the cosmic security blanket stitched from the finest in iconic heroes - Batman, Superman, The Flash, Wonder Woman, and an army of spandex-sleeved side-kicks! In the coldest, deepest reaches of space, war rages between the New Gods. Fallout from the conflict races out across the universe, setting in motion terrible events. From the darkest city alley to the heart of a dead sun, evil stirs and dimensions are warped. It's left to the JLA, its own ranks stretched molecule-thin by conflict and confusion, to hold the cosmos together! Conceived by fan-favorites Alan Davis (D.R. & Quinch, X-Men) and Mark Farmer (Alien Legion), Another Nail is for those who enjoy their heroes 'super'!
Alan Davis is an English writer and artist of comic books, known for his work on titles such as Captain Britain, The Uncanny X-Men, ClanDestine, Excalibur, JLA: The Nail and JLA: Another Nail and others.
Librarian note: There is more than one author in the GoodReads database with this name
Alan Davis tries to recreate the format of the original series in this sequel. There's another unnamed big bad, this one of a more cosmic nature. The story flits back and forth between too many different characters, making it hard to follow. There's not a solid narrative throughout and it shows. Visually though the book is stunning. Davis has a classic approach to the characters that I love. While drawing them in their Silver Age looks, he still manages to make them look new and original. Worth reading just for the art.
This was not that bad but a let down from the original. It starts with Superman now being the hero and well everything seems to be good but then we have the fallout of the war between New Genesis and Apokolips and well you would assume that maybe it will focus on Darkseid vs earth but now it becomes this inconsistent narrative and has so many plot holes and bounces around too much and it becomes a frustrating read. Amazo and Ollie become one fighting some cosmic plasma leech or whatever Barry does fighting the Crime Syndicate?
Its a weird book and the art maybe solid and has good moments with Superman learning the human way but its so weird and has so many plot lines and never delivers on one of them properly and the stuff with Batman had great potential but is just ehh. Weird one, let down from the first one. Skip this.
A sequel to Justice League of America: The Nail, this book is based on the events that transpired off-panel on Apokolips in the previous one.
It's been a year since Kal-El's existence was known to the world. He has joined the JLA, and continues to serve humanity. But Evil lurks in the shadows, and threatens to destroy the whole multiverse.
Despite an interesting premise, too much is happening in the story, which makes it a muddled mess in the end.
Not ad good as the awesome previous volume. The first part with the New Gods vs Darkseid war skipped in "The Nail and the ending are good, but the rest in an almost endless and messy excuse to add character after character from DC universe. But Alan Davis' art is so good that you can just enjoy this Elseworld origin of the Man of Steel.
Alan Davis's artwork is amazing. His visual grasp of the characters of the DC universe is amazing. I enjoy everything he draws. Someone should give him the reigns to a "Brave and Bold"-type book outside of current continuity, and just let him go! (I did lose track of the plot in the last couple pages this time.)
Great artwork, but as often with the Multiverse and Justice League, the story is a complete mess, jumping around everywhere, too many characters, too many plots, random interludes that make no sense. All way too complicated and muddled, but great to look at.
Odcinanie kuponów od pierwszego "Gwoździa". Przygody Supermana-amisza odchodzą na drugi plan, a w centrum są porachunki galaktycznej skali, w które są zamieszani Zieloni Latarnicy, Nowi Bogowie, Darkseid i sporo innych. Na napaćkanych kolorowymi superbohaterami stronach można znaleźć prawie każdego, jednak to mają oni nikły wkład w historię.
What a hot mess. The explanation for the "big baddie" wreaking havoc was insane and stupid, even by comic book standards. This was best left as a one-shot; no follow-up needed - if this was going to be it.
2½* Eine leider doch etwas zu chaotische Elseworld Geschichte. Zu viele Perspektiven, die diese Geschichte sehr sprunghaft machen. Man hatte auch mehr aus den neuen Origins machen können. Irgendwie interessanter Ansatz das Superman z.b. bei den Amischen aufgewachsen ist.
Publicada seis anos após a excelente O Prego (1998), minissérie que mostrava uma realidade onde o Superman não tinha sido salvo pelos Kent e, portanto, não tinha se tornado um herói inspirador para a geração da Era de Prata (considerando o andamento da cronologia DC nesta realidade alternativa), a saga O Outro Prego mostra os eventos de um ano depois daquela batalha da Liga da Justiça e de um recém encontrado Kal-El versus um vilão improvável, conhecido apenas na reta final da história.
A premissa do primeiro prego se mantém como essência deste segundo, mas a “falta” ou “o elemento simples que fez um reino se perder” é modificado para algo mais geral, galáctico, iniciando com aquela que é definitivamente a melhor parte da toda a minissérie, tendo vertentes narrativas interligadas: a Tropa dos Lanternas Verdes em Oa e através do Universo; os planos de Darkseid em Apokolips e de Izaya, o Pai Celestial, em Nova Gênese. Há algo muito perigoso “à solta” no Universo e cada grupo com suas forças cósmicas pretende ter controle do fenômeno; alguns para proveito próprio, com ganas de dominação… e outros para impedir que dominadores insanos se aproveitem dessas forças e da possível nova ordem que gerariam para estabelecer um Reinado do Terror.
Por um momento, não há nada além de excelentes batalhas, discussões sobre o alcance e legitimidade da Tropa em interferir nessas questões pontuais, algo que eles não devem fazer, por princípio. O roteiro de Alan Davis traz novamente impasses morais de primeira ordem, com o Vingador Fantasma, Espectro e Desafiador ocultando ou se negando a falar o que estava para acontecer, mas manipulando e direcionando os heróis para alguns caminhos, gerando desconfiança, ira e ações precipitadas. A Terra, a Terra-2 (até o Sindicato do Crime aparece aqui!) e outros planetas do Universo passam a sofrer as consequências da “ameba cósmica” que cresce e suga toda a energia, mexendo no equilíbrio das coisas, extinguindo a vida. E ainda mais interessante, esta não é uma força maligna.
Uma grande guerra da qual ninguém quer participar.
Como estamos acostumados a olhar o mundo e as tramas das histórias em quadrinhos de maneira binária, custa um pouco para apreendermos o sentido geral do que o autor nos quis passar aqui e, neste aspecto, a culpa não é dele, pois este olhar é um desafio. A falha não é a concepção do problema, da criação deste Outro Prego. A falha é que o elemento que funcionou perfeitamente na primeira versão, com a revelação do vilão apenas no fim, não funciona aqui. E para terminar de colocar lenha na fogueira, há uma desnecessária miríade de grupos envolvidos, alguns praticamente jogados na história como buchas de canhão e que nem no final são justificáveis, já que a intenção do texto era apontar para outro lugar, mexer com a nossa perspectiva e noções de julgamento moral para depois voltar ao problema e apontar o quanto estávamos errados, caminho que o autor continuaria seguindo em algumas histórias.
Então temos o Superman. Quando a Liga enfim ganha espaço na trama, há um quê de emoção e ausência em jogo. Kal-El faz parte do grupo e é um herói tímido e preocupado, algo que podemos facilmente classificar como “personalidade fofa”. Em contrapartida, Batman se desligou dos amigos, se recolheu ainda mais. Perturbado pelas mortes que viu na saga anterior ele se sente culpado e não quer mais trabalhar em grupo, com medo de que coisas ruins também aconteçam aos seus colegas de equipe. Essas diferentes camadas de relacionamento e status da Liga da Justiça aos poucos são mescladas ao problema cósmico em andamento, mas não é uma ligação orgânica. O roteiro apresenta isso sob pontos de vista diferentes e em cenários onde acontecem coisas completamente aleatórias, parte delas vindas do primeiro prego e outra parte criada aqui. Falta foco.
Com muitos grupos de heróis, vilões e uma grande força drenando a energia do Universo, as coisas se afunilam atropeladamente para uma batalha final, que tem um caráter anticlimático aterrador, o que não combina em nada com o que vinha sendo plantado desde o início. Tudo aquilo para uma participação de redenção do Arqueiro Verde? Não dá para engolir facilmente. Mas isto é a história como um todo. Se o leitor considerar apenas os pontos individuais certamente encontrará momentos incríveis de parceria, demonstração de amizade, amor e brincadeiras entre amigos que são características das melhores histórias de grandes grupos de heróis nos quadrinhos. É um sentimento conflitante, mas tem razão de ser.
Realidades convergem. Quantos personagens da DC você consegue nomear neste painel?
Embora menos dedicada aos heróis de maneira individual, a arte de Davis e a finalização de Mark Farmer, com cores de John Kalisz são um grande espetáculo. Os painéis de luta, por mais que dê a impressão de desorganização, possuem um ritmo interno maravilhoso. Vejam o painel das realidades convergindo, por exemplo. O meio possui um movimento que leva o nosso olhar para as bordas das páginas, enquanto a parte alta se resolve com um redemoinho à direita e com dispersão de personagens (gerando equilíbrio) no centro. Já a parte baixa possui focos simples de organização, normalmente mostrando personagens indo para direções opostas, tendo os espaços compensados pela proximidade/tamanho com que são desenhados. A mesma dinâmica cuidadosa de distribuição podemos ver no topo da página da luta dos Lanternas Verdes.
Como bom colorista que é, Kalisz conseguiu criar atmosferas das mais diversas ao longo da história, jamais desprezando o fato de que temos lugares, heróis, vilões, poderes e contextos diferentes para as lutas e, em cada uma delas ele escolhe um filtro, explosão ou dispersão de cor bem preciso, dando não apenas o tom visual da história mas criando uma variação de cor que é muito bem-vinda para a minissérie, nos ajudando, inclusive, a divisar melhor os blocos dramáticos e seu apelo, visto que nem sempre o roteiro é claro quanto a isso.
No todo, O Outro Prego é uma história muito boa. Ela está aquém da primeira versão, mas ainda assim consegue divertir e nos fazer torcer ou esperar para grandes revelações no final. Claro que nem todos esses elementos funcionam bem e a construção do texto acaba forçando situações ou se perdendo parcialmente no desenrolar da guerra cósmica diante de tantos personagens. Mas o produto ainda é animador e mantém vivo o espírito heroico aliado à capacidade de saber trabalhar em equipe, reconhecer limitações e confiar nas pessoas que se ama.
Again, another home run from Alan Davis. He avoids the typical Elseworlds or What If? Traps, where death is cheap and everything eventually turns out the way we know it in our world. Great stuff.
Holy fucking yikes, Batman! This was just...abysmal. The original "The Nail" story was okay, though a fairly generic Elseworlds tale. It had just enough fun ideas to make the stupid ones tolerable.
But this...good lord what a fucking mess. First of all, THERE ISN'T EVEN ANOTHER NAIL IN THE STORY. That's right, the entire concept of this universe (butterfly effect via misplaced metal fastener) has seemingly been forgotten, and the title is a lie. This is fairly irrelevant in the grand scheme of things, but it is an omen of just how thoughtless and incomprehensible the story truly is. There are six or seven different plotlines moving at once, and the story constantly cuts between them. They seem to have absolutely NOTHING to do with each other, and they're barely comprehensible individually. This violent whiplash repeats for the entire story, introducing approximately 700 new characters per page. The plot is a melting pot of time travel, parallel universes, alternate dimensions, and laughable metaphysical rambling. It's actually impressive how impossible to follow the story is, because the characters stop every 5 seconds to give exposition about what the hell is happening (spoiler: it doesn't help).
Accompanying the horrendously stilted dialogue is generic house style art. Alan Davis is a poor man's Neal Adams in terms of art, and apparently his equal in terms of writing (this is not a compliment). I'm genuinely shocked how bad this story is, and I can tolerate a LOT of shit from a DC comic. It's no wonder the Elseworlds brand died a slow, painful death when this is the caliber of storytelling it was showcasing. If you're thinking about reading this ironically for the laughs, don't. It's not even funny-bad. It's just white noise.
Check out the original "The Nail" if you absolutely must, but stay far away from this incoherent sequel.
The Nail was such a great Elseworld that it demanded a sequel. Another Nail did a great job of tying up some loose ends from the previous book.
After a life among the Amish, Kal-El was forced into the public eye by the death of his foster parents and took on the mantle of Superman. With help from Lois Lane and the Martian Manhunter, he has become a mainstay of the Justice League.
Darkseid destroyed himself trying to lay waste to the universe after his master plan failed, but his legacy lives on. Those heroes who deal in the supernatural and whose scientific power levels are high all sense something wrong with the fabric of the universe.
The Green Lantern Corps and the New Gods teamed up in The Nail to stop Darkseid's war against New Genesis. Now they have to figure out what Darkseid's omega weapon was.
Batman is desolate after the murders of Robin and Batgirl, but he can't even take solace in having avenged them by killing the Joker because the Joker may not be as dead as people thought.
Oliver Queen's life as Green Arrow ended when Amazo crippled him in battle. His mind and body are failing, but he still may have a role to play in this crisis given the chance.
Virtually every superhero on Earth, from the Atom to the Spectre and all in between, is involved in trying to save the universe from a threat they don't yet know the nature of.
This was a page turner- I couldn't put it down until the end, and when I did, it was quite satisfying.
Good elseworlds story! Not that much is different than the main canon (I think the main difference is Superman’s upbringing and that that was explored in The Nail, so I get it) which is fine with me bc I tend to not like elseworlds stuff.
Too many characters. I really liked Mister Miracle and Big Barda. Batman’s plot was great. The overall plot was pretty good — too much intersections to follow completely (it jumped around wayyy too much*), but I’m satisfied with how it tied up. Solid Justice League story. Great art.
*Practically every leaguer had their own subplot, but for what? What came of anyone’s plots? Batman’s and Superman’s were personal so that’s chill. Everyone else’s was like… something to keep them busy and illustrate that something weird was happening with time/space.
This follow-up to the excellent Justice League of America: The Nail doesn't quite live up to its predecessor, unfortunately. To be fair, there's a lot here to like - numerous interesting ideas and fun Easter eggs, some nice moments with our rookie Superman, and of course Alan Davis's wonderful art. However, it's held back by occasionally stilted dialogue and a threat that, while conceptually interesting, might be too abstract to satisfy. Worth reading for fans of The Nail, but manage your expectations going in. (B)
Alan Davis and Mark Farmer illustrate lavishly this otherworlds grand slugfest that doesn't quite carry the story weight for those only partially invested in the superhero fare. Effort is in full display but firmer editing would have managed the sprawling cast, scenes and countless jump cuts confusing the casual reader. It looks glorious. The layouts are considered, the colours vibrant and ambition from professional veterans is brimming. The dialogue is typically quite good and perhaps the story is weakened by the post Morrisson Multiverse of things. If you like an okay superhero book with stellar art this is yours, particularly enjoyable in the Hachette Hardback edition.
Durante o primeiro livro temos a guerra entre os novos deuses e darkseid e este livro pega daí , dà a darkseid o pontapé de saída tentando aniquilar com tudo para um propósito que n é claro e passam os heróis todo o livro a tentar perceber o que se passa , mas sentindo que uma grande ameaça vem aí devido a alterações temporais , perdas de poderes momentâneos , etc
Vários núcleos de personagens e viloes , num momento parecem estar de um lado e de repente passam para o outro
Uma super ameaça cósmica que ameaça todo o universo
Não é tão bom quanto o primeiro, parece que as histórias quanto maiores ficam menos interessantes
Parece escrito pelo morrisson, vários conceitos Si-fi aqui lançados é um pouco confuso tudo até ao final onde tudo é explicado ….. mais ou menos , aquilo do escolhido
Ok this was kinda fun in a way that it feels like a big sandbox with a very big DC cast of villains and heroes but then the story is just silly and while it starts kinda entertaining the ending comes out of nowhere at it felt like the baddie from a Saturday morning cartoon, which is not bad per se is just that after The Nail doing an amazing job this one felt confusing and fell flat.
You had me at Alan Davis & Mark Farmer. Yeah, the story itself has a few issues.... doesn't quite flow so well, but we get to see some obscure characters drawn in such a *lush* style.... I'll buy any book that are done by this dynamic duo~!
Wasn't overally fond of the story or the way in which the perspective kept jumping between different characters every 2 or so pages. But I really liked the collection of characters the story showcased.
This entire review has been hidden because of spoilers.
Better story than the first one, but without the gimmick of a world without Superman you're left with standard superheroics that, for better or worse, aren't tied into DC's overall universe.