Mit diesem Buch lernst du spielend leicht zu programmieren – in Minecraft und mit der Programmiersprache Python. Dazu brauchst du nur einen Windows-PC, Mac oder einen Raspberry Pi sowie einen Internet-Anschluss.
In jedem Kapitel lernst du mehr über das Programmieren mit Python und wendest es direkt in Minecraft an. Zum Beispiel helfen dir Variablen beim Teleportieren, Strings beim Chatten mit Mitspielern und mit if-Anweisungen und while-Schleifen schreibst du schon bald deine ersten kleinen Spiele in Minecraft.
Dann kommen die Funktionen – mit ihnen und mit dem bisher Gelernten stampfst du Bauwerke und ganze Städte aus dem Boden (und lässt sie ebenso schnell verschwinden)! Du lernst, wie du mit einem kleinen Python-Programm komplette Gebäude kopierst, speicherst und überall in Minecraft auf Knopfdruck aufrufst. Zum Schluss steigst du in die Objektorientierung ein und machst dich mit Klassen, Objekten und Vererbung vertraut, um schließlich mit Python zu programmieren wie ein echter Profi.
Alle Programmcode-Beispiele kannst du online herunterladen.
This is the first book I used to try and teach my 6th grader how to program. I started with game creation using Unity and C#. While we were able to create and publish a successful game, I did not feel as though he really understood what aspect of the game creation was "programming". It was much clearer using this book. While there were many times in which he just wanted to continue playing Minecraft rather than moving on to the next lesson, I felt it was important to just be patient and let him play. Its key that he associates coding with fun. We did not complete the lessons in this book because he 'lost' it. Because of this, I turned to the other one on his shelf called "Python For Kids" by Jason Briggs.
I'm finding that Python for Kids is much more in-line with what I want him to learn. It does a good job catering to kids and I find myself learning a few things! I'm thrilled that he is grasping the concepts surprisingly fast (especially classes, objects, and inheritance) but I think this has a lot to do with me being able to reference bits of code from the Unity tutorials as well as those of this book.
I don't think I got him hooked yet but I'm trying very hard.
I write software for a living, and bought this book for my kids . As someone who thinks in code, I found this book an odd mix of topics at various levels of technical depth, but still some hand waving. For example, using a library that reads from binary files, but not explaining what binary files are. But if that example didn't make any sense to you, then the book may be cool for you.
This book was a good mixture of practical examples and fun activities to do with Minecraft. What was particularly good is the ability to practice and play with the code structure and see the results immediately in the Minecraft world.
I have been learning how to teach programming as I wish to volunteer soon. Although, with the recent variants, it won't likely happen for a while (COVID)