The next survival game is a stamp collecting task and we meet another killer social media nut job. We also get to finally see what’s behind the scenes of this game and a possible new villain. B+ (83%/Very Good)
Volume five at least redeemed the series quite a bit, less meaningless violence for the sake of shockvalue and more interesting plot/strategizing from the characters. I'm tempted to read the final 3 or so volumes from my library right now. However considering I can't finish the series without buying it, which I'm not gonna do with a series like this as I so far find the quality of the story too fluctuating, I might as well call it quits here and DNF the series and look up the ending. Though after this volume I'm really tempted to read those volumes as well because the story suddenly got a lot more interesting again. Maybe I will end up doing so but for now I'll call it a DNF.
Un volume che mi ha preso assai più del precedente: mi è piaciuta la risoluzione della sfida del rispondere ai messaggi e l'aggiunta dell'idea degli sticker l'ho trovata molto geniale. Il nuovo personaggio folle di Kurashina mi intriga e finalmente si vede quello che sta succedendo nel mondo reale e ci sono dei bei sconvolgimenti per il futuro. Ancora non ho capito il senso di cambiare i protagonisti perché sì insomma, noi lettori sappiamo che Yuuma e Atari sono imparentanti e che entrambi sono nel mondo di Reac, ed ecco dopo tre volumi di stallo sarebbe bello farli interagire tra di loro...
This volume continues the Reply or Regret game and exhaustion is wearing on all the contestants. Yuma comes up with a plan that he thinks will save everyone but another twist in the game leaves them all tricked again.
After that game comes to a conclusion we get a glimpse of what’s happening in the real world as Reporter Imari and Yuma’s ex discover where the kidnapped bodies of Real Account players are being taken
As reply and regret draws to a close, we find out what happens to players' bodies in the real world. And a big twist is being teased for soon...but what?
This volume featured another clever solution to an interesting problem and introduced a couple of new characters. This series has over 20 volumes; I have two more.
After a great start, Real Account has become a series where each volume ends up being just bizarre enough to make the next volume seem intriguing. Case in point, with volume 5, here.
The majority of this installment focuses on wrapping up the "Reply or Regret" game. While the plot does clear up why some users were able to send stickers in their texts (when we were explicitly told that image replies weren't allowed), not a lot of ground gets covered in the end. Things also could have ended a lot sooner, if the characters stopped to think.
The way things get resolved is, instead, a lot more convoluted. And while it's nice to see the players strike back against Marble, it doesn't change the fact that there was an easier way.
Aside from that, the sociopath from a volume or two ago gets more airtime (so to speak), another girl gets added to the group (Yuma stands up for her once, and she immediately falls in love with him...ugh), and another side character turns out to be evil...which I should have gathered, considering his name is one step above supervillain naming conventions in American comics. Oh, and things in the real world get a whole lot stranger--that's really the part that has me considering picking up volume 6...but it's also the part that forces me to ask myself, is "just weird enough to be intriguing" the same thing as "good enough to continue buying"? I'm not entirely sure....