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Introduction to Graphics Programming for Windows 95: Replacement Disk

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Providing extensive graphics programming techniques and all of the tools needed to a write functional graphics program, this book teaches how to draw, transform, store, and print graphics with Windows 95. It covers multiple C++ compilers including Microsoft Visual C++ and Borland C++ allowing readers to use the book for any Windows 95 development system.

406 pages, Paperback

First published October 1, 1995

About the author

Michael J. Young

70 books4 followers

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