An information-packed, beautifully illustrated handbook exploring the evolution of design, from the industrial revolution to the digital explosion
Designers, makers and users are the three essential participants in the creation of any kind of design. This is not limited to objects or buildings, but includes environments, systems and networks. Exploring these relationships enables us to understand how we shape the world and how it, in turn, shapes us.
To coincide with the Design Museum's highly anticipated move to the former Commonwealth Institute in Kensington in 2016, Designer Maker User traces the evolution of design, from its roots in the Industrial Revolution to its transformation by the digital explosion. Rather than present a conventional chronology, this book focuses on the continuing interaction between the three key players – Designers, Makers and Users – and the role of design in modern society.
Featuring pivotal writings on design, a carefully-curated portfolio of design landmarks and a simple timeline charting the development of the modern design industry, Designer Maker User pushes beyond the walls of the museum, providing students and non-specialists with an appreciation for the significance of design and its far-reaching impact on the world in which we live. It is not only a view into the Design Museum's permanent collection, but also a remarkable primer on contemporary design.
Design Museum is a museum founded in 1989, located by the River Thames near Tower Bridge in central London, England. The museum covers product, industrial, graphic, fashion and architectural design. In 2007 the museum was listed by The Times newspaper as number two in their top five museums of the year.
Deyan Sudjic is the current Director of the museum. He succeeded Alice Rawsthorn in 2006. Unlike most large London museums, the entrance is not free, as it is not subsidised by the UK Arts Council. For this reason it operates as a registered charity, and all funds generated by ticket sales aid the museum in putting new exhibitions together. The museum attracts 200,000 visitors annually.
Great and concise, touching the key points of the the design world. Chapters are divided in the following: 1/ What is Design? 2/ From the Spoon to the City (aka impact of design through fast speed time capsule run) 3/ How a design works 4/ What is Good Design 5/ The Evolution of Technology 6/ Ways of Making 7/ Agents of Change 8/ Design and Business 9/ How Much do we Own 10/ On Design (anthology) 11/ Landmarks