For years, they've loved each other from a safe distance. Now Rogue and Gambit will become closer than ever — and it may shatter their lives permanently! For when Remy LeBeau's past actions are revealed, he'll be put on trial — but who will serve as judge, jury and executioner? In other action, a suitably uncanny battle between Cannonball and Gladiator sends one squad of X-Men on its latest intergalactic adventure. Can they free the Shi'ar from the deadly grip of the Phalanx and return to Earth in one piece? Meanwhile, another team grapples with the Kingpin and Sebastian Shaw over a possible cure for the Legacy Virus! Plus: Flash back with Rachel Summers and Magneto, witness a furious Marrow take on Spider-Man, and meet the mighty Maggott!
Scott Lobdell (born 1960) is an American comic book writer.
He is mostly known for his work throughout the 1990s on Marvel Comics' X-Men-related titles specifically Uncanny X-Men, the main title itself, and the spin-off series that he conceived with artist Chris Bachalo, Generation X. Generation X focused on a number of young mutant students who attempted to become superheroes in their own right at a separate school with the guidance of veteran X-related characters Banshee and Emma Frost. He also had writing stints on Marvel's Fantastic Four, Alpha Flight, and The Adventures of Cyclops and Phoenix mini-series with artist Gene Ha. He wrote the script to Stan Lee's Mosaic and an upcoming film from POW Entertainment featuring Ringo Starr. He also participated in the Marvel Comics and Image Comics (from Jim Lee's WildStorm) crossover mini-series WildC.A.T.s/X-Men.
Despite the character confusing art of faux Manga, and very popular artist (at the time) Joe Madureira, it's Scott Lobdell's storytelling that rules - from bravery in the Drake family, the unsettling 'Joseph' and most of all the final culmination of years of work for Marvel, for Rogue & Gambit in - the Trial of Gambit. A truly classic volume in parts, forever soiled by the artwork in my opinion!! 2018 read
In the wake of Onslaught, the X-Men head into space to help out the Shiar. Then there's a big interlude in the middle of the book with the other X-Men team teaming up with Shang Chi. Then some useless flashback issues followed by the lead up to the trial of Gambit.
The Good: Filled with great art by Joe Madureira and Carlos Pacheco. The art bumped it up a star for me because the stories aren't that great.
The Bad: The writing is amateurish at best. It always surprises me how long the X-Men were left in Scott Lobdell's hands.
The Ugly: Billed as the Trial of Gambit but that doesn't occur until the last issue. He's a minor character in the collection until the last couple of issues.
In hindsight, this probably wasn’t the best introduction to Gambit that I could have chosen. He barely features in this book until the last issue or so, and I’m guessing X-Men are pretty much always more of an ensemble cast kind of deal. It’s difficult for new readers to keep track of all the people coming and going, and I had to do a lot of Googling for characters I’m not familiar with from the movies. (Cue particular confusion over the Joseph/Erik memory loss thing. Magneto is one of my favorite villains, and this is definitely not Magneto at his best.) I do love the sweet moments we get between Gambit and Rogue though, and the two of them on the page together were easily my favorite parts.
Plot-wise, this is all over the place, and most of it has very little to do with the trial. I wasn’t prepared for half the collection to be X-Men in space, and it’s clear I stepped in on a couple of other over-arching plots that are touched on but not fully developed here. There are extremely weird cameos by Shang Chi and Kingpin, a heart-warming cameo by Spider-Man, and a bunch of flashback issues about the X-Men that aren’t particularly relevant to anything that’s happening. The actual trial itself takes up very little page-time, and it feels incredibly rushed. I would have liked to slow down and tease out more of what actually happened in Gambit’s history that led up to all of this, but alas. That part is very compelling though, and it was nice to leave things on a high note.
I review regularly at brightbeautifulthings.tumblr.com.
This one hurt me to review. Gambit's been one of my favorite characters for the longest time, so I don't necessarily want to say anything about him (I mean, c'mon, he gets a bad rap a lot these days because he's seen as a relic of the 90s). But I also can't deny how unimpressed I was with this story.
When I found "Trial of Gambit", a book with art by Joe Madureira (one of my favorite artists) I knew I had to have it. However, the art was about the only good thing about the book. To be fair, I'd been warned that this book wasn't that good, but I didn't care. It was the book that first went into much of Remy's life before the X-Men, and though I already knew a lot of it, I wanted to read what people in the 90s would have been reading. I now understand why so many people gave up on Gambit as a character after this story arc.
I'm not trying to make it any worse than it is. Really, it's just mediocre. There's some weird space stuff in the beginning, which was kinda fun; then an arc completely unrelated to the Trial of Gambit, involving an entirely separate team of mutants; a couple one-shots; and then the actual trial at the very end. All-in-all, I think they spend maybe 1 issue on the actual trial.
I already knew what was going to happen, but I was still disappointed. I kind of wanted my money back. It felt like Marvel saw that Gambit was popular and decided they needed to tell his backstory, so they told Lobdell to write it last minute. And the result is "Trial of Gambit."
Again, can't stress how much I love Gambit and Joe Mad. But neither of them could save this book for me. When a book is 90% filler and 10% actual story, you've got a problem.
This entire review has been hidden because of spoilers.
You can pry my love for this sequence from my cold dead hands. It’s over-the-top angst and melodrama, and I freaking love it. Plus the art is gorgeous — so emotional and expressive!
I'll admit i was pretty generous giving Operation Zero Tolerance, 4-stars. But i was grading on a curve against other events etc. Here we have what the other x-men were up to during that event instead of doing something useful. It also with a couple of random Flashback issues for.. publishing continuity i guess? I just read the issues as listed on the description not this edition so maybe the listing is wrong.
Anyway the main issues are nonsense. I don't know why they try to put some sort of title on these things, really its just a bunch of issues that occurred in a row its not a single overarching plotline.
However just considered as a bunch of stuff in a row rather than looked at expecting a complete arc, its still nonsense. Nothing really makes sense, nothing is explained, nothing is resolved, the art sucks, and only the sheer emotional momentum i have invested in the x-men prevents me from giving it 1-star.
This one is primarily a collection of Uncanny X-Men, covering 341-350. That puts it slightly after the Onslaught collections (either the 4 Complete volumes or the Omnibus), which covered 334-337, with that intervening gap of three issues not covered yet. That puts it just before the ridiculously named X-Men Blue 0, which covers 351-359. There are also a few X-Men v2 issue, 62-64 in this collection, which again runs a bit after the Onslaught volumes, which covered 53-57, and immediately before the Zero Tolerance Omnibus, which covers 65-70. (Operation Zero Tolerance actually runs alongside the later issues of this comic, and there are a few references.) Whew!
Readers should not go into this expecting a single, coherent story. It's a volume that's been carefully constructed to fill a gap in the X-Men collections, and the eponymous "Trial of Gambit" is just one part, toward the end.
The Shi'ar/Phalanx War (UXM 341-345). The first major storyline concerns a trip into Shi'ar space to fight against the Phalanx. It's generally a nice story, putting together the classic Shi'ar setting with the Phalanx that the X-Men had notably faced in the Phalanx Convent storyline (316-317). Lobdell also nicely characterizes an interesting team (Bishop, Gambit, Rogue, "Joseph", and Beast). There are some false notes, like the senseless battle between Cannonball and Gladiator that leads things off, the fact that the Phalanx look totally wrong for no good reason, and the big deus ex machina at the end, but it nonetheless feels like one of Lobdell's better works. Oh, and one of the most reviled X-Men, Maggot gets quietly introduced during an Earthside interlude. It's not obvious how stupid he is yet. [6+/10].
Games of Deceit & Death (XM 62-64). Meanwhile, over in X-Men, we get a crossover with Shang-Chi and a trip to China to cure the Legacy Virus. It's a good proactive plot, and could have been a good crossover, but it drags and it puts the X-Men up against faceless foes until a great confrontation in the last issue. And, of course it's a snipe hunt because the X-Men creators would run the Legacy Virus plot into the ground (then return to the concept too many times in later years) [4/10].
Flashback (XM -1, UXM -1). The flashbacks were a great concept, but unfortunately Lobdell decided to make poor use of them, focusing on villains instead of our heroes. The Trask flashback is particularly irrelevant, despite the inclusion of Phoenix [5/10]. The Magneto flashback is much better, though it doesn't really add much to the character, since we knew all about his tragic past by that point [6+/10].
OZT (UXM 346). This Operation Zero Tolerance issue really fits with the X-Men arc that goes after this volume. Because the UXM team is lost in space it stars Marrow and Spider-Man. As horrible as that sounds, it's actually a good issue, if not necessarily a good X-Men issue. Oh, Marrow gets some surprisingly good characterization, and the Bastion material is meaningful, but the real winner of this issue is probably J. Jonah Jameson. [7/10]
The Trial of Gambit (UXM 347-350). With our core team back on Earth, we get a surprising series of continuity-heavy stories. A return to Magneto's arctic base! The resolution of Rogue & Gambit's relationship! And Gambit's secret shame! Though the story does drag a bit, all the character beats are terrific (though I think the revelations somewhat damaged Gambit as a character, as afterward he's largely been either ignored or else this secret history has been) [7/10].
'90s X-Men have a bad rep, but much like the Operation Zero Tolerance stories that run contemporary with these issues, this is good.
Gambit has always kept his past a secret from the rest of the team. But in this volume, one of his biggest and most despicable crimes comes to light.
So first thing I realized about this volume, is that it has a lot of issue that are basically just filler. Really only the uncanny issues pertain to the trial of Gambit, and even then, very loosely as they pretty much just mention or allude to things Gambit did, or that he is hiding from everyone. But the trial itself is only one issue... at the very end of the volume. So while I get that this is the main story of the book, it was a little bit like waiting for the actual story to kick in, only for it to be the very last thing you read. And unfortunately some of the stories leading up the trial are... mediocre at best. Especially if you are not an X-Men fan.
Once all is said and done, turns out that So you can see why he didn't exactly want that to be brought up in conversation. But the really really big reveal is on the last page where we see a full splash page of none other than...
I loved the art from this volume because this is Joe Mad at his peak of X-Men. Actually, the last issue of this volume is his final issue unfortunately. If you are a fan of 90's X-Men, visually this volume is a treat. Others like Chris Bachalo and Bryan Hitch also knock it out of the park in this one.
Overall, this is a good snapshot of post Onslaught X-Men. It touches on many things occurring at the time, and ends on a hell of a reveal. Recommended for X-Men fans.
2024 Reread: I'm dropping this from two to one star. Partially because this is the book that subconsciously stuck with me from the last reread. I remembered hating Lobdell's writing. I was surprised, then, at how much I enjoyed the beginning of his X-Men run, and his Generatin X work. But now I've reread this, and I understand why I disliked him. There is not a single page of this book worth reading. Every idea is bad. No character has any consistency from issue to issue.
This book reads like fanfic written by an eleven year old who was embarrassed to have written it before they turned twelve. That a professional comics writer was given money to put out this garbage must be embarrassing to every member of the editorial staff at the time and must have been frustrating for every other writer who wished they had a chance to write this book and couldn't because they were putting out this series of stories.
The whole Trial Of Gambit is just the last issue. The rest of the book involves Sh'iar sh'enanigans, a ninja story involving The Master Of Kung Fu, Spider-Man meeting Marrow and the incredibly drawn out story of Joseph dealing with his past.
There are a ton of terrible reveals in this book, but the last page of this trade reminds me of an episode of Happy Endings where a character is trying to get investors for his business and he presents an overwrought, terrible idea to a wealthy potential investor. When he's done, the investor pats him on the back and says "Wonderful. I'm going to invite my colleagues in and I want you to do that pitch again, just like you did it then, like you don't know it's The Worst Idea anyone's ever heard."
They should have tricked out this book so that every time you turn a page with a reveal, it makes the "womp womp" sound from The Price Is Right.
I don't recommend this to anyone who likes the X-Men, comics in general, or the basic understanding of narrative writing.
A friend of mind who's a writer and librarian, recently asked, with all the books being published every day, why anyone would waste time reading books they don't like.
Thus, I have decided to never again read a comic written by Scott Lobdell.
When we were still running a podcast about comics, I lamented how bad the then current X-titles were. How they were mired in continuity, and constantly repeating themselves.
Now that I have broken through the halfway point of the 1990s X-Men, the 2010s X books don't seem so bad.
I was recently on a panel for a nerd-themed trivia contest and one of the contestants picked X-Men as his area of expertise. It turned out that he'd only ever read the Ultimate X-Men run so he was completely unable to answer any basic questions about the regular series. I thought I had chosen a really easy question for an X-Men expert where I asked which 90s X-Men's power involved two parastic slugs. He had never heard of Maggot. I envy him. He also couldn't name the X-Men whose power was that bones grew out of her skin. I envy him.
I realized that I hadn't read any of the Maggot/Cecelia Reyes/Marrow era X-Men comics since they came out.
This run closes out the Lobdell/ Madureira era on the Uncanny books, which takes us to the end of 1997. The opening story involves the Shi'Ar and Phalanx and for such a big possible galaxy ending threat, the story resolves itself too easily and makes no sense - Gladiator entrusting the safety of his race to a handful of X-Men. It's then onto adjectiveless, where we get some great art also from Pacheco as some of the other X-Men - the team membership is pretty fluid at this stage, go to Hong Kong and get involved with Shang-Chi and an old villain. The story is, however, nothing too special.
Then it's 2 "-1" issues, with Stan Lee presenting some historical stories. The Uncanny one involves Rachel Summers and Bolivar Trask, while adjectiveless has an early meeting between Professor X and Magneto. Both are pretty filler-ish but the Xavier/Magneto story has slightly more importance for it's character work, even if it's nothing new. There's a 1 issue Zero Tolerance issue, as the brunt of this story takes place in adjectiveless but it does give Joe Mad an excuse to draw Spider-man for an issue.
The volume then closes with the title of the collection - "The Trial of Gambit". This brings to an end the secret Gambit has been hiding from his past about the X-Men. Seagle steps up to full writing duties on the issue and while he lacks synergy with Joe Mad, it's probably the best written story in the collection. I don't want to disrespect Lobdell who cops a lot of flak from fans, as he: kept the endless intertwining plots going; continued the voices for the characters that had been previously established, and; shepherded the books through endless crossovers, which was as much a result of the book's popularity. All of which are things I am ok with but it probably was time for him to pass the book on to bring in some fresh voices.
Despite the volume being inconsistent story wise, there is great art throughout. Mostly Joe Mad, with Pacheco and a great fill in by Bachalo. Speaking of Joe Mad, it seems he was in his Final Fantasy VII gaming stage - Joseph is doing his best Sephiroth impersonation, while we have a gauntlet-clad Rogue doing Tifa as the variant of #342.
I'm reading this out of order, so I can't figure out what is supposed to be interesting. Did someone not know that Gambit was part of the Morlock Massacre? I thought everyone knew forever? And even here, it doesn't seem like he was really any part of it except as a witness? To save the life of his dead wife?
And then the rest of it . . . . I'm not really sure. Did anyone think that Trish Tilby was going to work?
By the same token, I'm not sure why there's so much hatred for Maggott. Seems like a perfectly good attempt to grow the brand.
On our way to Operation Zero Tolerance & a lot brewing over the next several stories. We finally get to find out the Gambit connection to a horrible incident, Dark Beast still fitting in and more of Angel, Psylocke, Iceman, Marrow, Calisto ...
Cómo me gustaba el dibujo de Madureira en los 90s queda demostrado en lo enganchado que estaba con su "Patrulla-X" pese a que los guiones de Lobdell no fueran para ningún lado. Si el turro de Mad! hubiera cumplido su promesa de dibujar doce capítulos seguidos, o si al menos las vueltas de tuercas de Lob! fueran menos forzadas y culebroneras, seguro lo promediaba para abajo, pero ahora estoy amarrete. Si algún día cae relectura, se verá.
This would have been a better read a single issues. It bounced around and lost what the cover was expecting to give me, a Gambit based storyline. Which is one for about what felt like 60-40 or even the opposite. But I did love the artwork throughout the entire book even in it's diversity.
El contenido de este libro fue publicado en castellano en la edición española de Forum en los números 21 a 30 de La Patrulla-X y los números 21 a 23 de X-Men.