The collection of the young adult mini-series that revisits the streets of Victorian London and tie-ins with the Scholastic Young Adult Novels, The Last Descendants!
Tommy Greyling has travelled to London in search of a murderer—and a secret! Teaming up with the Assassins Evie Frye and Henry Green, he sets out on a quest to uncover the mystery that has changed the world!
Ties-in with the Scholastic Young Adult Novel series, launching August 2016.
Features the characters Evie Frye and Henry Green, stars of the 2015 Assassin's Creed game, Syndicate!
Brand new story in the ever-popular setting of Victorian London!
Edginton sees part of the key to his success coming from good relationships with artists, especially D'Israeli and Steve Yeowell as well as Steve Pugh and Mike Collins. He is best known for his steampunk/alternative history work (often with the artist D'Israeli) and is the co-creator of Scarlet Traces, a sequel to their adaptation of H.G. Wells' The War of the Worlds. With 2000 AD we has written Leviathan, Stickleback and, with art by Steve Yeowell, The Red Seas as well as one-off serials such as American Gothic (2005).
His stories often have a torturous gestation. Scarlet Traces was an idea he had when first reading The War of the Worlds, its first few instalments appeared on Cool Beans website, before being serialised in the Judge Dredd Megazine. Also The Red Seas was initially going to be drawn by Phil Winslade and be the final release by Epic but Winslade was still tied up with Goddess and when ideas for replacement artists were rejected Epic was finally wound up - the series only re-emerging when Edginton was pitching ideas to Matt Smith at the start of his 2000 AD career.
With D'Israeli he has created a number of new series including Stickleback, a tale of a strange villain in an alternative Victorian London, and Gothic, which he describes as "Mary Shelley's Doc Savage". With Simon Davis he recently worked on a survival horror series, Stone Island, and he has also produced a comic version of the computer game Hellgate: London with Steve Pugh.
He is currently working on a dinosaurs and cowboys story called Sixgun Logic. Also as part of Top Cow's Pilot Season he has written an Angelus one-shot.
First thing's first: Only pick up this comic if you read the first Assassin's Creed: Last Descendents novel. There's no time spent here introducing characters or setting up their circumstances. If you've got that book fresh in your mind though, this could be worth a read.
Assassin's Creed: Last Descendents -- Locus basically exists to have Tommy Greyling, one of the Assassins from the 1800s in the book, go to London and meet Evie Frye and Henry Green from Assassin's Creed: Syndicate. They're after another magical McGuffin that doesn't end up anywhere particularly interesting, but it's a good excuse to see Syndicate's London (and one of my favorite Assassins in Evie) on the printed page.
We also revisit our modern-day cast from the Last Descendents novel but there's not any character development to speak of beyond a slight perspective change on the part of one person.
Finally, in the grand Assassin's Creed tradition of tossing in historical figures whenever humanly possible, Mark Twain makes an appearance. He's probably the least interesting character here, and adds nothing to the story.
So if you like the Last Descendents novels, this is probably worth a read. If you just like the games though (unless you're simply obsessed with Syndicate) you're fine without Locus.
A graphic novel that takes place between the two books of the main series, The Last Descendants and Tomb of the Khan. Primarily follows Sean, a teenage boy recently confined to a wheelchair, as he goes through the memories of an ancestor of his, Tommy Greyling a former beat cop who's now, as of this story, a Pinkerton Agent. There's an article at the end that describes exactly what the agency was. The main thrust of the story is Tommy headed to London on the trail of a killer who took something precursor related. Along the way he's helped by Mark Twain, not exactly sure why he became part of the story, and Inspector Abberline. The latter of which brings in two friends of his Henry Green and Evie Fry of Assassin's Creed Syndicate fame. No Jacob, but after having played Syndicate there's a chance he might have caused a bigger mess lol.
A small note, this takes place after the game and there is a certain spoiler about a particular relationship inside.
the story itself is decent, Henry and Evie play a more secondary role here as Tommy is the focus. Also in the present his friends worry Sean may be woing the animus a bit too much since he can "walk"again while in there. While they could have done something similar in the novels proper it is nice they gave that story a bit to breath on it;s own. Art is alright. Skimming through it I had a hard time telling Evie apart from the villain of the piece but siting down and and reading it proper I was finally able to tell them apart. Although Evie looks a bit younger here than she does in the came, but that could just be the styles of the different mediums.
If you're an Assassin's Creed fan, or even enjoyed the book this is spun off from, I'd say pick it up.
So apparently this graphic novel ties in with a series of young adult Assassin's Creed novels. It also follows out of Assassin's Creed: Syndicate, sharing the historical timeline of that game. But neither precursor is really needed to get the gist of the story. The historical piece tells the story of a Pinkerton agent who crosses paths with Mark Twain, Horace Greeley, and Evie in the late 19th century, mostly London. The modern part follows four teens who are interns for Abstergo and their interactions with the company. It's a decent little adventure story but it has no real impact on anything in the Assassin's Creed universe. And the artwork quality is less than stellar. It works, but it feels like a step below what I would expect. So ultimately this is a decent if unmemorable addition to the Assassin's Creed world.
Tommy Grayling teams up with Sam Clemens aka Mark Twain along with Assassins Evie Frye and Henry Green to track down a cabal called Templar Order who are he'll bend to change the world order. From New York to London in 1872 is a time of mystery and intrigue.
Gorgeous art. I liked to read more of tommy greylings story, even tho it is very different then the last descendants book. I am happy it is with the same characters and kept most of their looks. I am curious to read to next volume.
I love the games, so wanted to read some of the books/comics and this was the first one I picked up. It was a good read but wasn't the best thing I have ever read. I will look for more volumes of this to finish off though.
It was okay. I bought it, expecting it to be about Evie or/and Henry, judging by the sheer amount of covers featuring Evie. I don't want to say clickbait, but yeah... I hadn't read anything prior to this because I didn't realize it.
This story takes place during Last Descendants and Tomb of Khan, so it is adviced to read the first book atleast to fully grap what's going on here. My opinion of the comic? Well I liked the past segment but I wish they did more with Evie and Henry Green as they were nothing more but glorified cameos and eeeeh thats it. I thought it was interesting and entertaining atleast but I think it could've been better. The modern day segment added nothing new and in the end it was pointless so... thanks for showing how the novels characters looked like in graphic description.
This entire review has been hidden because of spoilers.