Jump to ratings and reviews
Rate this book

Total War: Warhammer - Game Guide

Rate this book
The Total Warhammer guide contains all the information required to fully comprehend this extremely complex and demanding title. Here you can find practical advices concerning all the gameplay mechanisms appearing in the game - public order, corruption, or keeping a stable economy.
Additionally, the guide contains detailed descriptions of all of available factions in the Empire, Dwarves, Greenskins, Vampire Caunts and Chaos, coupled with their units, buildings, technology trees and the differences between them. Here you can also find hints concerning topics such as effective movement around the map, leading battles and sieges, governing provinces and diplomatic relations with other factions.
A new mechanism introduced to the Total War franchise, spells, was also described, together with the influence of the Winds of Magic as well as general tips on how to use spells to their fullest potential. What is more, inside you can find descriptions of all of the story-related missions for every faction in the game. The guide is closed with a list of all of the achievements, as well as information on how to acquire them.
The following guide was prepared based on the "very hard" difficulty level, but all the differences in difficulty levels will be marked in the guide.
Total Warhammer is the tenth installment of the popular series of games from the Creative Assembly studios, combining the elements of governing a country in a turn-based system with effective battles lead in real time. However, contrary to the previous titles of the franchise, the action of the game was set up in the dark fantasy world known from battle and role-playing games prepared by the Games Workshop.

The Total Warhammer guide
A description of all the factions in the Empire, Dwarves, Greenskins, Vampire Counts, Chaos;
A thorough description of all of the key aspects of gameplay - movement around the map, governing your country, diplomacy and leading battles and sieges;
General tips associated with the gameplay, as well as with the new mechanisms in the Total War franchise - magic;
A detailed description of all of the story-related missions, for every faction available in the game;
Hints that might come handy in multiplayer games;
A list of all of the achievements, coupled with the information that might prove helpful to acquire them.

49 pages, Kindle Edition

Published August 7, 2016

4 people are currently reading
2 people want to read

About the author

GameTricks Inc.

48 books1 follower

Ratings & Reviews

What do you think?
Rate this book

Friends & Following

Create a free account to discover what your friends think of this book!

Community Reviews

5 stars
0 (0%)
4 stars
0 (0%)
3 stars
2 (100%)
2 stars
0 (0%)
1 star
0 (0%)
No one has reviewed this book yet.

Can't find what you're looking for?

Get help and learn more about the design.