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Virtual Reality

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This free VR book covers the fundamentals of virtual reality systems, including geometric modeling, transformations, graphical rendering, optics, the human vision, auditory, and vestibular systems, tracking systems, interface design, human factors, developer recommendations, and technological issues.

418 pages, ebook

Published January 1, 2016

8 people are currently reading
30 people want to read

About the author

Steven M. LaValle

10 books3 followers

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