. That sequence gives my claws something solid to grip. The continuation of the Karmadont chess pieces likewise connects craftsmanship with a longer purpose, rather than abandoning the jeweller identity once combat becomes more spectacular. I particularly enjoy encounters that require recognising what afflicts an opponent instead of assuming every health bar should be emptied. Cooperation matters when healing, scouting, protection, and shamanic intervention answer different parts of the same threat. Compared with the satisfying small-scale making in Survival Quest, the tools now operate across a wider field. The pleasure remains recognisable: understanding what an object can do becomes a form of power that brute force alone cannot supply.

I find the forest more interesting when its history complicates appearances than when the prose merely announces another terrifying creature. The distinction between its darkness and its corruption matters, as does the difference between vampires defending their own interests and forces that have been turned towards another purpose. The Patriarch's account of conflict with dragons gives an apparently formidable being a history of fear, defeat, and responsibility. I do not need to approve of him to understand why old power can remain trapped inside an old wound. That makes the setting feel inhabited by memories rather than stocked exclusively with enemies. The atmosphere has teeth, but the humour keeps it from becoming one continuous growl. Draco's playful behaviour, the friction between Anastaria and Plinto, and the embarrassment surrounding the clan's name provide recognisable social rhythms. Some insults become tiresome, and Mahan's dismissive commentary can cheapen another character's distress. Nevertheless, the mixture gives me more than a succession of increasingly gloomy locations. I can hear room for companionship between the threats, which makes returning to danger more meaningful.

Criticism

My largest recurring frustration is the distance between how uncertain shamanic intuition is described and how useful it becomes to Mahan. The explanation involving noise, unreliable impressions, and deliberately misleading signals at higher levels is worth acknowledging. I cannot fairly claim the book supplies no limitations, especially when restrictions on summoning also interfere with his options. Yet the storytelling repeatedly directs my attention to instincts that locate an important possibility just when ordinary reasoning reaches its limit. I want uncertainty that requires interpretation, failure, and adjustment, not merely another assurance that certainty is theoretically unavailable. Separate from that problem, exceptional equipment and multiplying privileges weaken the scale of advancement. The enormous improvement supplied by the Danreic set illustrates how quickly an upgrade can overshadow ordinary gains. Mahan still works, but I increasingly struggle to measure that work against the advantages surrounding it. My reaction is simple: “Let me watch the climb; stop laying another staircase under his paws.” I enjoy extraordinary potential. I lose some satisfaction when potential is repeatedly converted into exceptional access before its difficulty has properly settled.

My discomfort with Anastaria's position is more specific than disliking flirtation or demanding that Mahan distrust everyone forever. Their banter has energy, she is demonstrably useful, and he does negotiate rather than surrender every decision. His initial invitation also backfires as a bluff, which is different from a calmly considered appointment. Even so, the movement from recognising dangerous manipulation to granting substantial authority needs more convincing development. I want to understand why particular acts of reliability outweigh particular reasons for caution. Attraction, clever repartee, and mutual profit establish chemistry without automatically establishing safety. I need the trust to develop between the exchanges. I am separately irritated by Mahan's descriptions of women: repeated attention to beauty, emotional volatility, and supposedly baffling female behaviour narrows characters who demonstrate considerable competence. His treatment of Beth's shifting attention as childish is one example. I can recognise a flawed viewpoint, but the recurrence often feels like an easy comic assumption rather than a limitation the story seriously examines. My ears pin back when capable people are diminished to familiar jokes.

The pacing problem comes from how often an explanation continues after I already understand its dramatic purpose. I want the attendance restrictions and contractual loopholes because they affect choices. I need fewer successive reminders that an item is valuable, an agreement requires caution, or another list of properties changes the arithmetic. During an audiobook, each such passage occupies time that cannot be absorbed with a quick glance, and accumulated bookkeeping can bury the immediate reason for a conversation. That is a proportion problem, not an objection to detailed systems. I also make a separate, modest deduction for English wording. Phrases such as “the court would was about to decide” and “had ran out” show unfinished sentence construction and faulty tense handling, rather than an unfamiliar fantasy term or intentional slang. I direct that criticism at the prose, without assuming that every textual fault was reproduced in performance. Straightforward language suits this adventure; inconsistent editing does it no favours. The best passages carry me forward naturally, while the weaker ones make the sentence itself another patch of broken ice to navigate.

The ending gives me resolution, and I value that enough to resist calling the whole adventure mere preparation for another purchase. Without revealing the individual outcomes, I find that late clarifications repeatedly adjust how I am supposed to judge earlier dangers and decisions. Some uncertainty is productive, especially when Mahan himself lacks information. Too much retrospective justification, however, shifts the pleasure from watching choices withstand consequences to receiving an authoritative account of why those choices fit a larger design. I am less persuaded by the result than the characters' growing importance suggests I should be. There is also a smaller structural problem: confrontations, judgments, rewards, and new obligations arrive in succession after the adventure has already reached what feels like a natural point of culmination. I appreciate emotional aftermath, so I am not asking for an abrupt cutoff. I want the ending to give its people space to absorb what happened. Here, repeated official pronouncements often take that space instead. The final warmth is welcome, but I reach it after several competing signals that the storm has finally broken.

Evaluation and Personal Impact

What reaches deepest into my chest is the question of whether recognising somebody's humanity can survive the promise of an advantage. Early on, Mahan refuses a proposed change of class because of what it would mean for Draco. I understand that refusal more strongly than any multiplication of his attributes: a companion cannot remain a brother only while the build remains convenient. I find such moments powerful precisely because Mahan is also greedy, impatient, and quick to think about rewards. His better decisions require something of him. Yalininka's account of continuing to help while her strength ebbs touches another nerve. I recognise the pressure to keep functioning because somebody else still needs something, and the loneliness of being valued for what I can carry. I do not want exhaustion treated as a qualification for love or respect. From my frozen den in HowlStrom, my answer is: “I want the pack to notice the wolf beneath the weight.” The story approaches that emotional truth, even when its appetite for progress and rewards pulls attention away from the cost of caring.

My audiobook assessment needs a clear boundary: I can confirm that Jonathan Yen continues the series, but I am leaving vocal execution and production neutral in this rating. I cannot substantiate detailed praise or criticism of individual accents, pronunciation, volume consistency, edits, or unwanted noise, and I will not turn a narrator credit into an automatic performance bonus. What I can assess is the material's demand on listening attention. The movement between internal commentary, spoken dialogue, clan messages, and system announcements requires clear distinctions; long explanations need rhythm if their relevance is to remain apparent. Teasing, weary admissions, and grand confrontations also require different degrees of intensity. My strongest audio-related criticism therefore concerns how much information the story requires me to retain before returning to the immediate action. My score includes that listening burden while withholding judgment on sound and acting that I cannot responsibly describe. I would rather keep that boundary visible than dress an unsupported opinion in a narrator's voice.

Conclusion

I recommend this continuation most readily to listeners who enjoy the organisational life around an MMO adventure: recruiting, bargaining, crafting, competing loyalties, and discovering how a world's rules can be used creatively. I find genuine pleasure in a clan whose members contribute different kinds of intelligence, and genuine feeling in moments that value a vulnerable being above a convenient reward. Listeners wanting tightly controlled progression, restrained exposition, or patiently established trust may struggle with the same things that catch under my fur. My 3.39 begins at 2.50 and rises because those strengths are real, then falls because useful intuition, exceptional advantages, uneven wording, and excessive explanation repeatedly soften the resistance that should make success satisfying. I remain willing to continue this relisten, but affection for the series does not erase what this particular volume could have handled better. I leave this forest with my tail stirred by its invention and my fangs still caught on its conveniences: I believe in the pack it is building more than in the ease with which it keeps being crowned.
Profile Image for gabs &#x1fae7;.
673 reviews34 followers
June 21, 2021
4/4.5 gwiazdek

Jak na razie jest to mój ulubiony tom serii Droga szamana. Widać, że autor nie hamował się z różnymi określeniami, sytuacjami, nazwami i ogólnie całą akcją. Książka jest momentami tak zabawna, że normalnie płakałam ze śmiechu - a niektóre sformułowania mam ochotę wcielić nawet w życie. Styl również trochę się poprawił - najlepiej czytało mi się tę część, bo nie było w niej suchych faktów czy praktycznie samej terminologii typowej dla gier, nie było tutaj też samych questów (tak jak było w tomie 2.). Ewidentnie coś się zmieniło na lepsze i czytało się to naprawdę przyjemnie.

Machan tutaj także staje się takim bohaterem... zmienionym. Nie jest już tym samym więźniem, którym był w pierwszym tomie; nie jest tym graczem, który próbował zrobić wszystko, żeby tylko odnaleźć się jako wolny gracz w drugim tomie. Tutaj mamy do czynienia z Machanem, który ma już doświadczenia w grze; wie, jak sobie pogrywać z życiem i innymi graczami; wie, jak się dorobić, jak postępować, jak przeżyć. Staje się więc bohaterem bardzo dynamicznym, który z tomu na tom rozumie coraz więcej, dojrzewa do swoich funkcji i powołania. Fabuła zarysowana w pierwszych dwóch tomach oddziałuje tutaj tak silnie, że nie sposób nie zauważyć analogii, a zakończenie sprawia, że chce się sięgnąć od razu po kolejny tom.

Pomimo tego, że pierwszy tom był dosyć sztywny, książka tonie w terminologii typowej dla gracza (oraz dziwnych metaforach - słyszeliście o chomiku, ropusze czy wewnętrznym zoo?), a styl autora jest dość potoczny i chaotyczny, tak historia jest zajmująca i dostarcza dużo radości i emocji. Czyż nie o to chodzi w grach? ;)
Profile Image for Jagoda.
157 reviews5 followers
April 22, 2021
4,2⭐️/5⭐️

dobra, z tych 3 które przeczytałam tak szczerze najbardziej podobał mi sie pierwszy tom, był chyba najciekawszy i taki najbardziej spójny ¿?

nie oznacza to oczywiście ze źle sie bawiłam, wręcz przeciwnie! bardzo mi sie ten tom podobał ale brakowało mi tego „czegoś” co było w 1 tomie

na bank sięgnę po 4!
Profile Image for Whitney (SecretSauceofStorycraft).
777 reviews129 followers
September 7, 2025
Another installation of a fun little rpg series.

I kinda stalled in the middle of this one and read other thing then came back to it. The end of this one was worth it but middle dragged. Some of the happy endings are mighty convenient but im ok with it.

We r still following our hero thru more adventures while serving his prison sentence and following his instincts.

Will pickup next one…
Profile Image for Czytawianki.
78 reviews6 followers
June 17, 2021
Tak jak przez drugą część się trochę przedzierałem, ta bardzo mnie wciągnęła. Postacie stają się coraz ciekawsze, a przygody bardziej nieprzewidywalne.
Profile Image for Veronika.
510 reviews7 followers
August 6, 2024
Konečně se série víc rozjíždí a začíná být zajímavá. Těším se co přijde dál.
Displaying 1 - 30 of 242 reviews