With more than 100 million players around the world, Minecraft is one of the most popular video games of all time. Its unique design encourages players to use their creativity and problem solving skills to build entire worlds from scratch. In this book, readers will discover how the game began as the hobby project of a single independent game designer and grew to become a worldwide phenomenon.
This was a quick, interesting read about "Notch," the maker of Minecraft and how his game transformed into an international success. I am not a video game player and have no idea how to play Minecraft (ok, maybe an exaggeration as many a sitting job I have observed kids playing), yet I still enjoyed reading about its history and the steps taken to make the game. Coding is increasing in popularity, so I recommend to children (approx. 3rd grade-5th grade) who like gaming and/or those who are interested in coding. I am going to pass this on to my nephew as he enjoys Minecraft, gaming, YouTube, etc.
I won't lie, I am more obsessed with this game than most children. Much like Pokemon, however, I only care about the originals. It was fun to read a very short origin story of the game, although I found myself wanting a lot more detail. I didn't realize this game drew inspiration so directly from so many sources. I also really love how open and free its creator tried to keep it. I do think it is a bummer that he ended up selling to Microsoft and leaving the project, but like the game itself, it seems to have no end of expansion potential. I can't wait to test the realms, maps, and story mode! I would love to test the educator version as well.